Player Matchup

Nemesis
Nemesis
YumiScarlet
Nemesis
Level 128
God Stats
2W - 3L
1,821 SR
Queue Stats
40W - 35L
1,508 Elo+
Party 1
Hel
Hel
ZVÏNG
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,815 Elo+
Party 1
Ullr
Ullr
Zogster
Ullr
Level 126
God Stats
2W - 2L
1,483 SR
Queue Stats
2W - 3L
1,815 Elo+
Party 1
Team Averages
Level 137
1,601 SR
1,713 Elo+

VS

Team Averages
Level 142
1,414 SR
1,488 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarkMagе
Tsukuyomi
Level 156
God Stats
1W - 1L
1,241 SR
Queue Stats
60W - 53L
1,455 Elo+
Party 2
Ganesha
Ganesha
ValentianBK
Ganesha
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
YumiScarlet
Nemesis
11
0 / 6 / 1
6,530
653
5,468
13,607
10,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
ZVÏNG
Hel
12
0 / 5 / 1
6,724
672
6,144
8,004
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
Zogster
Ullr
12
1 / 5 / 0
7,167
717
3,546
9,151
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
9 / 0 / 7
9,382
938
12,646
7,199
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
DarkMagе
Tsukuyomi
15
7 / 0 / 9
9,633
963
12,636
9,418
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
ValentianBK
Ganesha
13
0 / 1 / 15
8,739
874
2,590
14,711
15,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
16
16
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
0
7
12.5
W
Tsukuyomi
DarkMagе
Tsukuyomi
7
0
9
11.5
W
Ganesha
ValentianBK
Ganesha
0
1
15
7.5
L
Nemesis
YumiScarlet
Nemesis
0
6
1
0.08
L
Hel
ZVÏNG
Hel
0
5
1
0.1
L
Ullr
Zogster
Ullr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,158
Damage
27,872
30,762
Taken
31,328
15,917
Mitigated
24,105
5,114
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,646
1,527
0
2,840
7,199
4,533
1,040
1,101
5,897
45,012
0
W
Tsukuyomi
DarkMagе
Tsukuyomi
12,636
3,465
0
3,421
9,418
3,897
1,685
2,538
6,391
0
48,866
W
Ganesha
ValentianBK
Ganesha
2,590
159
2,361
4,752
14,711
15,675
504
2,372
11,833
16,497
0
L
Nemesis
YumiScarlet
Nemesis
5,468
1,594
0
1,607
13,607
10,026
0
7,319
5,835
550
10,413
L
Hel
ZVÏNG
Hel
6,144
250
1,805
1,501
8,004
2,672
0
3,096
4,657
24,197
0
L
Ullr
Zogster
Ullr
3,546
1,317
0
201
9,151
3,219
0
4,009
5,000
0
35,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,421
Gold Earned
27,754
136
Minions Killed
150
0
Camps Cleared
0
546,205
Distance Traveled
665,613
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,382
938
71
7
0
210,226
0
W
Tsukuyomi
9,633
963
78
8
0
252,432
0
W
Ganesha
8,739
874
1
0
0
202,955
0
L
Nemesis
6,530
653
16
2
0
185,038
0
L
Hel
6,724
672
40
4
0
180,153
0
L
Ullr
7,167
717
80
8
0
181,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role