Player Matchup

Tsukuyomi
Tsukuyomi
NËJÏ
Tsukuyomi
Level 131
God Stats
20W - 14L
1,569 SR
Queue Stats
1,325W - 1,333L
1,463 Elo+
Solo
Pele
Pele
Osiris2333
Pele
Level 123
God Stats
0W - 1L
1,421 SR
Queue Stats
8W - 19L
1,359 Elo+
Solo
Cliodhna
Cliodhna
TheAnguish88
Cliodhna
Level 156
God Stats
9W - 11L
1,491 SR
Queue Stats
686W - 674L
1,526 Elo+
Solo
Aphrodite
Aphrodite
ilmontone
Aphrodite
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Hades
Hades
ravinloonatic23
Hades
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 60L
1,568 Elo+
Solo
Team Averages
Level 97
1,496 SR
1,483 Elo+

VS

Team Averages
Level 113
1,446 SR
1,502 Elo+
Vulcan
Vulcan
Ephio
Vulcan
Level 141
God Stats
3W - 1L
1,525 SR
Queue Stats
179W - 175L
1,460 Elo+
Solo
Ah Puch
Ah Puch
Merzav4ik
Ah Puch
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
216W - 207L
1,500 Elo+
Solo
Yemoja
Yemoja
Namoja
Yemoja
Level 115
God Stats
6W - 2L
1,453 SR
Queue Stats
70W - 72L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
SappySnuff
Tsukuyomi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,543 Elo+
Solo
Athena
Athena
masterlznf
Athena
Level 79
God Stats
1W - 1L
1,254 SR
Queue Stats
220W - 216L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NËJÏ
Tsukuyomi
18
3 / 4 / 5
9,566
736
21,257
12,391
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 6 / 5
10,127
779
16,153
18,302
6,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
TheAnguish88
Cliodhna
14
2 / 5 / 5
8,900
685
6,578
13,638
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
ilmontone
Aphrodite
12
0 / 9 / 2
7,500
577
2,464
16,856
9,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 6 / 2
8,156
627
9,289
13,767
10,020
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ephio
Vulcan
17
5 / 2 / 18
10,840
834
21,933
13,946
7,295
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Merzav4ik
Ah Puch
19
9 / 2 / 12
11,446
880
20,914
13,701
6,729
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Namoja
Yemoja
16
3 / 2 / 14
10,027
771
4,067
15,648
12,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
SappySnuff
Tsukuyomi
19
11 / 3 / 10
11,410
878
18,213
16,417
9,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
masterlznf
Athena
15
2 / 3 / 20
10,285
791
7,347
17,464
21,055
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
11
Kills
30
30
Deaths
12
19
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Ephio
Vulcan
5
2
18
7
W
Ah Puch
Merzav4ik
Ah Puch
9
2
12
7.5
W
Yemoja
Namoja
Yemoja
3
2
14
5
L
Tsukuyomi
NËJÏ
Tsukuyomi
3
4
5
1.38
L
4
6
5
1.08
W
Tsukuyomi
SappySnuff
Tsukuyomi
11
3
10
5.33
L
Cliodhna
TheAnguish88
Cliodhna
2
5
5
0.9
L
Aphrodite
ilmontone
Aphrodite
0
9
2
0.11
W
Athena
masterlznf
Athena
2
3
20
4
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,741
Damage
72,474
74,954
Taken
77,176
35,264
Mitigated
57,035
19,756
Healing
44,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Ephio
Vulcan
21,933
5,018
1,171
1,735
13,946
7,295
2,302
1,913
12,033
37,330
0
W
Ah Puch
Merzav4ik
Ah Puch
20,914
558
2,351
2,916
13,701
6,729
1,300
2,112
11,589
52,454
0
W
Yemoja
Namoja
Yemoja
4,067
1,519
24,714
7,138
15,648
12,732
1,192
1,919
13,729
8,376
0
L
Tsukuyomi
NËJÏ
Tsukuyomi
21,257
1,719
0
3,298
12,391
4,842
0
9,195
3,196
0
50,399
L
16,153
2,719
291
4,007
18,302
6,268
0
12,021
6,281
0
29,102
W
Tsukuyomi
SappySnuff
Tsukuyomi
18,213
4,944
1,368
1,542
16,417
9,224
2,141
2,865
13,552
0
38,730
L
Cliodhna
TheAnguish88
Cliodhna
6,578
255
1,147
2,671
13,638
4,431
0
10,624
3,014
0
13,093
L
Aphrodite
ilmontone
Aphrodite
2,464
329
2,006
3,574
16,856
9,703
0
12,347
4,509
7,793
0
W
Athena
masterlznf
Athena
7,347
1,004
206
1,438
17,464
21,055
428
2,944
14,520
12,662
0
L
9,289
456
447
2,315
13,767
10,020
0
10,074
3,693
13,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,249
Gold Earned
54,008
150
Minions Killed
147
0
Camps Cleared
0
1,072,507
Distance Traveled
1,186,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,840
834
38
3
0
234,403
0
W
Ah Puch
11,446
880
63
5
0
264,352
0
W
Yemoja
10,027
771
6
0
0
214,157
0
L
Tsukuyomi
9,566
736
41
3
0
253,599
0
L
Pele
10,127
779
44
3
0
240,990
0
W
Tsukuyomi
11,410
878
32
2
0
267,979
0
L
Cliodhna
8,900
685
19
1
0
227,081
0
L
Aphrodite
7,500
577
24
2
0
180,593
0
W
Athena
10,285
791
8
1
0
205,594
0
L
Hades
8,156
627
22
2
0
170,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role