Player Matchup

Danzaburou
Danzaburou
Blbejkokot
Danzaburou
Level 28
God Stats
28W - 17L
1,646 SR
Queue Stats
307W - 270L
1,514 Elo+
Party 1
Ra
Ra
Grundzaa_D69
Ra
Level 79
God Stats
38W - 35L
1,591 SR
Queue Stats
310W - 290L
1,495 Elo+
Party 1
Mulan
Mulan
chirpy_lava0
Mulan
Level 62
God Stats
23W - 16L
1,364 SR
Queue Stats
580W - 568L
1,421 Elo+
Party 2
Awilix
Awilix
knight_donbass
Awilix
Level 84
God Stats
4W - 2L
1,550 SR
Queue Stats
96W - 85L
1,399 Elo+
Party 2
Ymir
Ymir
petrm98
Ymir
Level 60
God Stats
45W - 30L
1,631 SR
Queue Stats
78W - 79L
1,501 Elo+
Party 1
Team Averages
Level 63
1,557 SR
1,466 Elo+

VS

Team Averages
Level 97
1,492 SR
1,447 Elo+
Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Rasta_Jonny
Mercury
Level 159
God Stats
15W - 14L
1,408 SR
Queue Stats
405W - 382L
1,486 Elo+
Solo
King Arthur
King Arthur
Trippiebape2
King Arthur
Level 148
God Stats
28W - 20L
1,720 SR
Queue Stats
104W - 89L
1,608 Elo+
Solo
Athena
Athena
heron_neil
Athena
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,161 Elo+
Solo
Thoth
Thoth
sezserk
Thoth
Level 61
God Stats
13W - 16L
1,329 SR
Queue Stats
60W - 56L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blbejkokot
Danzaburou
12
4 / 3 / 0
7,309
664
6,190
9,197
2,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 1
7,628
693
3,032
5,156
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 0
6,542
595
6,831
9,350
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
6,270
570
1,962
8,154
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
petrm98
Ymir
10
0 / 1 / 3
6,288
572
1,958
7,631
4,380
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
3
0 / 1 / 1
3,982
362
478
1,431
342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Rasta_Jonny
Mercury
1
0 / 0 / 0
3,660
333
0
245
50
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Trippiebape2
King Arthur
11
2 / 0 / 1
6,211
565
5,603
10,477
7,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
heron_neil
Athena
10
3 / 2 / 1
5,873
534
2,299
9,751
5,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
sezserk
Thoth
11
1 / 2 / 1
6,001
546
4,344
6,983
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
8
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
1
0.5
W
Danzaburou
Blbejkokot
Danzaburou
4
3
0
1.33
W
1
1
1
1.5
L
Mercury
Rasta_Jonny
Mercury
0
0
0
0
L
King Arthur
Trippiebape2
King Arthur
2
0
1
2.5
W
0
2
0
0
L
Athena
heron_neil
Athena
3
2
1
1.75
W
0
1
0
0
W
Ymir
petrm98
Ymir
0
1
3
1.5
L
Thoth
sezserk
Thoth
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
12,724
39,488
Taken
28,887
18,727
Mitigated
15,506
13,394
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
478
339
0
250
1,431
342
0
106
1,325
0
4,336
W
Danzaburou
Blbejkokot
Danzaburou
6,190
3,275
0
2,231
9,197
2,982
4,040
2,189
7,008
0
53,041
W
3,032
272
510
2,761
5,156
1,724
1,705
3,251
1,905
57,929
0
L
Mercury
Rasta_Jonny
Mercury
0
0
0
0
245
50
0
0
245
0
539
L
King Arthur
Trippiebape2
King Arthur
5,603
709
0
2,570
10,477
7,017
0
704
9,159
0
42,331
W
6,831
777
0
4,188
9,350
6,854
403
822
8,528
0
41,884
L
Athena
heron_neil
Athena
2,299
559
830
2,750
9,751
5,766
0
1,782
7,879
18,628
0
W
1,962
723
0
500
8,154
2,787
815
0
8,154
0
49,908
W
Ymir
petrm98
Ymir
1,958
412
903
2,301
7,631
4,380
177
1,018
6,613
23,782
0
L
Thoth
sezserk
Thoth
4,344
126
0
1,967
6,983
2,331
0
2,398
4,585
40,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
25,727
373
Minions Killed
184
0
Camps Cleared
0
1,141,967
Distance Traveled
736,505
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,982
362
8
1
0
32,872
0
W
Danzaburou
7,309
664
93
8
0
195,429
0
W
Ra
7,628
693
111
10
0
213,884
0
L
Mercury
3,660
333
1
0
0
10,939
0
L
King Arthur
6,211
565
63
6
0
249,114
2
W
Mulan
6,542
595
66
6
0
229,478
0
L
Athena
5,873
534
30
3
0
238,227
0
W
Awilix
6,270
570
65
6
0
277,240
0
W
Ymir
6,288
572
38
3
0
225,936
1
L
Thoth
6,001
546
82
7
0
205,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role