Player Matchup

Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
DarkTenjin
Ullr
Silver I
Level 86
God Stats
1W - 3L
1,317 SR
Queue Stats
165W - 176L
1,096 MMR
Solo
King Arthur
King Arthur
Bronze I
GmHades
King Arthur
Bronze I
Level 159
God Stats
5W - 8L
1,323 SR
Queue Stats
218W - 231L
1,079 MMR
Party 1
Persephone
Persephone
Bronze I
PersephoneThıcc
Persephone
Bronze I
Level 141
God Stats
15W - 16L
1,485 SR
Queue Stats
213W - 231L
1,079 MMR
Party 1
Set
Set
Silver III
tk_Landon_
Set
Silver III
Level 92
God Stats
16W - 19L
1,201 SR
Queue Stats
211W - 241L
1,116 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,365 SR
1,174 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,349 SR
1,095 MMR
Achilles
Achilles
Bronze IV
I-StormU
Achilles
Bronze IV
Level 86
God Stats
6W - 19L
1,311 SR
Queue Stats
391W - 406L
1,075 MMR
Solo
Ishtar
Ishtar
Silver V
Packattack2226
Ishtar
Silver V
Level 127
God Stats
1W - 3L
1,385 SR
Queue Stats
15W - 20L
1,079 MMR
Solo
He Bo
He Bo
Silver I
QuickShooter500
He Bo
Silver I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,137 MMR
Solo
Maui
Maui
Silver I
SuppNumbrz
Maui
Silver I
Level 109
God Stats
2W - 6L
1,274 SR
Queue Stats
198W - 206L
1,082 MMR
Solo
Thoth
Thoth
Silver I
nuejbvuwbnclo
Thoth
Silver I
Level 83
God Stats
0W - 2L
1,278 SR
Queue Stats
41W - 48L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
3 / 1 / 4
5,514
613
3,250
10,838
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 1 / 0
5,310
590
3,630
4,433
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
GmHades
King Arthur
10
2 / 0 / 0
5,896
655
2,309
4,855
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
PersephoneThıcc
Persephone
10
3 / 0 / 2
5,941
660
6,190
6,080
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 2
5,383
598
2,743
6,866
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
XbalanqueCliodhnaSolThor

VS

Bans
ThanatosAo KuangAwilixSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I-StormU
Achilles
6
0 / 1 / 0
3,835
426
1,411
3,520
2,086
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 2
4,380
487
2,991
5,768
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 3 / 0
5,343
594
3,189
6,614
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 3
4,641
516
2,768
7,707
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 0
4,635
515
4,205
6,572
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
3
3
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
4
5
W
2
1
0
2
W
King Arthur
GmHades
King Arthur
2
0
0
2
L
Achilles
I-StormU
Achilles
0
1
0
0
L
0
3
2
0.33
W
Persephone
PersephoneThıcc
Persephone
3
0
2
4
L
3
3
0
1
L
0
1
3
1.5
L
0
5
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
14,564
33,072
Taken
30,181
15,793
Mitigated
13,910
8,937
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,250
1,515
0
3,648
10,838
7,160
28
3,599
7,025
10,553
0
W
3,630
920
0
818
4,433
1,588
0
701
3,692
0
33,599
W
King Arthur
GmHades
King Arthur
2,309
494
0
820
4,855
2,564
263
155
4,666
0
34,951
L
Achilles
I-StormU
Achilles
1,411
638
0
769
3,520
2,086
0
0
3,520
0
10,513
L
2,991
1,371
0
1,660
5,768
2,035
140
1,113
4,655
0
23,678
W
Persephone
PersephoneThıcc
Persephone
6,190
301
0
2,185
6,080
1,889
431
3,633
2,167
39,745
0
L
3,189
381
0
982
6,614
2,056
0
1,964
4,650
23,481
0
L
2,768
1,217
181
3,327
7,707
5,195
0
1,898
5,809
14,183
0
L
4,205
186
0
940
6,572
2,538
0
4,465
2,107
29,076
0
W
2,743
1,229
0
1,466
6,866
2,592
0
1,367
5,360
0
31,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
22,834
244
Minions Killed
173
0
Camps Cleared
0
909,046
Distance Traveled
756,321
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,514
613
18
2
0
206,987
0
W
Ullr
5,310
590
47
5
0
165,711
0
W
King Arthur
5,896
655
59
7
0
159,046
1
L
Achilles
3,835
426
15
2
0
108,061
2
L
Ishtar
4,380
487
46
5
0
139,829
0
W
Persephone
5,941
660
64
7
0
175,890
2
L
He Bo
5,343
594
48
5
0
171,721
0
L
Maui
4,641
516
12
1
0
169,940
3
L
Thoth
4,635
515
52
6
0
166,770
0
W
Set
5,383
598
56
6
0
201,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role