Player Matchup

Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
EveryoneMutedd
Mercury
Gold IV
Level 65
God Stats
7W - 9L
1,520 SR
Queue Stats
63W - 64L
1,526 MMR
Solo
Geb
Geb
Gold II
marakella94
Geb
Gold II
Level 183
God Stats
4W - 3L
1,330 SR
Queue Stats
45W - 43L
1,547 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,470 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,580 SR
1,537 MMR
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
DOCING
Chronos
Gold II
Level 47
God Stats
10W - 6L
1,704 SR
Queue Stats
56W - 46L
1,662 MMR
Party 1
Thanatos
Thanatos
Gold III
Karakz
Thanatos
Gold III
Level 87
God Stats
2W - 2L
1,574 SR
Queue Stats
34W - 30L
1,485 MMR
Party 1
Maui
Maui
Gold II
SaaFranT
Maui
Gold II
Level 152
God Stats
3W - 2L
1,388 SR
Queue Stats
62W - 64L
1,519 MMR
Solo
Sol
Sol
Gold III
uLtYmATeBrOWleR
Sol
Gold III
Level 143
God Stats
39W - 30L
1,734 SR
Queue Stats
364W - 354L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
4,121
687
421
2,055
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
 
Anubis
5
0 / 1 / 0
3,690
615
2,656
3,283
1,246
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
 
Izanami
6
0 / 1 / 0
3,664
611
2,783
4,766
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 0
4,321
720
2,055
4,509
1,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,779
630
1,684
4,862
1,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SusanoHadesAo Kuang

VS

Bans
He BoFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 0 / 0
4,322
720
1,676
4,474
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
DOCING
Chronos
9
0 / 0 / 1
4,607
768
171
1,841
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Karakz
Thanatos
7
1 / 0 / 1
4,200
700
2,062
3,999
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
6
0 / 0 / 1
4,029
672
1,524
4,573
1,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,557
760
5,865
3,882
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Anubis
 
Anubis
0
1
0
0
L
Izanami
 
Izanami
0
1
0
0
W
Hercules
 
Hercules
1
0
0
1
W
Chronos
DOCING
Chronos
0
0
1
0.5
L
1
0
0
1
W
Thanatos
Karakz
Thanatos
1
0
1
1.5
W
Maui
0
0
1
0.5
L
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,599
Damage
11,298
19,475
Taken
18,769
6,626
Mitigated
6,448
6,993
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
421
0
0
500
2,055
537
0
180
1,875
30,435
0
L
Anubis
 
Anubis
2,656
548
0
2,143
3,283
1,246
0
0
3,283
22,417
0
L
Izanami
 
Izanami
2,783
2,444
0
1,548
4,766
1,605
0
3,750
1,016
0
21,318
W
Hercules
 
Hercules
1,676
599
0
1,992
4,474
1,849
0
2,656
1,818
0
27,999
W
Chronos
DOCING
Chronos
171
60
0
875
1,841
583
0
492
1,349
34,284
0
L
2,055
678
0
500
4,509
1,446
0
673
3,836
0
25,378
W
Thanatos
Karakz
Thanatos
2,062
696
0
3,833
3,999
1,333
0
167
3,832
0
22,840
W
Maui
1,524
712
920
1,420
4,573
1,734
0
730
3,843
7,510
0
L
1,684
336
735
1,567
4,862
1,792
0
2,957
1,905
9,286
0
W
5,865
3,542
0
1,571
3,882
949
0
716
3,166
35,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,575
Gold Earned
21,715
191
Minions Killed
237
0
Camps Cleared
0
646,401
Distance Traveled
712,515
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,121
687
60
10
0
121,535
0
L
Anubis
3,690
615
28
5
0
75,392
0
L
Izanami
3,664
611
43
7
0
127,970
0
W
Hercules
4,322
720
43
7
0
136,348
0
W
Chronos
4,607
768
78
13
0
132,365
1
L
Mercury
4,321
720
53
9
0
185,278
0
W
Thanatos
4,200
700
38
6
0
173,828
0
W
Maui
4,029
672
12
2
0
143,808
2
L
Geb
3,779
630
7
1
0
136,226
3
W
Sol
4,557
760
66
11
0
126,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role