Player Matchup

Baron Samedi
Baron Samedi
ArmTheMob
Baron Samedi
Level 148
God Stats
5W - 2L
1,882 SR
Queue Stats
194W - 196L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
Ciccmoz
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FavoringAttic40
Ah Muzen Cab
Level 129
God Stats
7W - 7L
1,807 SR
Queue Stats
774W - 767L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
MchlMyrs45
Kuzenbo
Level 83
God Stats
1W - 5L
1,285 SR
Queue Stats
160W - 154L
1,553 Elo+
Party 1
Chernobog
Chernobog
Pr0ffCha0s
Chernobog
Level 145
God Stats
0W - 5L
1,199 SR
Queue Stats
184W - 212L
1,524 Elo+
Party 1
Team Averages
Level 106
1,535 SR
1,446 Elo+

VS

Team Averages
Level 59
1,547 SR
1,453 Elo+
Zhong Kui
Zhong Kui
Alejooekeygod
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,277 Elo+
Solo
Anubis
Anubis
TDFE1L4T1A
Anubis
Level 108
God Stats
5W - 3L
1,733 SR
Queue Stats
233W - 217L
1,577 Elo+
Solo
Shiva
Shiva
elZeroXD
Shiva
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Ishtar
Ishtar
mama_bear0502
Ishtar
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 85L
1,426 Elo+
Solo
Xing Tian
Xing Tian
sonofplato
Xing Tian
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 105L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArmTheMob
Baron Samedi
15
1 / 3 / 9
8,223
685
15,229
10,891
7,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Ciccmoz
Cabrakan
13
1 / 7 / 8
7,831
653
4,014
15,217
21,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
FavoringAttic40
Ah Muzen Cab
17
6 / 1 / 8
9,043
754
13,294
8,106
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
MchlMyrs45
Kuzenbo
15
3 / 5 / 6
8,983
749
6,645
16,434
28,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Pr0ffCha0s
Chernobog
14
3 / 5 / 7
8,871
739
9,743
12,617
6,109
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alejooekeygod
Zhong Kui
16
4 / 3 / 14
9,699
808
15,717
14,046
10,809
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
TDFE1L4T1A
Anubis
17
7 / 3 / 10
10,331
861
14,272
10,200
5,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
elZeroXD
Shiva
16
6 / 3 / 11
9,985
832
15,178
16,321
24,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 14
9,903
825
7,677
10,517
5,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
sonofplato
Xing Tian
15
1 / 3 / 19
9,028
752
6,472
16,648
18,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
14
Kills
21
21
Deaths
15
38
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alejooekeygod
Zhong Kui
4
3
14
3.67
L
Baron Samedi
ArmTheMob
Baron Samedi
1
3
9
1.83
L
Cabrakan
Ciccmoz
Cabrakan
1
7
8
0.71
L
Ah Muzen Cab
FavoringAttic40
Ah Muzen Cab
6
1
8
10
L
Kuzenbo
MchlMyrs45
Kuzenbo
3
5
6
1.2
L
Chernobog
Pr0ffCha0s
Chernobog
3
5
7
1.3
W
Anubis
TDFE1L4T1A
Anubis
7
3
10
4
W
Shiva
elZeroXD
Shiva
6
3
11
3.83
W
3
3
14
3.33
W
Xing Tian
sonofplato
Xing Tian
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,925
Damage
59,316
63,265
Taken
67,732
67,598
Mitigated
64,467
19,871
Healing
30,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alejooekeygod
Zhong Kui
15,717
1,428
881
4,906
14,046
10,809
3,478
6,741
7,089
30,984
0
L
Baron Samedi
ArmTheMob
Baron Samedi
15,229
251
5,211
4,647
10,891
7,093
0
7,516
3,375
27,508
0
L
Cabrakan
Ciccmoz
Cabrakan
4,014
247
0
495
15,217
21,135
0
8,426
6,791
5,162
0
L
Ah Muzen Cab
FavoringAttic40
Ah Muzen Cab
13,294
2,623
751
3,546
8,106
4,596
0
4,756
3,350
0
30,570
L
Kuzenbo
MchlMyrs45
Kuzenbo
6,645
1,665
843
1,601
16,434
28,665
0
8,221
8,213
11,740
0
L
Chernobog
Pr0ffCha0s
Chernobog
9,743
4,880
820
1,957
12,617
6,109
192
8,212
4,405
0
24,031
W
Anubis
TDFE1L4T1A
Anubis
14,272
872
1,555
2,580
10,200
5,106
1,323
3,336
6,747
29,386
0
W
Shiva
elZeroXD
Shiva
15,178
1,173
3,133
4,282
16,321
24,975
240
5,224
11,040
1,174
26,757
W
7,677
2,432
2,038
2,154
10,517
5,075
1,374
3,196
7,321
0
25,213
W
Xing Tian
sonofplato
Xing Tian
6,472
581
4,805
3,979
16,648
18,502
287
6,780
9,647
12,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,951
Gold Earned
48,946
113
Minions Killed
195
0
Camps Cleared
0
1,091,145
Distance Traveled
1,191,508
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,699
808
54
5
0
230,074
0
L
Baron Samedi
8,223
685
28
2
0
240,022
0
L
Cabrakan
7,831
653
6
1
0
180,241
0
L
Ah Muzen Cab
9,043
754
30
3
0
250,200
0
L
Kuzenbo
8,983
749
6
1
0
228,667
0
L
Chernobog
8,871
739
43
4
0
192,015
0
W
Anubis
10,331
861
50
4
0
234,760
0
W
Shiva
9,985
832
23
2
0
280,604
0
W
Ishtar
9,903
825
51
4
0
200,829
4
W
Xing Tian
9,028
752
17
1
0
245,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role