Player Matchup

Atlas
Atlas
ChillierBirch73
Atlas
Level 29
God Stats
4W - 8L
1,437 SR
Queue Stats
20W - 32L
1,038 Elo+
Party 2
Osiris
Osiris
Lag_Caster
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,314 Elo+
Party 1
Zhong Kui
Zhong Kui
LordDiablo02
Zhong Kui
Level 46
God Stats
0W - 2L
1,739 SR
Queue Stats
4W - 12L
1,094 Elo+
Party 2
Charybdis
Charybdis
Nekromonikon
Charybdis
Level 28
God Stats
8W - 5L
1,184 SR
Queue Stats
21W - 30L
1,085 Elo+
Party 2
Bastet
Bastet
Schlorp2248
Bastet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,686 Elo+
Party 1
Team Averages
Level 38
1,472 SR
1,243 Elo+

VS

Team Averages
Level 56
1,538 SR
1,430 Elo+
Olorun
Olorun
FlexibleEggRoll
Olorun
Level 63
God Stats
3W - 3L
1,497 SR
Queue Stats
53W - 45L
1,473 Elo+
Solo
Charybdis
Charybdis
LMz_Anubi-PR
Charybdis
Level 88
God Stats
93W - 88L
1,470 SR
Queue Stats
1,274W - 1,185L
1,423 Elo+
Party 3
Surtr
Surtr
NO-LL-O_R-E_S
Surtr
Level 49
God Stats
19W - 10L
1,467 SR
Queue Stats
151W - 118L
1,476 Elo+
Party 3
Fenrir
Fenrir
Xenuzu
Fenrir
Level 36
God Stats
4W - 3L
1,671 SR
Queue Stats
92W - 107L
1,406 Elo+
Solo
Anubis
Anubis
ifzzNsHADOW
Anubis
Level 44
God Stats
4W - 2L
1,583 SR
Queue Stats
21W - 32L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,162
398
5,632
14,473
6,574
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
Lag_Caster
Osiris
12
1 / 5 / 0
7,504
417
4,492
14,585
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
LordDiablo02
Zhong Kui
16
5 / 7 / 3
10,098
561
18,259
19,085
11,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Nekromonikon
Charybdis
12
1 / 6 / 3
7,778
432
6,361
13,422
4,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
13
2 / 4 / 4
8,749
486
8,252
13,455
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
9,989
555
11,414
10,514
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
LMz_Anubi-PR
Charybdis
16
7 / 3 / 6
10,659
592
13,485
17,993
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 5
9,743
541
6,464
15,509
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Xenuzu
Fenrir
17
11 / 2 / 6
11,114
617
16,009
18,714
8,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
4 / 2 / 6
9,765
543
7,746
9,440
4,735
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
11
Kills
26
26
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
0
2
9
2.25
W
Charybdis
LMz_Anubi-PR
Charybdis
7
3
6
3.33
L
Osiris
Lag_Caster
Osiris
1
5
0
0.2
L
Zhong Kui
LordDiablo02
Zhong Kui
5
7
3
0.93
W
4
3
5
2.17
L
Charybdis
Nekromonikon
Charybdis
1
6
3
0.42
L
Bastet
2
4
4
1
W
Fenrir
Xenuzu
Fenrir
11
2
6
7
W
Anubis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,996
Damage
55,118
75,020
Taken
72,170
36,764
Mitigated
37,370
13,035
Healing
30,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,632
1,539
0
1,269
14,473
6,574
204
2,632
11,841
38,238
0
W
11,414
5,726
63
4,586
10,514
4,499
3,957
1,586
8,928
79,287
0
W
Charybdis
LMz_Anubi-PR
Charybdis
13,485
8,979
0
10,312
17,993
6,717
1,000
4,547
13,446
0
83,150
L
Osiris
Lag_Caster
Osiris
4,492
1,417
0
3,571
14,585
9,410
0
7,143
7,442
0
36,422
L
Zhong Kui
LordDiablo02
Zhong Kui
18,259
1,651
167
4,789
19,085
11,433
524
6,287
12,798
72,139
0
W
6,464
3,061
0
2,337
15,509
13,069
261
6,850
8,659
1,834
32,866
L
Charybdis
Nekromonikon
Charybdis
6,361
5,188
0
1,431
13,422
4,801
0
160
13,262
0
40,399
L
Bastet
8,252
2,900
0
1,808
13,455
4,546
0
3,319
10,136
0
37,368
W
Fenrir
Xenuzu
Fenrir
16,009
5,778
0
7,180
18,714
8,350
0
6,088
12,626
0
79,784
W
Anubis
7,746
560
0
6,001
9,440
4,735
1,108
5,511
3,929
68,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
51,270
359
Minions Killed
499
0
Camps Cleared
0
1,679,746
Distance Traveled
1,752,234
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,162
398
44
2
0
344,556
0
W
Olorun
9,989
555
109
6
0
335,997
2
W
Charybdis
10,659
592
115
6
0
332,412
0
L
Osiris
7,504
417
66
4
0
309,707
0
L
Zhong Kui
10,098
561
127
7
0
280,479
1
W
Surtr
9,743
541
55
3
0
324,235
0
L
Charybdis
7,778
432
70
4
0
336,283
0
L
Bastet
8,749
486
52
3
0
408,721
0
W
Fenrir
11,114
617
111
6
0
427,316
0
W
Anubis
9,765
543
109
6
0
332,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role