Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Boooruta
Cernunnos
Level 85
God Stats
2W - 1L
1,268 SR
Queue Stats
58W - 51L
1,509 Elo+
Solo
Nu Wa
Nu Wa
MisterKing43
Nu Wa
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,377 Elo+
Solo
Vulcan
Vulcan
P1KAA
Vulcan
Level 126
God Stats
4W - 0L
1,903 SR
Queue Stats
80W - 59L
1,632 Elo+
Solo
Atlas
Atlas
SetaBlue
Atlas
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,332 Elo+
Solo
Team Averages
Level 111
1,534 SR
1,470 Elo+

VS

Team Averages
Level 99
1,552 SR
1,471 Elo+
Chernobog
Chernobog
Goatee5932
Chernobog
Level 99
God Stats
2W - 4L
1,759 SR
Queue Stats
142W - 145L
1,528 Elo+
Solo
Loki
Loki
I3iGBoyy
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,380 Elo+
Solo
Chiron
Chiron
Oshykuru
Chiron
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Solo
Nox
Nox
SchokofeeinHD
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,448 Elo+
Solo
Danzaburou
Danzaburou
SumKhoont
Danzaburou
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
4 / 1 / 12
10,728
715
10,668
15,975
20,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Boooruta
Cernunnos
17
5 / 3 / 9
10,659
711
15,960
15,025
9,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 2 / 11
11,594
773
14,701
10,332
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
P1KAA
Vulcan
17
4 / 3 / 14
10,885
726
24,412
13,818
9,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
SetaBlue
Atlas
18
3 / 2 / 15
11,604
774
11,518
17,611
29,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Goatee5932
Chernobog
14
1 / 7 / 5
8,298
553
12,545
17,602
6,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
14
4 / 7 / 3
8,786
586
6,055
14,804
9,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Oshykuru
Chiron
18
2 / 2 / 6
9,259
617
14,072
14,046
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 2 / 4
10,452
697
9,326
13,913
6,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SumKhoont
Danzaburou
15
1 / 5 / 9
9,036
602
13,134
21,908
18,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
22
Kills
11
11
Deaths
23
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
12
10
W
Cernunnos
Boooruta
Cernunnos
5
3
9
3.17
L
Chernobog
Goatee5932
Chernobog
1
7
5
0.5
L
Loki
4
7
3
0.79
W
6
2
11
5.75
L
Chiron
Oshykuru
Chiron
2
2
6
2.5
W
Vulcan
P1KAA
Vulcan
4
3
14
3.67
L
3
2
4
2.5
W
Atlas
SetaBlue
Atlas
3
2
15
5.25
L
Danzaburou
SumKhoont
Danzaburou
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,259
Damage
55,132
72,761
Taken
82,273
74,252
Mitigated
49,007
26,185
Healing
31,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,668
3,066
556
4,576
15,975
20,280
1,484
1,958
14,017
0
18,341
W
Cernunnos
Boooruta
Cernunnos
15,960
7,233
3,512
3,747
15,025
9,380
3,379
1,392
13,633
0
34,944
L
Chernobog
Goatee5932
Chernobog
12,545
7,937
1,134
3,426
17,602
6,973
0
9,846
7,650
0
30,243
L
Loki
6,055
738
818
1,233
14,804
9,542
40
7,817
6,829
0
13,739
W
14,701
3,573
1,717
2,663
10,332
5,601
1,851
2,038
8,294
39,824
0
L
Chiron
Oshykuru
Chiron
14,072
3,247
3,643
4,886
14,046
6,795
0
9,311
4,474
0
32,102
W
Vulcan
P1KAA
Vulcan
24,412
6,299
2,880
2,809
13,818
9,297
542
722
13,096
38,953
0
L
9,326
752
184
6,081
13,913
6,794
100
10,037
3,827
35,710
0
W
Atlas
SetaBlue
Atlas
11,518
4,328
979
2,746
17,611
29,694
559
3,216
14,395
25,492
0
L
Danzaburou
SumKhoont
Danzaburou
13,134
4,240
540
9,254
21,908
18,903
96
13,620
7,696
0
32,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,470
Gold Earned
45,831
174
Minions Killed
190
0
Camps Cleared
0
1,408,269
Distance Traveled
1,207,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,728
715
25
2
0
328,524
0
W
Cernunnos
10,659
711
37
2
0
269,553
0
L
Chernobog
8,298
553
33
2
0
213,793
0
L
Loki
8,786
586
10
1
0
235,704
0
W
Nu Wa
11,594
773
59
4
0
245,598
0
L
Chiron
9,259
617
36
2
0
259,087
0
W
Vulcan
10,885
726
26
2
0
299,526
0
L
Nox
10,452
697
77
5
0
257,277
0
W
Atlas
11,604
774
27
2
0
265,068
0
L
Danzaburou
9,036
602
34
2
0
242,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role