Player Matchup

Cthulhu
Cthulhu
CynSinSyn
Cthulhu
Level 126
God Stats
27W - 27L
1,460 SR
Queue Stats
274W - 261L
1,526 Elo+
Party 1
Artemis
Artemis
Meepers2166
Artemis
Level 18
God Stats
24W - 17L
1,545 SR
Queue Stats
87W - 72L
1,478 Elo+
Party 1
Terra
Terra
Nyaloaf
Terra
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 37L
1,541 Elo+
Party 1
Horus
Horus
ToxicVoiD31
Horus
Level 112
God Stats
13W - 6L
1,490 SR
Queue Stats
309W - 300L
1,553 Elo+
Party 1
Artio
Artio
francotoro18
Artio
Level 109
God Stats
4W - 6L
1,732 SR
Queue Stats
155W - 154L
1,496 Elo+
Solo
Team Averages
Level 78
1,545 SR
1,519 Elo+

VS

Team Averages
Level 126
1,499 SR
1,480 Elo+
Mulan
Mulan
EIouz
Mulan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 93L
1,466 Elo+
Party 2
Thanatos
Thanatos
Im9Xl
Thanatos
Level 156
God Stats
13W - 8L
1,625 SR
Queue Stats
176W - 166L
1,505 Elo+
Party 2
Atlas
Atlas
OhDarnImSorry
Atlas
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,485 Elo+
Solo
Chernobog
Chernobog
ScytheVz
Chernobog
Level 124
God Stats
1W - 1L
1,343 SR
Queue Stats
112W - 106L
1,505 Elo+
Solo
Persephone
Persephone
vampireizzy00
Persephone
Level 149
God Stats
36W - 40L
1,525 SR
Queue Stats
510W - 497L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CynSinSyn
Cthulhu
10
3 / 2 / 1
6,110
611
5,917
7,817
5,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Meepers2166
Artemis
9
2 / 1 / 0
5,258
526
3,780
4,313
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Nyaloaf
Terra
6
0 / 1 / 2
4,182
418
1,151
5,610
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
5,005
501
2,617
7,803
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 3 / 1
4,158
416
2,111
8,774
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EIouz
Mulan
12
3 / 0 / 1
7,177
718
5,598
6,474
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Im9Xl
Thanatos
10
4 / 2 / 0
6,350
635
3,991
7,356
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 1 / 4
5,520
552
2,307
6,401
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
ScytheVz
Chernobog
10
3 / 1 / 2
6,287
629
5,782
7,186
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
vampireizzy00
Persephone
9
0 / 1 / 1
5,509
551
2,681
4,813
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CynSinSyn
Cthulhu
3
2
1
1.75
W
Mulan
EIouz
Mulan
3
0
1
3.5
W
Thanatos
Im9Xl
Thanatos
4
2
0
2
L
Artemis
Meepers2166
Artemis
2
1
0
2
L
Terra
Nyaloaf
Terra
0
1
2
1
W
0
1
4
2
W
Chernobog
ScytheVz
Chernobog
3
1
2
4
L
0
3
0
0
L
0
3
1
0.17
W
Persephone
vampireizzy00
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,576
Damage
20,359
34,317
Taken
32,230
19,416
Mitigated
16,605
7,454
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CynSinSyn
Cthulhu
5,917
283
0
1,285
7,817
5,214
0
2,591
5,226
37,609
0
W
Mulan
EIouz
Mulan
5,598
339
0
2,921
6,474
4,738
0
207
5,774
1,024
51,872
W
Thanatos
Im9Xl
Thanatos
3,991
1,214
0
7,641
7,356
3,252
0
2,328
4,893
0
43,172
L
Artemis
Meepers2166
Artemis
3,780
1,618
0
1,787
4,313
1,298
0
948
3,365
0
26,680
L
Terra
Nyaloaf
Terra
1,151
160
385
565
5,610
3,220
0
816
4,794
6,913
0
W
2,307
1,153
342
2,338
6,401
4,295
0
989
5,260
17,591
0
W
Chernobog
ScytheVz
Chernobog
5,782
3,841
0
3,959
7,186
2,339
447
2,462
4,612
0
52,903
L
2,617
1,176
45
1,380
7,803
5,201
0
309
7,494
0
33,402
L
2,111
594
26
1,981
8,774
4,483
0
676
8,098
13,629
0
W
Persephone
vampireizzy00
Persephone
2,681
243
185
1,697
4,813
1,981
0
2,684
2,095
29,144
1,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
30,843
197
Minions Killed
302
0
Camps Cleared
0
1,004,800
Distance Traveled
950,017
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,110
611
59
6
0
219,973
0
W
Mulan
7,177
718
74
7
0
182,935
5
W
Thanatos
6,350
635
71
7
0
218,203
0
L
Artemis
5,258
526
54
5
0
199,185
0
L
Terra
4,182
418
7
1
0
195,497
0
W
Atlas
5,520
552
8
1
0
188,684
2
W
Chernobog
6,287
629
97
10
0
171,476
0
L
Horus
5,005
501
53
5
0
216,544
0
L
Artio
4,158
416
24
2
0
173,601
0
W
Persephone
5,509
551
52
5
0
188,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role