Player Matchup

Neith
Neith
Gold V
AlFalloBTG
Neith
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 137L
1,374 MMR
Party 1
Anubis
Anubis
Silver II
AlbinoFernandez
Anubis
Silver II
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,498 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
CAMPANOXYLOPHONE
Sun Wukong
Gold IV
Level 154
God Stats
2W - 0L
1,470 SR
Queue Stats
33W - 30L
1,592 MMR
Party 1
Nox
Nox
Gold IV
NotSpany
Nox
Gold IV
Level 151
God Stats
5W - 3L
1,753 SR
Queue Stats
192W - 193L
1,480 MMR
Solo
Lancelot
Lancelot
Bronze III
blackghostclash
Lancelot
Bronze III
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,454 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,545 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,587 SR
1,480 MMR
Kukulkan
Kukulkan
Silver II
Halidyos
Kukulkan
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 71L
1,247 MMR
Party 4
Tyr
Tyr
Gold V
JhonnyRonda
Tyr
Gold V
Level 143
God Stats
89W - 87L
1,617 SR
Queue Stats
215W - 212L
1,474 MMR
Solo
Cerberus
Cerberus
Gold III
S0y_Adr4
Cerberus
Gold III
Level 128
God Stats
5W - 1L
1,715 SR
Queue Stats
552W - 577L
1,364 MMR
Party 3
Cliodhna
Cliodhna
Gold V
SeriousSIoth
Cliodhna
Gold V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,718 MMR
Party 4
Ullr
Ullr
Silver I
josegaemerpro
Ullr
Silver I
Level 153
God Stats
16W - 18L
1,603 SR
Queue Stats
207W - 217L
1,596 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 1 / 6
6,066
607
6,443
5,476
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 0 / 1
7,397
740
9,826
6,270
3,133
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
CAMPANOXYLOPHONE
Sun Wukong
11
3 / 0 / 0
6,338
634
5,304
8,935
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
3 / 1 / 4
5,501
550
3,911
7,542
5,056
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
11
3 / 0 / 6
6,338
634
7,137
6,837
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KhepriHe BoAo Kuang

VS

Bans
SusanoAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Halidyos
Kukulkan
9
0 / 6 / 0
5,255
526
2,458
8,665
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 1
5,967
597
3,257
8,885
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
S0y_Adr4
Cerberus
6
0 / 3 / 1
4,639
464
2,956
9,990
5,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
SeriousSIoth
Cliodhna
10
1 / 3 / 0
5,648
565
4,531
10,155
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 0
5,410
541
3,263
7,782
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
2
2
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
6
6
W
7
0
1
7.5
W
Sun Wukong
CAMPANOXYLOPHONE
Sun Wukong
3
0
0
3
L
Kukulkan
Halidyos
Kukulkan
0
6
0
0
L
0
3
1
0.17
W
3
1
4
5
L
Cerberus
S0y_Adr4
Cerberus
0
3
1
0.17
L
Cliodhna
SeriousSIoth
Cliodhna
1
3
0
0.33
W
Lancelot
3
0
6
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
16,465
35,060
Taken
45,477
18,505
Mitigated
20,780
12,996
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,443
2,013
0
1,485
5,476
1,800
640
467
5,009
0
40,064
W
9,826
928
0
5,538
6,270
3,133
270
2,353
3,915
61,235
0
W
Sun Wukong
CAMPANOXYLOPHONE
Sun Wukong
5,304
1,446
0
3,453
8,935
5,854
10
569
8,351
0
44,482
L
Kukulkan
Halidyos
Kukulkan
2,458
289
0
1,217
8,665
2,517
0
5,407
3,164
44,246
0
L
3,257
309
0
2,264
8,885
6,665
0
1,463
6,924
631
49,306
W
3,911
1,263
0
1,614
7,542
5,056
26
1,810
5,723
13,190
0
L
Cerberus
S0y_Adr4
Cerberus
2,956
477
931
3,085
9,990
5,951
0
3,819
6,171
10,548
0
L
Cliodhna
SeriousSIoth
Cliodhna
4,531
1,394
0
743
10,155
3,109
0
1,873
8,240
0
40,899
W
Lancelot
7,137
2,531
0
906
6,837
2,662
0
781
6,056
0
48,007
L
3,263
1,672
0
486
7,782
2,538
0
1,175
6,607
0
36,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
26,919
346
Minions Killed
316
0
Camps Cleared
0
1,023,005
Distance Traveled
1,012,795
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,066
607
70
7
0
196,439
0
W
Anubis
7,397
740
105
11
0
174,198
0
W
Sun Wukong
6,338
634
89
9
0
192,643
0
L
Kukulkan
5,255
526
71
7
0
197,091
3
L
Tyr
5,967
597
83
8
0
200,211
1
W
Nox
5,501
550
20
2
0
202,830
0
L
Cerberus
4,639
464
21
2
0
195,193
0
L
Cliodhna
5,648
565
74
7
0
230,209
0
W
Lancelot
6,338
634
62
6
0
256,895
0
L
Ullr
5,410
541
67
7
0
190,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role