Player Matchup

Artio
Artio
Bronze V
Dakkod
Artio
Bronze V
Level 59
God Stats
0W - 2L
1,380 SR
Queue Stats
1W - 16L
1,013 MMR
Solo
Danzaburou
Danzaburou
Bronze III
God0fMars4020
Danzaburou
Bronze III
Level 87
God Stats
2W - 4L
1,592 SR
Queue Stats
9W - 12L
1,305 MMR
Solo
Janus
Janus
Silver IV
Isaac Romero757
Janus
Silver IV
Level 127
God Stats
6W - 14L
1,427 SR
Queue Stats
34W - 72L
1,163 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,466 SR
1,160 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,613 SR
1,192 MMR
Medusa
Medusa
Gold V
Black_Wixiin
Medusa
Gold V
Level 148
God Stats
4W - 0L
1,852 SR
Queue Stats
37W - 47L
1,377 MMR
Party 1
Surtr
Surtr
Silver V
Warlord971990
Surtr
Silver V
Level 57
God Stats
15W - 24L
1,579 SR
Queue Stats
252W - 345L
775 MMR
Solo
Hera
Hera
Silver III
valmal17300
Hera
Silver III
Level 146
God Stats
2W - 1L
1,407 SR
Queue Stats
8W - 10L
1,424 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dakkod
Artio
12
0 / 3 / 1
7,589
690
3,323
15,029
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
God0fMars4020
Danzaburou
13
0 / 3 / 1
7,165
651
4,939
10,217
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 1
7,703
700
6,139
8,990
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
HadesBaron SamediHerculesAtlasAchilles

VS

Bans
GilgameshCthulhuBacchusFenrirChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 0 / 7
8,698
791
6,481
6,207
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 6
8,740
795
7,657
11,454
9,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 1 / 7
9,474
861
15,068
6,669
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
7
6.5
L
Artio
Dakkod
Artio
0
3
1
0.17
L
Danzaburou
God0fMars4020
Danzaburou
0
3
1
0.17
L
1
7
1
0.21
W
4
1
6
7
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,401
Damage
29,206
34,236
Taken
24,330
18,465
Mitigated
14,726
6,880
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,481
2,266
0
984
6,207
2,735
644
2,772
3,435
0
39,291
L
Artio
Dakkod
Artio
3,323
413
277
4,431
15,029
11,660
162
5,393
9,636
11,132
0
L
Danzaburou
God0fMars4020
Danzaburou
4,939
1,118
0
1,920
10,217
3,823
522
4,809
5,408
0
39,157
L
6,139
0
0
252
8,990
2,982
0
5,540
3,450
29,278
0
W
7,657
2,110
319
3,570
11,454
9,209
322
3,721
7,733
1,145
23,349
W
15,068
2,372
102
956
6,669
2,782
760
3,023
3,646
44,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,457
Gold Earned
26,912
147
Minions Killed
185
0
Camps Cleared
0
633,208
Distance Traveled
643,975
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,698
791
80
7
0
208,832
0
L
Artio
7,589
690
16
1
0
221,368
0
L
Danzaburou
7,165
651
67
6
0
223,442
2
L
Janus
7,703
700
64
6
0
188,398
0
W
Surtr
8,740
795
38
3
0
220,993
0
W
Hera
9,474
861
67
6
0
214,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role