Player Matchup

He Bo
He Bo
PubLiKMaNIak21
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,611 Elo+
Solo
Danzaburou
Danzaburou
UNR3AL CHA0S
Danzaburou
Level 126
God Stats
5W - 5L
1,589 SR
Queue Stats
357W - 358L
1,405 Elo+
Solo
Merlin
Merlin
Yang88_Yin87
Merlin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,568 Elo+
Solo
Ravana
Ravana
charcharbinks_
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,235 Elo+
Solo
Heimdallr
Heimdallr
tatersalad509
Heimdallr
Level 149
God Stats
5W - 3L
1,824 SR
Queue Stats
133W - 146L
1,493 Elo+
Solo
Team Averages
Level 92
1,583 SR
1,462 Elo+

VS

Team Averages
Level 106
1,492 SR
1,462 Elo+
Jing Wei
Jing Wei
HeNeedSumMilk13
Jing Wei
Level 172
God Stats
2W - 3L
1,261 SR
Queue Stats
327W - 364L
1,465 Elo+
Solo
Scylla
Scylla
JohnnyBoy31_
Scylla
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 115L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
UcIswearr
Hun Batz
Level 141
God Stats
6W - 1L
1,715 SR
Queue Stats
291W - 269L
1,569 Elo+
Solo
Chiron
Chiron
cspsycho73
Chiron
Level 90
God Stats
5W - 3L
1,702 SR
Queue Stats
301W - 289L
1,434 Elo+
Party 1
Ishtar
Ishtar
lanie_bird
Ishtar
Level 58
God Stats
3W - 2L
1,285 SR
Queue Stats
113W - 136L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
8,272
752
10,320
8,109
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UNR3AL CHA0S
Danzaburou
17
2 / 3 / 9
9,087
826
9,720
9,963
5,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
13
3 / 6 / 5
7,791
708
6,082
9,118
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 2
6,771
616
649
5,017
1,900
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
tatersalad509
Heimdallr
15
4 / 5 / 8
8,714
792
11,115
11,408
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 4 / 7
8,880
807
7,325
8,559
3,975
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
5 / 4 / 7
9,720
884
9,467
7,864
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
UcIswearr
Hun Batz
17
5 / 2 / 12
9,287
844
5,825
10,184
10,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
cspsycho73
Chiron
16
4 / 2 / 7
9,191
836
11,699
9,074
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ishtar
lanie_bird
Ishtar
13
1 / 3 / 4
7,661
696
1,813
7,712
3,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
14
Kills
19
21
Deaths
15
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
4
7
1.88
W
Scylla
5
4
7
2.13
L
4
4
6
1.75
L
Danzaburou
UNR3AL CHA0S
Danzaburou
2
3
9
2.17
W
Hun Batz
UcIswearr
Hun Batz
5
2
12
5.5
L
Merlin
3
6
5
0.92
L
1
3
2
0.67
W
Chiron
cspsycho73
Chiron
4
2
7
3.75
W
Ishtar
lanie_bird
Ishtar
1
3
4
1
L
Heimdallr
tatersalad509
Heimdallr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,886
Damage
36,129
43,615
Taken
43,393
20,964
Mitigated
25,732
6,977
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,325
5,400
763
911
8,559
3,975
0
3,822
4,737
0
17,233
W
Scylla
9,467
1,036
420
1,609
7,864
3,331
569
3,286
4,578
27,826
0
L
10,320
306
139
786
8,109
3,073
0
1,188
6,921
13,455
0
L
Danzaburou
UNR3AL CHA0S
Danzaburou
9,720
1,589
300
2,814
9,963
5,242
0
2,711
7,252
0
32,570
W
Hun Batz
UcIswearr
Hun Batz
5,825
1,282
1,434
2,361
10,184
10,394
372
3,398
6,786
0
11,427
L
Merlin
6,082
126
400
831
9,118
4,204
0
3,081
6,037
12,127
0
L
649
0
0
178
5,017
1,900
30
844
4,173
0
2,097
W
Chiron
cspsycho73
Chiron
11,699
1,698
2,799
2,783
9,074
4,397
225
4,200
4,874
0
23,876
W
Ishtar
lanie_bird
Ishtar
1,813
517
517
864
7,712
3,635
1,078
1,696
6,016
0
5,061
L
Heimdallr
tatersalad509
Heimdallr
11,115
3,016
249
1,280
11,408
6,545
183
1,643
9,765
0
21,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
44,739
105
Minions Killed
129
0
Camps Cleared
0
793,442
Distance Traveled
1,054,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,880
807
22
2
0
196,177
0
W
Scylla
9,720
884
57
5
0
200,639
0
L
He Bo
8,272
752
11
1
0
191,837
0
L
Danzaburou
9,087
826
46
4
0
201,724
0
W
Hun Batz
9,287
844
5
0
0
245,277
0
L
Merlin
7,791
708
16
1
0
138,786
0
L
Ravana
6,771
616
3
0
0
112,741
0
W
Chiron
9,191
836
35
3
0
211,592
0
W
Ishtar
7,661
696
10
1
0
200,445
0
L
Heimdallr
8,714
792
29
3
0
148,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role