Player Matchup

Xbalanque
Xbalanque
TreePenguin
Xbalanque
Level 88
God Stats
1W - 0L
1,158 SR
Queue Stats
23W - 9L
1,812 Elo+
Party 2
Hera
Hera
Zucchinnii
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,789 Elo+
Party 2
Sun Wukong
Sun Wukong
yupup
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,924 Elo+
Party 2
Team Averages
Level 57
1,386 SR
1,842 Elo+

VS

Team Averages
Level 34
1,829 SR
1,682 Elo+
Zhong Kui
Zhong Kui
G10b3
Zhong Kui
Level 8
God Stats
2W - 1L
1,885 SR
Queue Stats
5W - 3L
1,682 Elo+
Party 1
Maui
Maui
MrTrainer201
Maui
Level 82
God Stats
2W - 2L
1,879 SR
Queue Stats
5W - 3L
1,682 Elo+
Party 1
Medusa
Medusa
TheShingucci
Medusa
Level 13
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 3L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
TreePenguin
Xbalanque
15
10 / 0 / 3
9,157
1,017
16,694
7,181
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 9
6,572
730
6,037
5,102
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
yupup
Sun Wukong
13
3 / 0 / 9
7,555
839
6,694
8,451
5,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
G10b3
Zhong Kui
10
1 / 7 / 1
5,999
667
6,603
12,578
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 2
6,074
675
2,920
11,970
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
10
1 / 2 / 1
5,957
662
4,558
8,565
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
G10b3
Zhong Kui
1
7
1
0.21
L
0
4
2
0.25
L
Medusa
1
2
1
0.75
W
Xbalanque
TreePenguin
Xbalanque
10
0
3
11.5
W
0
2
9
2.25
W
Sun Wukong
yupup
Sun Wukong
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,425
Damage
14,081
20,734
Taken
33,113
10,796
Mitigated
23,349
4,271
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
G10b3
Zhong Kui
6,603
675
339
1,701
12,578
7,757
0
1,969
10,609
19,290
0
L
2,920
541
0
1,986
11,970
11,922
0
2,112
9,858
6,888
0
L
Medusa
4,558
1,930
0
2,624
8,565
3,670
0
1,960
6,605
0
18,973
W
Xbalanque
TreePenguin
Xbalanque
16,694
8,518
0
2,714
7,181
3,216
1,858
3,614
3,567
0
58,673
W
6,037
1,402
0
554
5,102
2,050
342
2,766
2,336
13,744
0
W
Sun Wukong
yupup
Sun Wukong
6,694
673
0
1,003
8,451
5,530
428
3,180
5,271
0
23,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,284
Gold Earned
18,030
134
Minions Killed
72
0
Camps Cleared
0
531,367
Distance Traveled
477,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,999
667
41
5
0
139,458
0
L
Maui
6,074
675
9
1
0
162,517
0
L
Medusa
5,957
662
22
2
0
175,971
0
W
Xbalanque
9,157
1,017
89
10
0
173,554
0
W
Hera
6,572
730
25
3
0
158,888
0
W
Sun Wukong
7,555
839
20
2
0
198,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role