Player Matchup

He Bo
He Bo
Apologizer3169
He Bo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,352 Elo+
Party 1
Tyr
Tyr
Onctogene
Tyr
Level 146
God Stats
4W - 12L
1,100 SR
Queue Stats
115W - 119L
1,492 Elo+
Solo
Mulan
Mulan
Simpl3Jerk
Mulan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,352 Elo+
Party 1
Team Averages
Level 132
1,367 SR
1,399 Elo+

VS

Team Averages
Level 103
1,622 SR
1,610 Elo+
Martichoras
Martichoras
Dr Debilucho
Martichoras
Level 105
God Stats
4W - 2L
1,555 SR
Queue Stats
40W - 38L
1,600 Elo+
Party 2
Merlin
Merlin
OShuh
Merlin
Level 80
God Stats
1W - 0L
1,605 SR
Queue Stats
9W - 13L
1,725 Elo+
Solo
Fafnir
Fafnir
Orb17z
Fafnir
Level 125
God Stats
3W - 2L
1,706 SR
Queue Stats
203W - 187L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,771
598
6,321
9,166
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 1
7,963
613
3,951
11,905
11,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
13
0 / 1 / 2
7,727
594
4,251
11,262
7,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dr Debilucho
Martichoras
13
0 / 1 / 5
8,218
632
8,121
8,693
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
OShuh
Merlin
14
2 / 1 / 2
8,759
674
11,232
7,255
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Orb17z
Fafnir
14
3 / 0 / 2
9,636
741
4,906
10,445
10,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
5
5
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Martichoras
Dr Debilucho
Martichoras
0
1
5
2.5
W
Merlin
OShuh
Merlin
2
1
2
3
L
1
1
1
1.5
W
Fafnir
Orb17z
Fafnir
3
0
2
4
L
Mulan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,523
Damage
24,259
32,333
Taken
26,393
21,363
Mitigated
18,198
8,120
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,321
172
0
305
9,166
2,828
455
5,301
3,865
38,468
0
W
Martichoras
Dr Debilucho
Martichoras
8,121
2,192
0
1,580
8,693
4,152
213
1,181
7,410
0
38,721
W
Merlin
OShuh
Merlin
11,232
714
538
711
7,255
3,114
147
1,950
5,109
47,773
0
L
3,951
383
0
5,061
11,905
11,142
116
3,989
7,916
0
21,510
W
Fafnir
Orb17z
Fafnir
4,906
1,169
1,870
4,147
10,445
10,932
43
2,687
7,490
15,535
0
L
Mulan
4,251
563
404
2,350
11,262
7,393
330
6,878
4,384
0
12,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
26,613
119
Minions Killed
141
0
Camps Cleared
0
719,625
Distance Traveled
619,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,771
598
67
5
0
234,705
0
W
Martichoras
8,218
632
48
4
0
196,087
0
W
Merlin
8,759
674
72
6
0
213,330
0
L
Tyr
7,963
613
25
2
0
234,291
0
W
Fafnir
9,636
741
21
2
0
209,996
0
L
Mulan
7,727
594
27
2
0
250,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role