Player Matchup

Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BreakingBadger1
Bacchus
Level 109
God Stats
2W - 1L
1,776 SR
Queue Stats
31W - 35L
1,558 Elo+
Party 1
Anubis
Anubis
Royceope
Anubis
Level 135
God Stats
1W - 4L
1,553 SR
Queue Stats
44W - 47L
1,669 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yster9
Ah Muzen Cab
Level 125
God Stats
5W - 2L
1,663 SR
Queue Stats
27W - 28L
1,665 Elo+
Party 1
Ymir
Ymir
starkiller123468
Ymir
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 238L
1,494 Elo+
Solo
Team Averages
Level 113
1,598 SR
1,577 Elo+

VS

Team Averages
Level 91
1,420 SR
1,488 Elo+
Zeus
Zeus
Krby x Yosh
Zeus
Level 49
God Stats
12W - 24L
1,307 SR
Queue Stats
21W - 28L
1,393 Elo+
Solo
Martichoras
Martichoras
Mollbowl
Martichoras
Level 82
God Stats
4W - 4L
1,598 SR
Queue Stats
97W - 119L
1,487 Elo+
Solo
Sylvanus
Sylvanus
onederbread89
Sylvanus
Level 103
God Stats
98W - 100L
1,530 SR
Queue Stats
104W - 113L
1,502 Elo+
Party 2
Hercules
Hercules
punkymcbadbone
Hercules
Level 122
God Stats
45W - 54L
1,538 SR
Queue Stats
88W - 94L
1,534 Elo+
Party 2
Set
Set
rickyprev
Set
Level 101
God Stats
0W - 4L
1,125 SR
Queue Stats
232W - 240L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 0 / 15
10,742
1,074
12,340
4,110
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 14
12,168
1,217
10,987
14,075
23,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Royceope
Anubis
17
3 / 3 / 16
11,010
1,101
18,220
10,273
7,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Yster9
Ah Muzen Cab
17
10 / 1 / 8
12,537
1,254
32,692
9,171
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 14
12,220
1,222
10,237
10,505
16,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

321

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
10,388
1,039
10,944
15,371
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
Mollbowl
Martichoras
13
0 / 0 / 0
7,095
710
0
0
0
Sylvanus
onederbread89
Sylvanus
16
1 / 8 / 3
10,384
1,038
9,972
32,420
36,881
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
15
2 / 5 / 2
10,206
1,021
9,854
25,283
40,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 1
10,104
1,010
9,297
16,429
9,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
23
Kills
6
6
Deaths
23
67
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
15
9.5
W
4
2
14
5.5
L
1
6
4
0.5
L
Martichoras
Mollbowl
Martichoras
0
0
0
0
W
Anubis
Royceope
Anubis
3
3
16
3.67
W
Ah Muzen Cab
Yster9
Ah Muzen Cab
10
1
8
14
L
Sylvanus
onederbread89
Sylvanus
1
8
3
0.31
L
Hercules
2
5
2
0.6
L
2
4
1
0.63
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,476
Damage
40,067
48,134
Taken
89,503
54,841
Mitigated
93,500
16,903
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,340
45
0
236
4,110
1,855
0
1,402
2,525
28,605
0
W
10,987
1,844
373
4,095
14,075
23,789
0
5,084
7,445
18,585
0
L
10,944
373
0
643
15,371
6,677
0
8,942
6,429
33,828
0
L
Martichoras
Mollbowl
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Royceope
Anubis
18,220
880
0
4,519
10,273
7,236
0
5,229
4,995
32,019
0
W
Ah Muzen Cab
Yster9
Ah Muzen Cab
32,692
23,144
0
6,050
9,171
5,449
0
3,890
5,152
0
66,769
L
Sylvanus
onederbread89
Sylvanus
9,972
2,480
3,668
5,332
32,420
36,881
0
19,280
13,140
24,601
0
L
Hercules
9,854
1,876
322
5,970
25,283
40,914
0
14,077
11,206
0
19,668
L
9,297
2,673
0
12
16,429
9,028
0
9,485
6,944
0
22,768
W
10,237
1,037
0
1,630
10,505
16,512
0
5,311
4,920
20,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,677
Gold Earned
48,177
218
Minions Killed
158
5
Camps Cleared
3
1,013,563
Distance Traveled
649,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,742
1,074
39
4
2
211,006
0
W
Bacchus
12,168
1,217
24
2
1
199,850
0
L
Zeus
10,388
1,039
70
7
1
136,235
0
L
Martichoras
7,095
710
0
0
0
0
0
W
Anubis
11,010
1,101
39
4
0
162,627
0
W
Ah Muzen Cab
12,537
1,254
92
9
2
216,303
0
L
Sylvanus
10,384
1,038
24
2
0
147,147
0
L
Hercules
10,206
1,021
29
3
1
176,706
0
L
Set
10,104
1,010
35
4
1
189,242
0
W
Ymir
12,220
1,222
24
2
0
223,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role