Player Matchup

Sol
Sol
DK_Grima
Sol
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 44L
1,431 Elo+
Solo
Surtr
Surtr
Rastoic
Surtr
Level 148
God Stats
5W - 4L
1,698 SR
Queue Stats
342W - 334L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
Ray6feet7inches
Ao Kuang
Level 122
God Stats
427W - 318L
1,595 SR
Queue Stats
567W - 535L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
Salsa_74u
Erlang Shen
Level 128
God Stats
6W - 4L
1,770 SR
Queue Stats
548W - 569L
1,646 Elo+
Solo
Martichoras
Martichoras
Snailette
Martichoras
Level 203
God Stats
16W - 24L
1,065 SR
Queue Stats
369W - 391L
1,420 Elo+
Solo
Team Averages
Level 136
1,525 SR
1,529 Elo+

VS

Team Averages
Level 134
1,695 SR
1,570 Elo+
Bastet
Bastet
ACrewPaul
Bastet
Level 153
God Stats
3W - 1L
1,791 SR
Queue Stats
34W - 23L
1,586 Elo+
Solo
Shiva
Shiva
GuardianUnfaith
Shiva
Level 155
God Stats
16W - 8L
1,757 SR
Queue Stats
573W - 551L
1,625 Elo+
Solo
Mulan
Mulan
I Pass Guards
Mulan
Level 148
God Stats
1W - 1L
1,928 SR
Queue Stats
141W - 144L
1,692 Elo+
Solo
Zeus
Zeus
Rcheatum
Zeus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 178L
1,531 Elo+
Solo
Discordia
Discordia
vc venom369
Discordia
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 41L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,676
954
686
1,004
237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Rastoic
Surtr
13
1 / 4 / 3
7,545
1,078
8,495
18,018
18,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
13
3 / 3 / 3
8,247
1,178
10,145
14,495
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Salsa_74u
Erlang Shen
13
1 / 2 / 4
8,153
1,165
5,172
12,301
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
Snailette
Martichoras
14
1 / 0 / 4
8,579
1,226
7,173
9,755
4,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

283

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ACrewPaul
Bastet
14
6 / 1 / 3
9,032
1,290
13,056
7,198
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 7
8,214
1,173
10,434
12,304
13,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 2 / 5
7,458
1,065
7,380
10,273
11,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
13
3 / 0 / 4
8,674
1,239
8,233
2,156
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
vc venom369
Discordia
13
1 / 0 / 7
7,990
1,141
13,563
2,489
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
6
Kills
10
10
Deaths
6
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
ACrewPaul
Bastet
6
1
3
7.5
L
0
1
0
0
W
0
3
7
1.17
W
0
2
5
1.25
L
Surtr
Rastoic
Surtr
1
4
3
0.63
L
Ao Kuang
3
3
3
1.5
W
Zeus
3
0
4
5
L
Erlang Shen
Salsa_74u
Erlang Shen
1
2
4
1.5
L
Martichoras
Snailette
Martichoras
1
0
4
3
W
Discordia
vc venom369
Discordia
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
52,666
55,573
Taken
34,420
40,279
Mitigated
31,041
7,781
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ACrewPaul
Bastet
13,056
3,025
0
748
7,198
3,549
0
1,654
5,292
0
17,166
L
686
457
0
29
1,004
237
0
179
825
2,885
0
W
10,434
2,702
0
1,913
12,304
13,954
0
4,105
7,755
0
16,897
W
7,380
1,135
0
1,964
10,273
11,536
0
3,964
5,891
0
25,829
L
Surtr
Rastoic
Surtr
8,495
2,133
0
2,348
18,018
18,456
0
7,678
10,340
330
13,777
L
Ao Kuang
10,145
2,047
0
2,342
14,495
6,220
0
5,460
9,035
15,078
0
W
Zeus
8,233
507
0
0
2,156
926
0
682
1,460
35,295
0
L
Erlang Shen
Salsa_74u
Erlang Shen
5,172
2,229
0
1,801
12,301
10,853
0
3,430
8,871
0
12,428
L
Martichoras
Snailette
Martichoras
7,173
2,628
0
1,261
9,755
4,513
0
5,049
4,706
0
49,454
W
Discordia
vc venom369
Discordia
13,563
858
272
513
2,489
1,076
0
37
2,450
26,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
41,368
169
Minions Killed
186
6
Camps Cleared
6
591,045
Distance Traveled
763,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,032
1,290
12
2
2
183,196
0
L
Sol
6,676
954
6
1
1
39,071
0
W
Shiva
8,214
1,173
14
2
0
146,078
0
W
Mulan
7,458
1,065
44
6
2
143,944
0
L
Surtr
7,545
1,078
15
2
1
134,371
0
L
Ao Kuang
8,247
1,178
14
2
0
149,035
0
W
Zeus
8,674
1,239
71
10
0
148,622
0
L
Erlang Shen
8,153
1,165
22
3
4
131,484
0
L
Martichoras
8,579
1,226
112
16
0
137,084
0
W
Discordia
7,990
1,141
45
6
2
141,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role