Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Finch111
Artemis
Level 124
God Stats
1W - 3L
1,269 SR
Queue Stats
179W - 200L
1,383 Elo+
Party 2
Merlin
Merlin
GorgeousLolita
Merlin
Level 123
God Stats
6W - 3L
1,803 SR
Queue Stats
173W - 184L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
TheunisK
Sun Wukong
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 71L
1,451 Elo+
Party 1
Nox
Nox
kiddolocke
Nox
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 193L
1,367 Elo+
Party 2
Team Averages
Level 108
1,514 SR
1,419 Elo+

VS

Team Averages
Level 73
1,449 SR
1,489 Elo+
Nemesis
Nemesis
BOBOSTRONG
Nemesis
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 51L
1,326 Elo+
Solo
Hou Yi
Hou Yi
Davvoo955
Hou Yi
Level 103
God Stats
2W - 2L
1,245 SR
Queue Stats
166W - 187L
1,423 Elo+
Solo
Tiamat
Tiamat
Jgha
Tiamat
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 145L
1,423 Elo+
Solo
Bellona
Bellona
ScopeSkyMav
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo
Awilix
Awilix
sulliop22
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 5
5,944
1,189
3,863
2,089
830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
Finch111
Artemis
10
1 / 1 / 6
5,726
1,145
4,315
3,990
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 5
5,677
1,135
3,149
2,603
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheunisK
Sun Wukong
11
2 / 0 / 5
5,791
1,158
3,811
4,430
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 0 / 6
5,894
1,179
1,933
2,409
1,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOBOSTRONG
Nemesis
9
0 / 2 / 1
4,622
924
3,717
5,290
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Davvoo955
Hou Yi
11
1 / 1 / 0
5,262
1,052
3,790
3,927
1,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Jgha
Tiamat
10
0 / 1 / 0
4,695
939
2,216
4,122
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ScopeSkyMav
Bellona
1
0 / 0 / 0
1,204
241
0
0
0
Awilix
sulliop22
Awilix
8
0 / 3 / 1
4,518
904
484
5,466
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
7
Kills
1
1
Deaths
7
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
5
4.5
L
Nemesis
BOBOSTRONG
Nemesis
0
2
1
0.25
L
Hou Yi
Davvoo955
Hou Yi
1
1
0
1
W
Artemis
Finch111
Artemis
1
1
6
4
W
1
0
5
3.5
L
Tiamat
Jgha
Tiamat
0
1
0
0
L
Bellona
ScopeSkyMav
Bellona
0
0
0
0
W
Sun Wukong
TheunisK
Sun Wukong
2
0
5
4.5
W
1
0
6
4
L
Awilix
sulliop22
Awilix
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,071
Damage
10,207
15,521
Taken
18,805
6,875
Mitigated
9,305
8,784
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,863
770
480
521
2,089
830
203
303
1,747
0
7,556
L
Nemesis
BOBOSTRONG
Nemesis
3,717
41
56
1,518
5,290
3,344
0
1,351
3,939
0
4,544
L
Hou Yi
Davvoo955
Hou Yi
3,790
742
28
1,289
3,927
1,554
0
1,373
2,554
0
10,971
W
Artemis
Finch111
Artemis
4,315
1,027
380
1,340
3,990
1,869
480
461
3,444
0
7,209
W
3,149
508
1,159
1,171
2,603
954
685
406
2,197
8,446
0
L
Tiamat
Jgha
Tiamat
2,216
365
145
1,394
4,122
2,288
0
1,066
3,056
9,708
0
L
Bellona
ScopeSkyMav
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
TheunisK
Sun Wukong
3,811
310
1,057
1,388
4,430
1,968
94
274
3,830
0
11,376
W
1,933
296
468
820
2,409
1,254
0
772
1,637
6,354
0
L
Awilix
sulliop22
Awilix
484
308
46
1,160
5,466
2,119
0
1,292
4,174
0
2,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
20,301
64
Minions Killed
38
0
Camps Cleared
0
513,350
Distance Traveled
407,220
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,944
1,189
13
3
0
110,829
0
L
Nemesis
4,622
924
3
1
0
110,203
0
L
Hou Yi
5,262
1,052
21
4
0
104,602
0
W
Artemis
5,726
1,145
12
2
0
93,984
0
W
Merlin
5,677
1,135
16
3
0
91,703
0
L
Tiamat
4,695
939
12
2
0
93,511
0
L
Bellona
1,204
241
0
0
0
0
0
W
Sun Wukong
5,791
1,158
16
3
0
120,893
0
W
Nox
5,894
1,179
7
1
0
95,941
1
L
Awilix
4,518
904
2
0
0
98,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role