Player Matchup

Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HokageOfDabs
Izanami
Level 49
God Stats
5W - 5L
1,691 SR
Queue Stats
7W - 8L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
Rizzle630
Sylvanus
Level 66
God Stats
6W - 4L
1,816 SR
Queue Stats
10W - 13L
1,496 Elo+
Party 1
Bakasura
Bakasura
TGfiRa
Bakasura
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 44L
1,511 Elo+
Solo
Vulcan
Vulcan
sapomas6030
Vulcan
Level 63
God Stats
7W - 7L
1,496 SR
Queue Stats
74W - 94L
1,444 Elo+
Solo
Team Averages
Level 67
1,601 SR
1,503 Elo+

VS

Team Averages
Level 78
1,459 SR
1,450 Elo+
Sylvanus
Sylvanus
JollyProphet
Sylvanus
Level 64
God Stats
47W - 52L
1,488 SR
Queue Stats
104W - 107L
1,397 Elo+
Party 2
Anubis
Anubis
R6_Br4YaN
Anubis
Level 64
God Stats
20W - 19L
1,359 SR
Queue Stats
122W - 138L
1,435 Elo+
Solo
Anhur
Anhur
UnsheathedSpoon
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 155L
1,470 Elo+
Party 2
Fenrir
Fenrir
Valitury
Fenrir
Level 68
God Stats
22W - 14L
1,604 SR
Queue Stats
123W - 118L
1,469 Elo+
Solo
Ra
Ra
Διοgenes
Ra
Level 88
God Stats
12W - 20L
1,345 SR
Queue Stats
143W - 154L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 4 / 1
7,946
568
7,691
11,225
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
HokageOfDabs
Izanami
13
1 / 3 / 2
7,592
542
6,216
11,166
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Rizzle630
Sylvanus
10
1 / 2 / 1
6,960
497
5,913
15,730
9,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
TGfiRa
Bakasura
13
1 / 3 / 1
7,832
559
5,647
12,798
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
1 / 8 / 2
7,379
527
9,963
12,194
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JollyProphet
Sylvanus
12
1 / 1 / 4
7,169
512
7,154
13,013
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
R6_Br4YaN
Anubis
13
3 / 3 / 2
8,370
598
8,208
10,456
4,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 1
8,394
600
7,029
12,793
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Valitury
Fenrir
13
6 / 2 / 1
8,226
588
8,713
11,240
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 3
9,596
685
11,413
9,505
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
20
20
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
1
1.38
L
Izanami
HokageOfDabs
Izanami
1
3
2
0.67
W
Sylvanus
JollyProphet
Sylvanus
1
1
4
3
W
Anubis
R6_Br4YaN
Anubis
3
3
2
1.33
L
Sylvanus
Rizzle630
Sylvanus
1
2
1
0.75
L
Bakasura
TGfiRa
Bakasura
1
3
1
0.5
W
3
1
1
3.5
W
Fenrir
Valitury
Fenrir
6
2
1
3.25
L
Vulcan
1
8
2
0.25
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,430
Damage
42,517
63,113
Taken
57,007
25,804
Mitigated
28,517
16,780
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,691
6,183
0
1,578
11,225
3,717
487
1,920
9,305
0
44,169
L
Izanami
HokageOfDabs
Izanami
6,216
3,695
0
3,825
11,166
3,586
1,190
2,480
8,686
0
65,030
W
Sylvanus
JollyProphet
Sylvanus
7,154
3,359
1,920
4,714
13,013
9,817
1,009
3,098
9,495
31,007
13,742
W
Anubis
R6_Br4YaN
Anubis
8,208
694
0
5,940
10,456
4,610
912
1,544
8,452
61,892
0
L
Sylvanus
Rizzle630
Sylvanus
5,913
2,611
1,718
3,873
15,730
9,842
407
7,865
7,799
21,362
0
L
Bakasura
TGfiRa
Bakasura
5,647
4,290
0
4,029
12,798
4,223
674
7,351
5,420
0
44,991
W
7,029
3,226
0
5,854
12,793
4,761
939
3,119
9,674
0
62,342
W
Fenrir
Valitury
Fenrir
8,713
1,982
0
2,142
11,240
5,026
0
2,494
8,746
0
54,489
L
Vulcan
9,963
3,726
89
1,668
12,194
4,436
115
6,267
5,917
53,543
0
W
11,413
1,984
1,419
3,584
9,505
4,303
1,273
5,621
3,744
82,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
41,755
389
Minions Killed
509
0
Camps Cleared
0
1,347,379
Distance Traveled
1,404,415
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,946
568
57
4
0
318,893
0
L
Izanami
7,592
542
119
9
0
265,559
0
W
Sylvanus
7,169
512
56
4
0
278,910
4
W
Anubis
8,370
598
112
8
0
242,413
5
L
Sylvanus
6,960
497
31
2
0
237,399
4
L
Bakasura
7,832
559
112
8
0
276,655
1
W
Anhur
8,394
600
103
7
0
256,012
0
W
Fenrir
8,226
588
82
6
0
324,570
0
L
Vulcan
7,379
527
70
5
0
248,873
0
W
Ra
9,596
685
156
11
0
302,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role