Player Matchup

Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze III
Hollow1210
Geb
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,454 MMR
Party 1
Fenrir
Fenrir
Bronze III
Waserto910
Fenrir
Bronze III
Level 83
God Stats
0W - 1L
1,655 SR
Queue Stats
1W - 9L
1,500 MMR
Party 3
Osiris
Osiris
Bronze III
papa_sarten
Osiris
Bronze III
Level 105
God Stats
0W - 3L
1,850 SR
Queue Stats
7W - 25L
1,400 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,601 SR
1,471 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,557 SR
1,449 MMR
Surtr
Surtr
Silver II
Chaallib
Surtr
Silver II
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
55W - 42L
1,453 MMR
Solo
Merlin
Merlin
Gold III
DjmarioAhhhhhhh
Merlin
Gold III
Level 86
God Stats
4W - 3L
1,563 SR
Queue Stats
48W - 45L
1,413 MMR
Party 2
Mercury
Mercury
Gold II
LaDrogiNocheEnHd
Mercury
Gold II
Level 139
God Stats
15W - 4L
1,752 SR
Queue Stats
59W - 46L
1,505 MMR
Party 2
Ares
Ares
Gold I
Pava10
Ares
Gold I
Level 156
God Stats
3W - 2L
1,325 SR
Queue Stats
70W - 80L
1,428 MMR
Solo
Sol
Sol
Gold III
Totsym
Sol
Gold III
Level 148
God Stats
2W - 1L
1,429 SR
Queue Stats
151W - 129L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 2 / 1
7,292
608
3,785
5,891
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
 
Artemis
8
0 / 3 / 1
5,317
443
6,065
7,791
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
5,539
462
2,745
10,692
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Waserto910
Fenrir
11
2 / 5 / 0
6,808
567
5,103
12,578
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
10
0 / 5 / 0
5,342
445
4,491
16,420
16,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangAh Muzen CabHe BoMaui

VS

Bans
Sun WukongTiamatNe ZhaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Chaallib
Surtr
14
6 / 0 / 2
8,684
724
12,827
13,357
9,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

14
1 / 0 / 1
8,154
680
1,807
2,960
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 5
7,635
636
7,448
10,226
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Pava10
Ares
12
2 / 0 / 8
7,361
613
5,939
10,230
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
Totsym
Sol
12
6 / 1 / 2
7,617
635
8,957
7,438
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
19
19
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
1
0.25
L
Artemis
 
Artemis
0
3
1
0.17
W
Surtr
Chaallib
Surtr
6
0
2
7
W
1
0
1
1.5
L
0
4
1
0.13
W
4
1
5
6.5
W
Ares
Pava10
Ares
2
0
8
6
W
Sol
Totsym
Sol
6
1
2
7
L
Fenrir
Waserto910
Fenrir
2
5
0
0.4
L
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,189
Damage
36,978
53,372
Taken
44,211
32,903
Mitigated
27,634
11,424
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,785
316
0
500
5,891
2,012
0
1,675
4,185
66,056
0
L
Artemis
 
Artemis
6,065
3,762
0
2,769
7,791
2,827
0
4,763
3,028
0
32,826
W
Surtr
Chaallib
Surtr
12,827
5,133
0
7,210
13,357
9,826
223
1,008
12,349
2,218
59,451
W
1,807
227
79
991
2,960
1,174
75
326
2,634
72,669
0
L
2,745
627
0
1,788
10,692
6,912
0
6,090
4,602
18,516
0
W
7,448
3,897
0
500
10,226
3,765
284
1,951
8,275
0
62,411
W
Ares
Pava10
Ares
5,939
760
0
3,242
10,230
9,853
104
2,608
7,622
18,306
0
W
Sol
Totsym
Sol
8,957
5,329
0
4,782
7,438
3,016
952
1,399
6,039
62,716
0
L
Fenrir
Waserto910
Fenrir
5,103
2,013
0
758
12,578
5,147
0
4,009
8,569
0
42,680
L
Osiris
4,491
2,111
0
5,609
16,420
16,005
0
1,177
15,243
0
36,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
39,451
342
Minions Killed
431
0
Camps Cleared
0
1,180,855
Distance Traveled
1,330,784
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,292
608
126
11
0
273,574
0
L
Artemis
5,317
443
64
5
0
219,822
4
W
Surtr
8,684
724
98
8
0
251,864
0
W
Merlin
8,154
680
137
11
0
266,574
0
L
Geb
5,539
462
22
2
0
238,697
2
W
Mercury
7,635
636
82
7
0
338,547
3
W
Ares
7,361
613
16
1
0
247,362
5
W
Sol
7,617
635
98
8
0
226,437
1
L
Fenrir
6,808
567
66
6
0
257,848
0
L
Osiris
5,342
445
64
5
0
190,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role