Player Matchup

Merlin
Merlin
Darkmessage
Merlin
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 214L
1,610 Elo+
Solo
Maui
Maui
SebasWasTaken
Maui
Level 96
God Stats
6W - 7L
1,455 SR
Queue Stats
146W - 130L
1,478 Elo+
Solo
Anhur
Anhur
StickyNut69
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,564 Elo+
Party 2
Zeus
Zeus
elsuffeli
Zeus
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 71L
1,624 Elo+
Party 2
Neith
Neith
sillisalaatti69
Neith
Level 84
God Stats
4W - 7L
1,199 SR
Queue Stats
146W - 124L
1,526 Elo+
Party 2
Team Averages
Level 89
1,431 SR
1,560 Elo+

VS

Team Averages
Level 93
1,585 SR
1,414 Elo+
Chronos
Chronos
 
Chronos
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Ar5eL1ck3r
Ganesha
Level 84
God Stats
11W - 8L
1,823 SR
Queue Stats
457W - 450L
1,487 Elo+
Party 1
Thanatos
Thanatos
Bibanull
Thanatos
Level 34
God Stats
2W - 1L
1,484 SR
Queue Stats
6W - 12L
1,281 Elo+
Party 3
Xbalanque
Xbalanque
iFamouz
Xbalanque
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,315 Elo+
Party 3
Neith
Neith
xxAicoxx
Neith
Level 124
God Stats
14W - 4L
1,620 SR
Queue Stats
414W - 411L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 6 / 1
4,999
500
3,743
7,809
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 3
4,957
496
2,485
8,633
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 1
5,372
537
3,581
6,173
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
11
4 / 3 / 0
6,474
647
5,931
7,359
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 2
5,059
506
4,535
6,586
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 0 / 1
6,783
678
5,505
6,288
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Ar5eL1ck3r
Ganesha
9
0 / 2 / 5
5,937
594
4,382
8,646
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Bibanull
Thanatos
11
6 / 0 / 0
6,357
636
4,355
5,220
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
iFamouz
Xbalanque
10
2 / 1 / 4
5,773
577
5,109
5,756
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
xxAicoxx
Neith
12
6 / 1 / 1
7,513
751
6,574
7,823
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
14
14
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
1
0.5
W
Ganesha
Ar5eL1ck3r
Ganesha
0
2
5
1.25
W
Thanatos
Bibanull
Thanatos
6
0
0
6
L
Merlin
0
6
1
0.08
L
0
1
3
1.5
L
0
0
1
0.5
L
Zeus
4
3
0
1.33
W
Xbalanque
iFamouz
Xbalanque
2
1
4
4
L
0
4
2
0.25
W
Neith
xxAicoxx
Neith
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
25,925
36,560
Taken
33,733
15,039
Mitigated
15,839
9,281
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,505
1,183
0
2,700
6,288
2,144
1,012
768
5,476
55,634
0
W
Ganesha
Ar5eL1ck3r
Ganesha
4,382
247
275
3,527
8,646
6,412
0
4,390
4,042
16,602
0
W
Thanatos
Bibanull
Thanatos
4,355
1,421
355
5,133
5,220
2,235
0
1,018
4,154
0
34,791
L
Merlin
3,743
773
0
440
7,809
2,434
0
568
7,241
30,286
0
L
2,485
1,049
0
2,401
8,633
5,833
0
3,104
5,529
11,098
0
L
3,581
1,142
0
3,638
6,173
2,150
0
2,754
3,419
0
35,548
L
Zeus
5,931
1,005
0
1,310
7,359
2,521
0
2,853
4,506
39,369
0
W
Xbalanque
iFamouz
Xbalanque
5,109
2,804
0
3,055
5,756
1,927
63
830
4,902
0
31,003
L
4,535
1,531
0
1,492
6,586
2,101
0
608
5,978
0
28,380
W
Neith
xxAicoxx
Neith
6,574
3,430
0
1,458
7,823
3,121
584
4,663
3,000
0
55,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
32,363
257
Minions Killed
317
0
Camps Cleared
0
964,884
Distance Traveled
1,012,134
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,783
678
93
9
0
192,963
0
W
Ganesha
5,937
594
0
0
0
198,668
2
W
Thanatos
6,357
636
60
6
0
241,844
0
L
Merlin
4,999
500
44
4
0
183,462
2
L
Maui
4,957
496
15
2
0
201,406
0
L
Anhur
5,372
537
67
7
0
199,757
2
L
Zeus
6,474
647
83
8
0
203,357
0
W
Xbalanque
5,773
577
59
6
0
198,436
0
L
Neith
5,059
506
48
5
0
176,902
2
W
Neith
7,513
751
105
11
0
180,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role