Player Matchup

Vulcan
Vulcan
Desnowayy
Vulcan
Level 141
God Stats
9W - 6L
1,392 SR
Queue Stats
77W - 100L
1,441 Elo+
Party 1
Mercury
Mercury
Legoxz
Mercury
Level 69
God Stats
3W - 4L
1,331 SR
Queue Stats
138W - 172L
1,519 Elo+
Solo
Sylvanus
Sylvanus
Snugg1yDuck
Sylvanus
Level 136
God Stats
4W - 6L
1,480 SR
Queue Stats
176W - 183L
1,546 Elo+
Party 1
Merlin
Merlin
Wackkjob
Merlin
Level 128
God Stats
2W - 7L
1,832 SR
Queue Stats
78W - 135L
1,484 Elo+
Party 1
Neith
Neith
eyelashesonmypc
Neith
Level 29
God Stats
4W - 5L
1,577 SR
Queue Stats
15W - 19L
1,446 Elo+
Party 1
Team Averages
Level 101
1,523 SR
1,487 Elo+

VS

Team Averages
Level 119
1,577 SR
1,559 Elo+
Discordia
Discordia
CrystalZodiac
Discordia
Level 129
God Stats
2W - 3L
1,356 SR
Queue Stats
88W - 90L
1,561 Elo+
Party 3
Lancelot
Lancelot
DaBroski508
Lancelot
Level 105
God Stats
2W - 10L
1,681 SR
Queue Stats
302W - 292L
1,565 Elo+
Party 3
Erlang Shen
Erlang Shen
GàeBulg
Erlang Shen
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 122L
1,545 Elo+
Party 3
Ishtar
Ishtar
IamBennettt
Ishtar
Level 103
God Stats
5W - 2L
1,673 SR
Queue Stats
53W - 35L
1,567 Elo+
Party 2
Bacchus
Bacchus
TheCush
Bacchus
Level 109
God Stats
1W - 1L
1,673 SR
Queue Stats
168W - 145L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Desnowayy
Vulcan
15
2 / 4 / 1
9,396
587
13,039
9,079
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Legoxz
Mercury
16
6 / 1 / 5
9,747
609
11,637
14,344
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Snugg1yDuck
Sylvanus
13
4 / 1 / 5
8,495
531
6,698
14,333
14,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
Wackkjob
Merlin
14
1 / 1 / 8
8,273
517
5,849
7,776
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 2
9,191
574
4,688
8,157
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrystalZodiac
Discordia
14
2 / 5 / 0
8,636
540
10,732
9,636
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
DaBroski508
Lancelot
13
3 / 4 / 1
8,216
514
8,248
13,918
6,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
GàeBulg
Erlang Shen
14
2 / 3 / 2
8,455
528
4,647
18,660
17,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
13
0 / 2 / 1
7,753
485
5,960
9,510
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TheCush
Bacchus
13
0 / 1 / 0
7,603
475
6,804
12,729
14,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
7
7
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
CrystalZodiac
Discordia
2
5
0
0.4
L
Lancelot
DaBroski508
Lancelot
3
4
1
0.88
W
Vulcan
Desnowayy
Vulcan
2
4
1
0.63
L
Erlang Shen
GàeBulg
Erlang Shen
2
3
2
1
L
Ishtar
0
2
1
0.25
W
Mercury
Legoxz
Mercury
6
1
5
8.5
W
Sylvanus
Snugg1yDuck
Sylvanus
4
1
5
6.5
L
Bacchus
TheCush
Bacchus
0
1
0
0
W
Merlin
Wackkjob
Merlin
1
1
8
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,911
Damage
36,391
53,689
Taken
64,453
34,528
Mitigated
47,227
16,767
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CrystalZodiac
Discordia
10,732
222
0
717
9,636
4,159
0
2,397
7,214
77,526
0
L
Lancelot
DaBroski508
Lancelot
8,248
1,692
0
1,095
13,918
6,732
0
5,388
8,410
0
60,473
W
Vulcan
Desnowayy
Vulcan
13,039
4,301
0
976
9,079
3,944
417
70
9,009
73,855
0
L
Erlang Shen
GàeBulg
Erlang Shen
4,647
2,516
0
7,302
18,660
17,963
0
9,036
9,121
0
52,332
L
Ishtar
5,960
3,491
0
4,218
9,510
3,834
0
3,216
6,227
0
65,982
W
Mercury
Legoxz
Mercury
11,637
5,231
0
1,560
14,344
7,135
0
5,024
8,888
0
81,200
W
Sylvanus
Snugg1yDuck
Sylvanus
6,698
1,751
4,660
5,631
14,333
14,972
0
4,802
9,387
22,807
0
L
Bacchus
TheCush
Bacchus
6,804
1,215
0
3,828
12,729
14,539
0
4,774
7,895
37,490
0
W
Merlin
Wackkjob
Merlin
5,849
168
0
598
7,776
3,495
0
3,633
3,845
58,333
0
W
4,688
1,794
0
3,342
8,157
4,982
1,175
3,060
5,024
0
83,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
40,663
508
Minions Killed
493
0
Camps Cleared
0
1,633,890
Distance Traveled
1,568,946
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,636
540
141
9
0
295,485
0
L
Lancelot
8,216
514
90
6
0
343,808
1
W
Vulcan
9,396
587
128
8
0
308,129
2
L
Erlang Shen
8,455
528
90
6
0
288,733
0
L
Ishtar
7,753
485
123
8
0
308,757
2
W
Mercury
9,747
609
102
6
0
397,720
2
W
Sylvanus
8,495
531
14
1
0
318,403
4
L
Bacchus
7,603
475
49
3
0
332,163
1
W
Merlin
8,273
517
110
7
0
333,520
5
W
Neith
9,191
574
154
10
0
276,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role