Player Matchup

Anubis
Anubis
DankaJP
Anubis
Level 105
God Stats
26W - 25L
1,684 SR
Queue Stats
102W - 113L
1,403 Elo+
Party 2
Atlas
Atlas
JoeBiron69
Atlas
Level 15
God Stats
15W - 25L
1,279 SR
Queue Stats
255W - 282L
1,236 Elo+
Party 1
Scylla
Scylla
Lihmorango
Scylla
Level 108
God Stats
1W - 3L
1,256 SR
Queue Stats
117W - 131L
1,403 Elo+
Party 2
Fenrir
Fenrir
TobiaspeXD
Fenrir
Level 59
God Stats
1W - 2L
1,283 SR
Queue Stats
70W - 85L
1,331 Elo+
Solo
Neith
Neith
Yeetboi4488
Neith
Level 42
God Stats
8W - 7L
1,485 SR
Queue Stats
138W - 154L
1,417 Elo+
Party 1
Team Averages
Level 66
1,397 SR
1,358 Elo+

VS

Team Averages
Level 61
1,413 SR
1,432 Elo+
Ne Zha
Ne Zha
Lerners
Ne Zha
Level 17
God Stats
5W - 5L
1,420 SR
Queue Stats
112W - 130L
1,350 Elo+
Party 3
Baba Yaga
Baba Yaga
ManialK
Baba Yaga
Level 32
God Stats
2W - 2L
1,559 SR
Queue Stats
15W - 16L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
nicoCalde
Sun Wukong
Level 65
God Stats
3W - 3L
1,136 SR
Queue Stats
396W - 383L
1,416 Elo+
Solo
Medusa
Medusa
rams140
Medusa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 154L
1,348 Elo+
Party 3
Kuzenbo
Kuzenbo
tatancr92
Kuzenbo
Level 103
God Stats
11W - 7L
1,451 SR
Queue Stats
147W - 155L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DankaJP
Anubis
12
5 / 4 / 1
8,038
574
11,659
13,654
6,338
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
11
0 / 2 / 1
6,952
497
2,409
8,382
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Lihmorango
Scylla
11
0 / 3 / 2
6,732
481
3,252
8,394
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
TobiaspeXD
Fenrir
10
1 / 3 / 3
6,732
481
4,180
11,292
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
7,339
524
4,044
8,620
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lerners
Ne Zha
12
3 / 3 / 4
7,261
519
4,221
11,887
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ManialK
Baba Yaga
14
5 / 1 / 2
8,558
611
13,746
10,800
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
nicoCalde
Sun Wukong
13
2 / 2 / 2
7,519
537
5,133
9,143
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
rams140
Medusa
9
1 / 1 / 2
6,083
435
3,622
4,250
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
tatancr92
Kuzenbo
11
2 / 1 / 7
7,453
532
6,802
12,399
13,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
13
13
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
DankaJP
Anubis
5
4
1
1.38
L
Atlas
0
2
1
0.25
W
Ne Zha
Lerners
Ne Zha
3
3
4
1.67
L
Scylla
Lihmorango
Scylla
0
3
2
0.33
W
Baba Yaga
ManialK
Baba Yaga
5
1
2
6
L
Fenrir
TobiaspeXD
Fenrir
1
3
3
0.83
L
2
1
0
2
W
Sun Wukong
nicoCalde
Sun Wukong
2
2
2
1.5
W
Medusa
rams140
Medusa
1
1
2
2
W
Kuzenbo
tatancr92
Kuzenbo
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,544
Damage
33,524
50,342
Taken
48,479
22,090
Mitigated
28,226
14,995
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DankaJP
Anubis
11,659
686
0
6,130
13,654
6,338
383
4,985
8,669
57,060
0
L
Atlas
2,409
1,166
0
1,924
8,382
5,994
0
3,799
4,583
20,462
0
W
Ne Zha
Lerners
Ne Zha
4,221
575
0
2,356
11,887
4,555
246
2,375
9,456
0
38,726
L
Scylla
Lihmorango
Scylla
3,252
359
0
250
8,394
2,918
0
5,717
2,677
41,805
0
W
Baba Yaga
ManialK
Baba Yaga
13,746
438
0
2,916
10,800
4,271
774
5,485
5,196
76,797
0
L
Fenrir
TobiaspeXD
Fenrir
4,180
1,092
0
1,656
11,292
4,052
0
3,379
7,913
0
35,349
L
4,044
2,214
0
5,035
8,620
2,788
896
2,668
5,952
0
51,399
W
Sun Wukong
nicoCalde
Sun Wukong
5,133
1,437
0
2,418
9,143
4,698
35
4,103
5,000
0
52,536
W
Medusa
rams140
Medusa
3,622
1,148
0
660
4,250
1,453
0
710
3,540
0
28,980
W
Kuzenbo
tatancr92
Kuzenbo
6,802
2,408
0
2,157
12,399
13,249
9
4,392
7,967
21,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
36,874
338
Minions Killed
324
0
Camps Cleared
0
1,320,953
Distance Traveled
1,374,568
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,038
574
76
5
0
248,478
0
L
Atlas
6,952
497
24
2
0
297,576
0
W
Ne Zha
7,261
519
61
4
0
343,534
0
L
Scylla
6,732
481
84
6
0
268,114
1
W
Baba Yaga
8,558
611
107
8
0
291,963
8
L
Fenrir
6,732
481
59
4
0
237,067
0
L
Neith
7,339
524
95
7
0
269,718
2
W
Sun Wukong
7,519
537
90
6
0
279,361
0
W
Medusa
6,083
435
39
3
0
182,415
0
W
Kuzenbo
7,453
532
27
2
0
277,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role