Player Matchup

Thanatos
Thanatos
AMSS
Thanatos
Level 94
God Stats
4W - 8L
1,500 SR
Queue Stats
51W - 55L
1,515 Elo+
Party 1
Izanami
Izanami
beitzim
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Bacchus
Bacchus
keise2
Bacchus
Level 68
God Stats
4W - 1L
1,716 SR
Queue Stats
286W - 292L
1,428 Elo+
Solo
Horus
Horus
nego000
Horus
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 1
Poseidon
Poseidon
tatancr92
Poseidon
Level 103
God Stats
5W - 11L
1,702 SR
Queue Stats
147W - 155L
1,518 Elo+
Solo
Team Averages
Level 75
1,584 SR
1,395 Elo+

VS

Team Averages
Level 96
1,444 SR
1,470 Elo+
Fafnir
Fafnir
Bronzure
Fafnir
Level 129
God Stats
20W - 15L
1,508 SR
Queue Stats
598W - 575L
1,519 Elo+
Solo
Apollo
Apollo
Max6942069
Apollo
Level 89
God Stats
9W - 17L
1,343 SR
Queue Stats
224W - 226L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReverseVitiligo
Morgan Le Fay
Level 37
God Stats
2W - 0L
1,724 SR
Queue Stats
223W - 213L
1,483 Elo+
Party 2
Ra
Ra
shino_rida
Ra
Level 119
God Stats
23W - 11L
1,290 SR
Queue Stats
158W - 160L
1,421 Elo+
Party 2
Da Ji
Da Ji
sniperboy12th
Da Ji
Level 108
God Stats
4W - 2L
1,353 SR
Queue Stats
29W - 23L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AMSS
Thanatos
11
3 / 2 / 1
6,429
584
3,677
8,611
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
beitzim
Izanami
8
1 / 6 / 4
4,746
431
3,703
9,431
2,869
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
keise2
Bacchus
8
0 / 2 / 6
5,473
498
5,022
9,829
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
nego000
Horus
11
1 / 1 / 1
5,961
542
2,772
5,426
3,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
tatancr92
Poseidon
10
5 / 6 / 2
6,507
592
5,084
7,436
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bronzure
Fafnir
9
2 / 4 / 6
5,999
545
4,433
9,003
5,711
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Max6942069
Apollo
10
3 / 3 / 3
6,461
587
6,015
10,424
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ReverseVitiligo
Morgan Le Fay
12
1 / 0 / 7
7,043
640
4,207
4,026
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 0
7,104
646
2,742
5,638
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
9 / 1 / 1
7,581
689
7,622
10,887
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
17
17
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AMSS
Thanatos
3
2
1
1.75
W
Fafnir
Bronzure
Fafnir
2
4
6
1.25
W
Apollo
Max6942069
Apollo
3
3
3
1.5
W
Morgan Le Fay
ReverseVitiligo
Morgan Le Fay
1
0
7
4.5
L
Izanami
beitzim
Izanami
1
6
4
0.5
L
Bacchus
keise2
Bacchus
0
2
6
1.5
L
Horus
nego000
Horus
1
1
1
1.5
W
2
2
0
1
W
9
1
1
9.5
L
Poseidon
tatancr92
Poseidon
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,258
Damage
25,019
40,733
Taken
39,978
20,243
Mitigated
16,423
12,651
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AMSS
Thanatos
3,677
1,180
0
6,098
8,611
3,200
0
2,879
5,648
0
46,539
W
Fafnir
Bronzure
Fafnir
4,433
1,281
0
2,803
9,003
5,711
90
3,628
5,375
22,417
0
W
Apollo
Max6942069
Apollo
6,015
4,277
0
4,594
10,424
3,570
423
3,318
7,106
0
40,344
W
Morgan Le Fay
ReverseVitiligo
Morgan Le Fay
4,207
178
0
1,454
4,026
1,250
296
482
3,544
41,264
0
L
Izanami
beitzim
Izanami
3,703
2,530
0
1,272
9,431
2,869
0
2,413
6,964
0
16,681
L
Bacchus
keise2
Bacchus
5,022
1,279
349
2,786
9,829
9,056
0
2,917
6,801
16,662
0
L
Horus
nego000
Horus
2,772
1,230
0
1,646
5,426
3,015
0
1,684
3,742
0
35,924
W
2,742
535
0
2,274
5,638
1,745
0
0
5,345
47,347
0
W
7,622
2,414
0
3,537
10,887
4,147
108
2,678
8,209
0
39,300
L
Poseidon
tatancr92
Poseidon
5,084
641
0
500
7,436
2,103
0
1,154
6,196
35,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
34,188
246
Minions Killed
312
0
Camps Cleared
0
1,133,185
Distance Traveled
1,052,467
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,429
584
69
6
0
245,494
0
W
Fafnir
5,999
545
31
3
0
195,878
1
W
Apollo
6,461
587
65
6
0
198,381
0
W
Morgan Le Fay
7,043
640
86
8
0
216,877
3
L
Izanami
4,746
431
25
2
0
200,480
0
L
Bacchus
5,473
498
14
1
0
228,822
0
L
Horus
5,961
542
70
6
0
226,351
0
W
Ra
7,104
646
77
7
0
199,732
0
W
Da Ji
7,581
689
53
5
0
241,599
2
L
Poseidon
6,507
592
68
6
0
232,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role