Player Matchup

Pele
Pele
GX-gino
Pele
Level 28
God Stats
0W - 3L
1,202 SR
Queue Stats
2W - 12L
1,093 Elo+
Party 3
Ymir
Ymir
KYKYDESTROYER_77
Ymir
Level 47
God Stats
9W - 10L
1,504 SR
Queue Stats
28W - 48L
1,454 Elo+
Party 2
Athena
Athena
Samu-sempai
Athena
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,093 Elo+
Party 3
Yu Huang
Yu Huang
TiiTom77
Yu Huang
Level 47
God Stats
1W - 4L
1,357 SR
Queue Stats
30W - 37L
1,327 Elo+
Party 2
Thanatos
Thanatos
maxy60
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,568 Elo+
Party 2
Team Averages
Level 34
1,413 SR
1,307 Elo+

VS

Team Averages
Level 57
1,542 SR
1,437 Elo+
Maui
Maui
Hartigan-e
Maui
Level 36
God Stats
9W - 13L
1,459 SR
Queue Stats
24W - 33L
1,368 Elo+
Party 4
Izanami
Izanami
LordFarquaad617
Izanami
Level 27
God Stats
5W - 5L
1,468 SR
Queue Stats
164W - 165L
1,360 Elo+
Party 1
Lancelot
Lancelot
SCAR 1940
Lancelot
Level 92
God Stats
3W - 3L
1,627 SR
Queue Stats
75W - 81L
1,543 Elo+
Party 1
Chaac
Chaac
Saskiabean
Chaac
Level 44
God Stats
11W - 2L
1,654 SR
Queue Stats
209W - 203L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
evanboubi
Morgan Le Fay
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 58L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GX-gino
Pele
8
0 / 10 / 1
5,115
426
5,845
13,727
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 1
6,009
501
4,004
9,259
7,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
10
2 / 2 / 0
5,524
460
3,934
10,926
9,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
TiiTom77
Yu Huang
9
0 / 4 / 1
5,228
436
2,798
8,167
2,550
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
maxy60
Thanatos
8
2 / 3 / 0
5,408
451
4,956
9,930
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
6,565
547
2,213
9,783
5,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 4
6,558
547
4,330
6,407
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
SCAR 1940
Lancelot
11
3 / 2 / 5
6,773
564
5,558
7,285
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
12
7 / 0 / 4
7,940
662
12,138
11,920
7,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
evanboubi
Morgan Le Fay
12
6 / 0 / 3
7,433
619
10,450
2,816
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
20
20
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
GX-gino
Pele
0
10
1
0.05
W
2
3
4
1.33
L
2
1
1
2.5
W
2
1
4
4
W
Lancelot
SCAR 1940
Lancelot
3
2
5
2.75
L
Athena
2
2
0
1
W
Chaac
7
0
4
9
L
Yu Huang
TiiTom77
Yu Huang
0
4
1
0.13
W
Morgan Le Fay
evanboubi
Morgan Le Fay
6
0
3
7.5
L
Thanatos
maxy60
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,537
Damage
34,689
52,009
Taken
38,211
28,125
Mitigated
19,091
12,956
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
GX-gino
Pele
5,845
1,717
0
1,285
13,727
4,946
0
581
13,146
0
26,727
W
2,213
695
1,636
2,718
9,783
5,702
0
3,199
6,584
14,143
0
L
4,004
445
992
2,717
9,259
7,085
0
3,546
5,713
32,077
0
W
4,330
2,500
0
1,665
6,407
1,897
856
2,011
4,396
0
46,233
W
Lancelot
SCAR 1940
Lancelot
5,558
1,666
0
250
7,285
2,705
440
1,383
5,902
0
38,302
L
Athena
3,934
1,688
150
917
10,926
9,731
0
274
10,652
18,742
389
W
Chaac
12,138
3,329
0
4,047
11,920
7,737
324
2,608
9,312
0
48,797
L
Yu Huang
TiiTom77
Yu Huang
2,798
728
74
882
8,167
2,550
0
5,617
2,550
29,220
0
W
Morgan Le Fay
evanboubi
Morgan Le Fay
10,450
1,440
0
336
2,816
1,050
693
1,146
1,670
49,129
0
L
Thanatos
maxy60
Thanatos
4,956
1,649
0
5,939
9,930
3,813
0
2,645
7,285
0
29,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
35,269
201
Minions Killed
297
0
Camps Cleared
0
1,092,755
Distance Traveled
1,195,812
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,115
426
31
3
0
228,264
0
W
Maui
6,565
547
15
1
0
223,351
0
L
Ymir
6,009
501
42
4
0
219,145
1
W
Izanami
6,558
547
68
6
0
240,383
0
W
Lancelot
6,773
564
56
5
0
250,851
1
L
Athena
5,524
460
25
2
0
239,526
0
W
Chaac
7,940
662
74
6
0
233,081
0
L
Yu Huang
5,228
436
51
4
0
163,371
0
W
Morgan Le Fay
7,433
619
84
7
0
248,146
0
L
Thanatos
5,408
451
52
4
0
242,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role