Player Matchup

Cerberus
Cerberus
GodSpeedUltra_2
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Osiris
Osiris
Sir Saltington0
Osiris
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 120L
1,568 Elo+
Solo
Artemis
Artemis
baregryllz
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,454 Elo+
Solo
Thanatos
Thanatos
loadedup
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Solo
Bastet
Bastet
qpxxxqp
Bastet
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
90W - 115L
1,335 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,413 Elo+

VS

Team Averages
Level 70
1,689 SR
1,543 Elo+
Danzaburou
Danzaburou
Cave Cougar
Danzaburou
Level 69
God Stats
2W - 0L
1,696 SR
Queue Stats
41W - 40L
1,599 Elo+
Solo
Surtr
Surtr
FinSheperd
Surtr
Level 108
God Stats
6W - 2L
1,746 SR
Queue Stats
606W - 571L
1,546 Elo+
Party 1
Anubis
Anubis
ValhallaVargr
Anubis
Level 86
God Stats
5W - 1L
1,675 SR
Queue Stats
229W - 189L
1,492 Elo+
Solo
Cerberus
Cerberus
WillistheLegend
Cerberus
Level 69
God Stats
3W - 0L
1,828 SR
Queue Stats
55W - 36L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
tomoyaok123
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 8 / 3
7,793
866
4,304
15,261
7,447
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 3 / 5
6,575
731
2,714
7,083
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
baregryllz
Artemis
13
3 / 6 / 3
7,617
846
5,843
12,147
4,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
loadedup
Thanatos
12
1 / 10 / 3
6,921
769
3,197
13,007
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
qpxxxqp
Bastet
13
3 / 5 / 2
7,722
858
6,379
9,458
3,461
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cave Cougar
Danzaburou
15
7 / 1 / 12
9,213
1,024
11,909
7,472
3,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
15
10 / 3 / 13
9,277
1,031
9,365
10,843
16,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 16
8,425
936
9,001
5,075
2,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
15
3 / 2 / 20
9,014
1,002
5,006
12,661
13,903
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
tomoyaok123
Ah Puch
14
6 / 2 / 18
8,772
975
15,030
8,357
3,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
109
8
Kills
30
32
Deaths
9
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cave Cougar
Danzaburou
7
1
12
13
W
Surtr
10
3
13
5.5
L
Cerberus
1
8
3
0.31
L
0
3
5
0.83
W
4
1
16
12
W
Cerberus
3
2
20
6.5
L
Artemis
baregryllz
Artemis
3
6
3
0.75
L
Thanatos
loadedup
Thanatos
1
10
3
0.25
L
Bastet
qpxxxqp
Bastet
3
5
2
0.8
W
Ah Puch
tomoyaok123
Ah Puch
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,437
Damage
50,311
56,956
Taken
44,408
25,040
Mitigated
40,043
9,419
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cave Cougar
Danzaburou
11,909
5,868
673
3,623
7,472
3,269
3,061
892
6,580
0
24,714
W
Surtr
9,365
2,374
1,382
2,293
10,843
16,755
319
1,059
9,784
796
14,362
L
Cerberus
4,304
148
0
2,466
15,261
7,447
111
8,604
6,657
13,025
0
L
2,714
527
78
854
7,083
4,836
27
2,837
4,246
0
5,831
W
9,001
242
0
1,041
5,075
2,815
2,164
276
4,799
19,510
0
W
Cerberus
5,006
178
2,075
4,031
12,661
13,903
754
1,254
11,407
15,213
0
L
Artemis
baregryllz
Artemis
5,843
2,561
58
2,088
12,147
4,197
1,326
6,683
5,464
0
16,815
L
Thanatos
loadedup
Thanatos
3,197
798
0
2,330
13,007
5,099
25
7,524
5,483
0
6,818
L
Bastet
qpxxxqp
Bastet
6,379
744
276
1,269
9,458
3,461
0
4,150
5,308
0
14,776
W
Ah Puch
tomoyaok123
Ah Puch
15,030
1,612
123
2,353
8,357
3,301
1,136
823
7,534
30,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
44,701
103
Minions Killed
124
0
Camps Cleared
0
616,940
Distance Traveled
865,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,213
1,024
33
4
0
166,906
0
W
Surtr
9,277
1,031
7
1
0
177,549
0
L
Cerberus
7,793
866
45
5
0
118,237
0
L
Osiris
6,575
731
14
2
0
128,006
0
W
Anubis
8,425
936
25
3
0
149,831
0
W
Cerberus
9,014
1,002
32
4
0
196,537
0
L
Artemis
7,617
846
25
3
0
138,539
0
L
Thanatos
6,921
769
5
1
0
136,526
0
L
Bastet
7,722
858
14
2
0
95,632
0
W
Ah Puch
8,772
975
27
3
0
174,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role