Player Matchup

Izanami
Izanami
BinaryGOD
Izanami
Level 123
God Stats
7W - 2L
1,500 SR
Queue Stats
335W - 327L
1,496 Elo+
Solo
Bacchus
Bacchus
I-Want-Some-Cake
Bacchus
Level 128
God Stats
2W - 1L
1,260 SR
Queue Stats
86W - 87L
1,543 Elo+
Solo
Ne Zha
Ne Zha
PrimePhoenix
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 35L
1,651 Elo+
Party 1
Serqet
Serqet
SorryBootThat
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,427 Elo+
Solo
Fafnir
Fafnir
mihai3455
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 18L
1,596 Elo+
Party 1
Team Averages
Level 82
1,452 SR
1,543 Elo+

VS

Team Averages
Level 130
1,514 SR
1,431 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Unpeaceful NS
Freya
Level 98
God Stats
4W - 3L
1,317 SR
Queue Stats
193W - 186L
1,347 Elo+
Solo
Athena
Athena
Versability
Athena
Level 158
God Stats
2W - 2L
1,757 SR
Queue Stats
526W - 578L
1,455 Elo+
Solo
Hades
Hades
Zephowrath
Hades
Level 141
God Stats
11W - 9L
1,494 SR
Queue Stats
378W - 380L
1,483 Elo+
Solo
Osiris
Osiris
madmel95
Osiris
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 162L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BinaryGOD
Izanami
12
0 / 3 / 3
6,345
793
7,492
6,959
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 2 / 6
6,625
828
5,780
7,851
11,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
13
3 / 3 / 2
7,299
912
5,238
6,469
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 1 / 0
5,427
678
1,204
1,520
929
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
mihai3455
Fafnir
14
2 / 1 / 3
7,725
966
6,253
6,342
7,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 2 / 5
7,040
880
4,533
7,807
6,777
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 8
7,113
889
5,606
6,680
2,642
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
7
0 / 0 / 2
5,647
706
280
834
1,126
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
14
4 / 1 / 5
7,766
971
7,484
6,669
3,877
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
madmel95
Osiris
13
2 / 1 / 8
7,044
881
5,523
8,629
8,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
6
Kills
10
10
Deaths
6
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
5
2.25
L
Izanami
BinaryGOD
Izanami
0
3
3
0.5
L
0
2
6
1.5
L
Ne Zha
3
3
2
1.33
L
1
1
0
1
W
2
2
8
3
W
Athena
0
0
2
1
W
Hades
4
1
5
6.5
W
Osiris
madmel95
Osiris
2
1
8
6
L
Fafnir
mihai3455
Fafnir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,967
Damage
23,426
29,141
Taken
30,619
30,535
Mitigated
22,645
9,407
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,533
717
560
944
7,807
6,777
490
2,850
4,823
16,916
0
L
Izanami
BinaryGOD
Izanami
7,492
3,528
0
1,138
6,959
5,946
0
3,991
2,968
0
19,138
L
5,780
648
1,142
2,697
7,851
11,268
0
5,178
2,673
11,452
0
L
Ne Zha
5,238
1,099
481
847
6,469
4,669
0
3,523
2,946
0
14,124
L
1,204
293
37
149
1,520
929
0
861
659
0
1,409
W
5,606
1,438
358
2,129
6,680
2,642
945
2,057
4,623
13,218
0
W
Athena
280
117
694
63
834
1,126
43
58
776
2,093
0
W
Hades
7,484
220
2,456
2,815
6,669
3,877
567
2,826
3,689
16,194
0
W
Osiris
madmel95
Osiris
5,523
785
977
556
8,629
8,223
350
4,242
4,227
0
9,660
L
Fafnir
mihai3455
Fafnir
6,253
2,067
1,024
1,892
6,342
7,723
0
4,350
1,992
12,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
34,610
72
Minions Killed
74
0
Camps Cleared
0
682,437
Distance Traveled
596,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,040
880
20
3
0
123,249
0
L
Izanami
6,345
793
27
3
0
120,345
0
L
Bacchus
6,625
828
12
2
0
164,360
0
L
Ne Zha
7,299
912
15
2
0
164,562
0
L
Serqet
5,427
678
3
0
0
57,901
0
W
Freya
7,113
889
13
2
0
151,274
0
W
Athena
5,647
706
4
1
0
22,422
0
W
Hades
7,766
971
23
3
0
158,074
0
W
Osiris
7,044
881
14
2
0
141,393
0
L
Fafnir
7,725
966
15
2
0
175,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role