Player Matchup

Zhong Kui
Zhong Kui
DirtyHarry999
Zhong Kui
Level 148
God Stats
6W - 2L
1,336 SR
Queue Stats
275W - 298L
1,558 Elo+
Party 1
Bacchus
Bacchus
Feratkr
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 47L
914 Elo+
Solo
Neith
Neith
wagwan966
Neith
Level 117
God Stats
4W - 7L
1,500 SR
Queue Stats
162W - 165L
1,551 Elo+
Party 1
Team Averages
Level 124
1,445 SR
1,341 Elo+

VS

Team Averages
Level 83
1,475 SR
1,387 Elo+
Izanami
Izanami
Kratosbill91
Izanami
Level 34
God Stats
3W - 2L
1,822 SR
Queue Stats
3W - 8L
1,334 Elo+
Solo
Bacchus
Bacchus
Kuini77393
Bacchus
Level 87
God Stats
18W - 25L
1,314 SR
Queue Stats
334W - 338L
1,404 Elo+
Party 2
Zeus
Zeus
ThorRaphi
Zeus
Level 129
God Stats
12W - 12L
1,291 SR
Queue Stats
282W - 293L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DirtyHarry999
Zhong Kui
16
4 / 0 / 5
9,839
820
7,818
7,116
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Feratkr
Bacchus
13
3 / 3 / 6
9,749
812
6,537
16,077
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Neith
wagwan966
Neith
15
4 / 1 / 7
9,920
827
11,887
8,789
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kratosbill91
Izanami
12
2 / 4 / 0
7,943
662
4,004
8,518
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Kuini77393
Bacchus
13
1 / 3 / 2
8,894
741
6,106
12,609
19,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
13
1 / 4 / 2
8,127
677
10,540
9,915
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
4
4
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DirtyHarry999
Zhong Kui
4
0
5
6.5
W
Bacchus
Feratkr
Bacchus
3
3
6
2
L
Izanami
Kratosbill91
Izanami
2
4
0
0.5
L
Bacchus
Kuini77393
Bacchus
1
3
2
0.67
L
Zeus
1
4
2
0.5
W
Neith
wagwan966
Neith
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
20,650
31,982
Taken
31,042
26,661
Mitigated
26,862
10,143
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DirtyHarry999
Zhong Kui
7,818
576
0
5,530
7,116
6,062
1,734
3,437
3,679
44,710
0
W
Bacchus
Feratkr
Bacchus
6,537
1,177
0
2,177
16,077
16,442
265
8,251
6,646
16,320
0
L
Izanami
Kratosbill91
Izanami
4,004
1,942
0
2,096
8,518
3,356
0
3,469
5,049
0
31,068
L
Bacchus
Kuini77393
Bacchus
6,106
794
281
3,697
12,609
19,340
0
5,788
6,821
14,523
0
L
Zeus
10,540
711
0
418
9,915
4,166
0
5,106
4,809
36,815
0
W
Neith
wagwan966
Neith
11,887
5,573
0
2,436
8,789
4,157
1,251
5,006
3,783
0
58,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
24,964
174
Minions Killed
129
0
Camps Cleared
0
715,283
Distance Traveled
655,279
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,839
820
79
7
0
244,591
0
W
Bacchus
9,749
812
12
1
0
237,822
4
L
Izanami
7,943
662
49
4
0
221,021
0
L
Bacchus
8,894
741
20
2
0
234,653
2
L
Zeus
8,127
677
60
5
0
199,605
3
W
Neith
9,920
827
83
7
0
232,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role