Player Matchup

King Arthur
King Arthur
ANTIxCerberus
King Arthur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,519 Elo+
Party 2
Medusa
Medusa
ANTIxYoshi
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,566 Elo+
Party 2
Tiamat
Tiamat
JohnSmith119
Tiamat
Level 133
God Stats
1W - 3L
1,454 SR
Queue Stats
19W - 22L
1,584 Elo+
Party 1
Camazotz
Camazotz
SimpleSalt
Camazotz
Level 139
God Stats
1W - 1L
1,723 SR
Queue Stats
46W - 43L
1,570 Elo+
Party 1
Athena
Athena
TheVengeant
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,457 Elo+
Party 2
Team Averages
Level 115
1,535 SR
1,539 Elo+

VS

Team Averages
Level 113
1,546 SR
1,573 Elo+
Heimdallr
Heimdallr
Dani1226
Heimdallr
Level 122
God Stats
8W - 7L
1,500 SR
Queue Stats
470W - 429L
1,627 Elo+
Solo
Sylvanus
Sylvanus
Nightcare
Sylvanus
Level 123
God Stats
1W - 5L
1,328 SR
Queue Stats
175W - 157L
1,578 Elo+
Solo
He Bo
He Bo
Yab0iTr0y
He Bo
Level 46
God Stats
2W - 0L
1,730 SR
Queue Stats
26W - 29L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
patogeno
Cu Chulainn
Level 146
God Stats
13W - 7L
1,673 SR
Queue Stats
98W - 83L
1,589 Elo+
Party 3
Discordia
Discordia
sebastc12
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 168L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANTIxCerberus
King Arthur
13
1 / 6 / 2
7,872
437
6,685
19,723
20,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
ANTIxYoshi
Medusa
12
1 / 6 / 1
7,228
402
10,918
13,887
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
1 / 4 / 1
8,869
493
9,959
12,062
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
SimpleSalt
Camazotz
15
3 / 3 / 2
8,913
495
12,694
23,381
11,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
12
1 / 5 / 3
7,535
419
5,636
19,716
23,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dani1226
Heimdallr
17
7 / 1 / 5
11,101
617
17,897
16,676
10,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Nightcare
Sylvanus
15
3 / 2 / 12
10,207
567
8,691
17,837
18,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
Yab0iTr0y
He Bo
18
6 / 1 / 7
10,808
600
9,536
13,396
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
patogeno
Cu Chulainn
16
4 / 3 / 5
11,027
613
15,413
16,163
19,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
sebastc12
Discordia
16
4 / 0 / 7
10,225
568
11,386
13,050
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
24
24
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANTIxCerberus
King Arthur
1
6
2
0.33
L
Medusa
ANTIxYoshi
Medusa
1
6
1
0.25
W
Heimdallr
Dani1226
Heimdallr
7
1
5
9.5
L
Tiamat
1
4
1
0.38
W
Sylvanus
Nightcare
Sylvanus
3
2
12
4.5
L
Camazotz
SimpleSalt
Camazotz
3
3
2
1.33
L
Athena
1
5
3
0.5
W
He Bo
Yab0iTr0y
He Bo
6
1
7
9.5
W
Cu Chulainn
patogeno
Cu Chulainn
4
3
5
2.17
W
Discordia
sebastc12
Discordia
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,892
Damage
62,923
88,769
Taken
77,122
69,338
Mitigated
60,148
16,182
Healing
34,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANTIxCerberus
King Arthur
6,685
994
0
320
19,723
20,390
0
3,813
15,868
7
57,310
L
Medusa
ANTIxYoshi
Medusa
10,918
3,679
0
881
13,887
5,844
0
3,919
9,888
0
52,067
W
Heimdallr
Dani1226
Heimdallr
17,897
10,363
0
8,929
16,676
10,040
2,630
1,964
14,712
0
106,216
L
Tiamat
9,959
628
0
1,912
12,062
8,126
0
7,740
4,190
76,656
0
W
Sylvanus
Nightcare
Sylvanus
8,691
2,797
6,499
7,552
17,837
18,220
330
5,523
12,282
26,005
0
L
Camazotz
SimpleSalt
Camazotz
12,694
4,006
0
10,072
23,381
11,482
0
4,714
18,606
0
76,018
L
Athena
5,636
1,753
272
2,725
19,716
23,496
0
9,700
9,855
24,785
0
W
He Bo
Yab0iTr0y
He Bo
9,536
565
370
6,729
13,396
6,080
0
1,927
11,445
95,123
0
W
Cu Chulainn
patogeno
Cu Chulainn
15,413
4,151
0
2,501
16,163
19,643
0
1,112
15,051
1,664
82,105
W
Discordia
sebastc12
Discordia
11,386
744
285
1,728
13,050
6,165
0
7,529
5,448
78,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
53,368
449
Minions Killed
511
0
Camps Cleared
0
1,964,820
Distance Traveled
1,752,455
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,872
437
81
5
0
351,578
0
L
Medusa
7,228
402
88
5
0
430,322
0
W
Heimdallr
11,101
617
135
8
0
327,087
2
L
Tiamat
8,869
493
141
8
0
354,040
1
W
Sylvanus
10,207
567
29
2
0
322,146
2
L
Camazotz
8,913
495
104
6
0
446,385
0
L
Athena
7,535
419
35
2
0
382,495
1
W
He Bo
10,808
600
117
7
0
379,102
2
W
Cu Chulainn
11,027
613
109
6
0
359,996
2
W
Discordia
10,225
568
121
7
0
364,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role