Player Matchup

Sobek
Sobek
Evilclaw16
Sobek
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,675 Elo+
Party 2
Achilles
Achilles
SuperLadd69
Achilles
Level 159
God Stats
2W - 5L
1,299 SR
Queue Stats
289W - 311L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
built_2_fraG
Jing Wei
Level 158
God Stats
2W - 9L
1,500 SR
Queue Stats
287W - 315L
1,544 Elo+
Party 1
He Bo
He Bo
dukefan1431
He Bo
Level 138
God Stats
1W - 3L
1,456 SR
Queue Stats
107W - 148L
1,595 Elo+
Party 2
Zeus
Zeus
pokefreak10452
Zeus
Level 157
God Stats
2W - 2L
1,697 SR
Queue Stats
99W - 134L
1,542 Elo+
Party 2
Team Averages
Level 133
1,490 SR
1,572 Elo+

VS

Team Averages
Level 119
1,649 SR
1,598 Elo+
Martichoras
Martichoras
DrDoublepump69
Martichoras
Level 101
God Stats
5W - 2L
1,717 SR
Queue Stats
197W - 197L
1,542 Elo+
Solo
Sylvanus
Sylvanus
FiireFlaame
Sylvanus
Level 106
God Stats
5W - 3L
1,783 SR
Queue Stats
34W - 31L
1,791 Elo+
Solo
Odin
Odin
Josh2473
Odin
Level 117
God Stats
16W - 10L
1,817 SR
Queue Stats
348W - 319L
1,563 Elo+
Solo
Agni
Agni
LCutright
Agni
Level 116
God Stats
5W - 3L
1,680 SR
Queue Stats
101W - 75L
1,586 Elo+
Solo
Cernunnos
Cernunnos
ShaggyX92
Cernunnos
Level 155
God Stats
1W - 0L
1,248 SR
Queue Stats
11W - 15L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 2 / 0
6,012
401
2,859
12,428
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
SuperLadd69
Achilles
13
1 / 3 / 0
7,123
475
5,153
14,077
9,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
built_2_fraG
Jing Wei
13
1 / 1 / 0
7,351
490
4,985
9,310
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 0
7,020
468
5,709
10,520
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 5 / 2
7,192
479
4,085
8,044
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DrDoublepump69
Martichoras
14
8 / 1 / 3
8,932
595
9,874
11,256
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
FiireFlaame
Sylvanus
12
2 / 1 / 7
8,195
546
4,874
12,946
11,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
14
2 / 0 / 4
8,906
594
7,502
11,641
8,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
14
3 / 1 / 3
8,420
561
6,328
7,686
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
ShaggyX92
Cernunnos
14
0 / 1 / 2
8,405
560
8,383
9,965
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
15
15
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Martichoras
DrDoublepump69
Martichoras
8
1
3
9.5
L
Sobek
0
2
0
0
W
Sylvanus
FiireFlaame
Sylvanus
2
1
7
5.5
W
Odin
2
0
4
4
W
Agni
3
1
3
4.5
W
Cernunnos
ShaggyX92
Cernunnos
0
1
2
1
L
Achilles
SuperLadd69
Achilles
1
3
0
0.33
L
Jing Wei
built_2_fraG
Jing Wei
1
1
0
1
L
2
4
0
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
36,961
54,379
Taken
53,494
31,675
Mitigated
33,596
18,009
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
DrDoublepump69
Martichoras
9,874
3,784
0
3,681
11,256
5,188
757
4,740
6,516
36
56,487
L
Sobek
2,859
347
49
4,809
12,428
11,966
0
4,037
8,391
13,537
0
W
Sylvanus
FiireFlaame
Sylvanus
4,874
1,318
4,786
4,794
12,946
11,883
110
3,117
9,826
19,824
0
W
Odin
7,502
2,107
0
4,374
11,641
8,822
172
491
11,150
319
66,050
W
Agni
6,328
511
0
1,519
7,686
3,304
280
4,162
3,523
68,785
0
W
Cernunnos
ShaggyX92
Cernunnos
8,383
4,607
0
3,735
9,965
4,399
947
724
9,241
0
76,767
L
Achilles
SuperLadd69
Achilles
5,153
1,513
0
4,148
14,077
9,833
0
443
13,634
0
47,674
L
Jing Wei
built_2_fraG
Jing Wei
4,985
3,897
0
5,186
9,310
3,347
117
1,069
8,241
0
61,030
L
5,709
568
0
3,198
10,520
3,436
0
2,707
7,813
49,555
0
L
4,085
279
0
619
8,044
3,093
0
3,057
4,987
60,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
42,858
420
Minions Killed
439
0
Camps Cleared
0
1,317,572
Distance Traveled
1,402,186
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,932
595
74
5
0
296,736
1
L
Sobek
6,012
401
16
1
0
297,297
1
W
Sylvanus
8,195
546
23
2
0
279,625
3
W
Odin
8,906
594
105
7
0
279,283
0
W
Agni
8,420
561
117
8
0
299,076
1
W
Cernunnos
8,405
560
120
8
0
247,466
0
L
Achilles
7,123
475
77
5
0
271,525
2
L
Jing Wei
7,351
490
122
8
0
233,730
2
L
He Bo
7,020
468
75
5
0
274,029
3
L
Zeus
7,192
479
130
9
0
240,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role