Player Matchup

Lancelot
Lancelot
AlexPont06
Lancelot
Level 43
God Stats
3W - 1L
1,750 SR
Queue Stats
27W - 48L
1,270 Elo+
Solo
Maui
Maui
sfucc
Maui
Level 113
God Stats
36W - 39L
1,418 SR
Queue Stats
82W - 99L
1,354 Elo+
Solo
Xing Tian
Xing Tian
skjelhaug
Xing Tian
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 162L
1,428 Elo+
Solo
Team Averages
Level 81
1,556 SR
1,351 Elo+

VS

Team Averages
Level 77
1,480 SR
1,398 Elo+
Raijin
Raijin
IlNoobinGlI
Raijin
Level 74
God Stats
2W - 1L
1,715 SR
Queue Stats
122W - 120L
1,443 Elo+
Solo
Jormungandr
Jormungandr
Lightning8703
Jormungandr
Level 49
God Stats
4W - 8L
1,327 SR
Queue Stats
91W - 99L
1,355 Elo+
Party 1
Ymir
Ymir
Mtoresse
Ymir
Level 108
God Stats
1W - 3L
1,397 SR
Queue Stats
28W - 34L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlexPont06
Lancelot
14
3 / 1 / 2
9,497
731
3,698
8,971
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
sfucc
Maui
13
0 / 0 / 3
9,004
693
1,275
4,880
3,496
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
skjelhaug
Xing Tian
13
2 / 1 / 3
8,961
689
4,195
5,864
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 5 / 0
8,095
623
4,827
9,077
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Lightning8703
Jormungandr
11
0 / 0 / 0
7,748
596
130
3,389
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
12
0 / 0 / 1
7,671
590
0
4,188
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
2
2
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AlexPont06
Lancelot
3
1
2
4
L
Raijin
2
5
0
0.4
L
Jormungandr
Lightning8703
Jormungandr
0
0
0
0
L
Ymir
0
0
1
0.5
W
Maui
sfucc
Maui
0
0
3
1.5
W
Xing Tian
skjelhaug
Xing Tian
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,168
Damage
4,957
19,715
Taken
16,654
13,015
Mitigated
7,867
2,221
Healing
1,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AlexPont06
Lancelot
3,698
433
0
1,122
8,971
6,430
430
2,550
6,252
0
23,776
L
Raijin
4,827
163
0
60
9,077
3,072
0
3,448
5,529
19,244
0
L
Jormungandr
Lightning8703
Jormungandr
130
0
0
368
3,389
2,575
0
2,079
1,184
4,001
0
L
Ymir
0
0
207
847
4,188
2,220
0
845
3,291
20,537
0
W
Maui
sfucc
Maui
1,275
290
0
899
4,880
3,496
522
602
4,277
24,006
0
W
Xing Tian
skjelhaug
Xing Tian
4,195
420
0
200
5,864
3,089
736
1,670
4,149
28,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
23,514
125
Minions Killed
77
0
Camps Cleared
0
644,853
Distance Traveled
408,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,497
731
37
3
0
216,509
0
L
Raijin
8,095
623
37
3
0
156,092
0
L
Jormungandr
7,748
596
8
1
0
139,731
1
L
Ymir
7,671
590
32
2
0
112,527
0
W
Maui
9,004
693
33
3
0
213,764
0
W
Xing Tian
8,961
689
55
4
0
214,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role