Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bossiek23
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,389 Elo+
Solo
Tiamat
Tiamat
Kshys
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nvENVYnv
Ah Muzen Cab
Level 121
God Stats
2W - 2L
1,285 SR
Queue Stats
130W - 117L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
tsukuyomee11
Zhong Kui
Level 146
God Stats
15W - 14L
1,688 SR
Queue Stats
857W - 873L
1,548 Elo+
Solo
Team Averages
Level 66
1,494 SR
1,513 Elo+

VS

Team Averages
Level 140
1,551 SR
1,519 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
MrMird
Ishtar
Level 155
God Stats
5W - 5L
1,821 SR
Queue Stats
453W - 437L
1,538 Elo+
Solo
Baba Yaga
Baba Yaga
RONIN11
Baba Yaga
Level 136
God Stats
1W - 3L
1,072 SR
Queue Stats
119W - 136L
1,528 Elo+
Solo
Artio
Artio
TrigeredHarambe
Artio
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 171L
1,507 Elo+
Solo
Thoth
Thoth
densi1993
Thoth
Level 182
God Stats
15W - 10L
1,862 SR
Queue Stats
699W - 687L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 0 / 1
6,747
562
785
2,677
2,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
Bossiek23
Apollo
5
0 / 1 / 0
6,031
503
431
1,412
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Kshys
Tiamat
16
3 / 7 / 1
9,092
758
7,758
15,006
8,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
nvENVYnv
Ah Muzen Cab
19
4 / 5 / 2
10,067
839
18,423
17,015
7,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
tsukuyomee11
Zhong Kui
17
1 / 4 / 5
8,890
741
9,539
14,454
13,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 2 / 8
9,080
757
10,063
8,365
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
MrMird
Ishtar
16
4 / 3 / 6
9,996
833
12,119
14,608
7,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
RONIN11
Baba Yaga
16
1 / 1 / 9
9,697
808
8,314
12,328
6,108
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 2 / 11
9,575
798
5,154
18,880
18,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
densi1993
Thoth
19
9 / 2 / 4
11,209
934
11,979
9,063
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
9
Kills
17
17
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
0
1
1.5
W
Discordia
 
Discordia
1
2
8
2.5
L
Apollo
Bossiek23
Apollo
0
1
0
0
L
Tiamat
Kshys
Tiamat
3
7
1
0.5
W
Ishtar
MrMird
Ishtar
4
3
6
2.33
W
Baba Yaga
RONIN11
Baba Yaga
1
1
9
5.5
W
2
2
11
3.75
W
Thoth
densi1993
Thoth
9
2
4
5.5
L
Ah Muzen Cab
nvENVYnv
Ah Muzen Cab
4
5
2
1
L
Zhong Kui
tsukuyomee11
Zhong Kui
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,936
Damage
47,629
50,564
Taken
63,244
33,779
Mitigated
40,032
18,015
Healing
23,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
785
104
262
1,317
2,677
2,798
0
1,914
757
0
794
W
Discordia
 
Discordia
10,063
31
882
1,705
8,365
3,424
1,148
1,625
6,740
21,413
0
L
Apollo
Bossiek23
Apollo
431
258
0
182
1,412
607
0
1,101
303
0
679
L
Tiamat
Kshys
Tiamat
7,758
1,442
39
2,834
15,006
8,928
0
11,153
3,583
16,576
0
W
Ishtar
MrMird
Ishtar
12,119
5,361
628
3,850
14,608
7,496
4,732
3,180
11,428
0
32,520
W
Baba Yaga
RONIN11
Baba Yaga
8,314
76
1,799
4,664
12,328
6,108
658
3,207
9,083
19,040
0
W
5,154
426
2,006
4,959
18,880
18,665
655
6,191
12,645
8,699
0
W
Thoth
densi1993
Thoth
11,979
492
1,437
2,057
9,063
4,339
1,144
3,094
5,969
35,946
0
L
Ah Muzen Cab
nvENVYnv
Ah Muzen Cab
18,423
4,237
571
6,107
17,015
7,699
0
11,681
4,905
0
40,925
L
Zhong Kui
tsukuyomee11
Zhong Kui
9,539
63
308
6,395
14,454
13,747
0
8,624
5,506
23,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,827
Gold Earned
49,557
112
Minions Killed
188
0
Camps Cleared
0
772,775
Distance Traveled
1,129,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,747
562
1
0
0
135,771
0
W
Discordia
9,080
757
31
3
0
237,253
0
L
Apollo
6,031
503
0
0
0
32,615
0
L
Tiamat
9,092
758
12
1
0
191,814
0
W
Ishtar
9,996
833
51
4
0
198,821
0
W
Baba Yaga
9,697
808
33
3
0
258,356
0
W
Artio
9,575
798
11
1
0
210,363
0
W
Thoth
11,209
934
62
5
0
224,363
0
L
Ah Muzen Cab
10,067
839
61
5
0
199,520
0
L
Zhong Kui
8,890
741
38
3
0
213,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role