Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Ammui
Ratatoskr
Silver III
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 16L
1,382 MMR
Solo
Apollo
Apollo
Silver I
Rydawg89
Apollo
Silver I
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 166L
1,380 MMR
Solo
Nike
Nike
Silver III
Sanguine-Ronin
Nike
Silver III
Level 158
God Stats
2W - 1L
1,729 SR
Queue Stats
360W - 369L
1,385 MMR
Solo
Khepri
Khepri
Silver II
benedet-william
Khepri
Silver II
Level 117
God Stats
2W - 5L
1,304 SR
Queue Stats
9W - 16L
1,392 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,507 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,427 SR
1,386 MMR
Charybdis
Charybdis
Silver V
AGCxGun3rElitex
Charybdis
Silver V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,376 MMR
Solo
Terra
Terra
Silver I
Akozmik
Terra
Silver I
Level 142
God Stats
2W - 2L
1,401 SR
Queue Stats
45W - 48L
1,297 MMR
Party 1
Fenrir
Fenrir
Gold V
Jehovah13
Fenrir
Gold V
Level 69
God Stats
6W - 6L
1,147 SR
Queue Stats
769W - 776L
1,387 MMR
Solo
Chang'e
Chang'e
Gold IV
LTFx LORD
Chang'e
Gold IV
Level 164
God Stats
6W - 14L
1,217 SR
Queue Stats
446W - 477L
1,482 MMR
Party 1
Serqet
Serqet
Gold IV
Trill Majestyy
Serqet
Gold IV
Level 156
God Stats
2W - 3L
1,868 SR
Queue Stats
302W - 309L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 1 / 2
9,150
572
8,654
11,597
6,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Ammui
Ratatoskr
14
4 / 0 / 3
9,262
579
5,321
9,808
3,766
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Rydawg89
Apollo
15
2 / 0 / 4
9,388
587
8,945
9,604
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 4
9,731
608
12,274
13,077
13,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 4
8,264
517
3,256
11,087
9,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ArachneThanatosAnubisSusano

VS

Bans
SolAchillesMercurySurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AGCxGun3rElitex
Charybdis
13
0 / 2 / 0
6,957
435
5,239
10,454
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Akozmik
Terra
11
1 / 2 / 0
6,991
437
2,325
11,682
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Jehovah13
Fenrir
11
1 / 8 / 0
6,673
417
6,038
16,407
11,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
LTFx LORD
Chang'e
12
0 / 1 / 1
7,061
441
6,852
8,063
4,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 0
6,350
397
4,361
12,737
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
2
2
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
2
5
L
Charybdis
AGCxGun3rElitex
Charybdis
0
2
0
0
L
Terra
Akozmik
Terra
1
2
0
0.5
W
Ratatoskr
Ammui
Ratatoskr
4
0
3
5.5
L
Fenrir
Jehovah13
Fenrir
1
8
0
0.13
L
Chang'e
LTFx LORD
Chang'e
0
1
1
0.5
W
Apollo
Rydawg89
Apollo
2
0
4
4
W
5
1
4
7
L
0
3
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,450
Damage
24,815
55,173
Taken
59,343
38,040
Mitigated
35,118
20,048
Healing
21,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,654
1,294
315
7,413
11,597
6,906
605
3,701
7,734
74,441
0
L
Charybdis
AGCxGun3rElitex
Charybdis
5,239
2,599
0
4,810
10,454
4,012
0
1,262
9,192
0
57,716
L
Terra
Akozmik
Terra
2,325
190
931
3,324
11,682
10,049
0
2,901
8,781
25,393
0
W
Ratatoskr
Ammui
Ratatoskr
5,321
1,144
0
26
9,808
3,766
1,141
1,404
8,404
0
65,080
L
Fenrir
Jehovah13
Fenrir
6,038
1,824
0
3,678
16,407
11,751
0
3,206
13,201
1,048
33,112
L
Chang'e
LTFx LORD
Chang'e
6,852
132
1,335
3,840
8,063
4,419
0
2,964
5,099
58,530
0
W
Apollo
Rydawg89
Apollo
8,945
6,413
0
6,980
9,604
3,953
2,249
651
8,953
0
88,269
W
12,274
1,215
0
1,625
13,077
13,491
19
1,474
11,417
2,759
81,519
L
4,361
1,218
0
3,938
12,737
4,887
0
2,827
9,910
0
37,986
W
3,256
456
0
3,689
11,087
9,924
706
3,261
7,636
24,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
34,032
501
Minions Killed
349
0
Camps Cleared
0
1,588,692
Distance Traveled
1,355,562
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,150
572
121
8
0
320,347
5
L
Charybdis
6,957
435
109
7
0
259,881
2
L
Terra
6,991
437
24
2
0
236,630
0
W
Ratatoskr
9,262
579
93
6
0
398,683
0
L
Fenrir
6,673
417
48
3
0
257,660
0
L
Chang'e
7,061
441
111
7
0
294,260
6
W
Apollo
9,388
587
127
8
0
278,450
0
W
Nike
9,731
608
132
8
0
310,709
0
L
Serqet
6,350
397
57
4
0
307,131
0
W
Khepri
8,264
517
28
2
0
280,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role