Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
CBRR2004
Osiris
Level 74
God Stats
7W - 7L
1,540 SR
Queue Stats
194W - 191L
1,407 Elo+
Party 1
Serqet
Serqet
LuciaBusher
Serqet
Level 118
God Stats
3W - 12L
1,701 SR
Queue Stats
193W - 194L
1,494 Elo+
Party 1
Maui
Maui
Trincavel
Maui
Level 87
God Stats
7W - 5L
1,840 SR
Queue Stats
29W - 20L
1,640 Elo+
Party 2
Team Averages
Level 104
1,616 SR
1,508 Elo+

VS

Team Averages
Level 129
1,724 SR
1,528 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MrI1I
Bakasura
Level 148
God Stats
29W - 13L
1,604 SR
Queue Stats
413W - 361L
1,561 Elo+
Solo
Kukulkan
Kukulkan
SpartanRevenge
Kukulkan
Level 127
God Stats
4W - 1L
1,755 SR
Queue Stats
260W - 247L
1,491 Elo+
Solo
Surtr
Surtr
theshmarkybaby
Surtr
Level 116
God Stats
22W - 12L
1,786 SR
Queue Stats
436W - 396L
1,493 Elo+
Solo
Geb
Geb
yokishimaru
Geb
Level 107
God Stats
5W - 2L
1,977 SR
Queue Stats
28W - 29L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 2 / 0
5,779
578
4,773
4,391
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
 
Izanami
10
1 / 1 / 1
5,685
569
6,054
6,268
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
CBRR2004
Osiris
9
0 / 4 / 0
5,321
532
1,740
7,332
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
8
0 / 3 / 0
4,827
483
1,483
7,053
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
1 / 1 / 2
6,045
605
2,608
8,129
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 0
4,930
493
4,269
5,717
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
MrI1I
Bakasura
12
5 / 0 / 1
6,870
687
5,613
7,424
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
10
0 / 1 / 1
5,856
586
1,251
4,062
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 1 / 4
6,921
692
7,828
11,969
8,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 0 / 2
5,248
525
2,713
7,287
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
0
0.5
L
Izanami
 
Izanami
1
1
1
1.5
W
Danzaburou
 
Danzaburou
0
1
0
0
L
Osiris
CBRR2004
Osiris
0
4
0
0
L
Serqet
0
3
0
0
W
Bakasura
MrI1I
Bakasura
5
0
1
5.5
W
Kukulkan
0
1
1
0.5
L
Maui
1
1
2
2
W
6
1
4
8
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
21,674
33,173
Taken
36,459
16,933
Mitigated
19,622
9,976
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,773
1,006
0
570
4,391
1,561
0
1,323
2,928
45,397
0
L
Izanami
 
Izanami
6,054
4,498
231
3,082
6,268
2,236
21
1,255
5,013
0
42,564
W
Danzaburou
 
Danzaburou
4,269
2,633
0
3,038
5,717
2,071
0
916
4,747
0
34,161
L
Osiris
CBRR2004
Osiris
1,740
530
0
900
7,332
4,299
0
136
6,965
0
31,209
L
Serqet
1,483
199
0
2,552
7,053
2,489
0
171
6,395
0
26,144
W
Bakasura
MrI1I
Bakasura
5,613
3,704
0
1,881
7,424
2,852
272
1,129
6,295
0
52,641
W
Kukulkan
1,251
92
0
672
4,062
1,667
34
3,215
685
42,761
0
L
Maui
2,608
650
228
2,413
8,129
6,348
0
1,337
6,647
14,317
0
W
7,828
3,350
0
5,253
11,969
8,324
473
168
11,316
584
39,832
W
2,713
336
0
1,634
7,287
4,708
0
1,953
5,334
16,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
29,825
300
Minions Killed
347
0
Camps Cleared
0
1,029,314
Distance Traveled
1,088,577
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,779
578
92
9
0
191,665
0
L
Izanami
5,685
569
92
9
0
187,137
0
W
Danzaburou
4,930
493
66
7
0
183,064
1
L
Osiris
5,321
532
54
5
0
200,285
3
L
Serqet
4,827
483
46
5
0
245,419
0
W
Bakasura
6,870
687
112
11
0
246,314
0
W
Kukulkan
5,856
586
92
9
0
211,111
2
L
Maui
6,045
605
16
2
0
204,808
2
W
Surtr
6,921
692
56
6
0
228,202
0
W
Geb
5,248
525
21
2
0
219,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role