Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BeFreezy
Horus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,435 Elo+
Solo
Sol
Sol
CriiKs
Sol
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
327W - 314L
1,421 Elo+
Solo
Maui
Maui
rektbyabanana
Maui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,349 Elo+
Solo
Tsukuyomi
Tsukuyomi
she luv e4zy
Tsukuyomi
Level 66
God Stats
4W - 3L
1,611 SR
Queue Stats
79W - 103L
1,411 Elo+
Party 1
Team Averages
Level 66
1,522 SR
1,423 Elo+

VS

Team Averages
Level 78
1,511 SR
1,403 Elo+
Hades
Hades
Ovniwe
Hades
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
RYalonso
Baron Samedi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,190 Elo+
Party 2
Medusa
Medusa
Toxemic123
Medusa
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 30L
1,232 Elo+
Party 2
Thanatos
Thanatos
adrian1002
Thanatos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
iurigodoy
Tiamat
Level 69
God Stats
2W - 2L
1,555 SR
Queue Stats
29W - 14L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 5 / 0
5,379
538
1,928
6,360
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
BeFreezy
Horus
11
5 / 0 / 0
7,000
700
6,289
6,527
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
CriiKs
Sol
10
1 / 3 / 0
5,765
577
4,097
6,513
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 1
5,024
502
2,131
8,857
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
she luv e4zy
Tsukuyomi
8
0 / 1 / 1
5,053
505
2,167
4,624
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ovniwe
Hades
9
0 / 5 / 0
5,360
536
2,962
9,200
4,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
RYalonso
Baron Samedi
9
1 / 0 / 7
6,017
602
3,620
7,265
4,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Toxemic123
Medusa
10
4 / 1 / 4
5,776
578
6,893
6,646
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
adrian1002
Thanatos
11
8 / 1 / 1
6,866
687
5,365
8,840
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
iurigodoy
Tiamat
11
0 / 0 / 6
6,413
641
2,851
4,888
2,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
13
13
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
0
0.2
L
Horus
BeFreezy
Horus
5
0
0
5
L
Sol
CriiKs
Sol
1
3
0
0.33
W
Hades
Ovniwe
Hades
0
5
0
0
W
Baron Samedi
RYalonso
Baron Samedi
1
0
7
4.5
W
Medusa
Toxemic123
Medusa
4
1
4
6
W
Thanatos
adrian1002
Thanatos
8
1
1
8.5
W
Tiamat
iurigodoy
Tiamat
0
0
6
3
L
0
4
1
0.13
L
Tsukuyomi
she luv e4zy
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,612
Damage
21,691
32,881
Taken
36,839
15,955
Mitigated
17,804
8,761
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,928
333
0
185
6,360
1,848
0
2,346
4,014
26,816
0
L
Horus
BeFreezy
Horus
6,289
3,275
75
2,703
6,527
3,776
367
2,962
3,565
0
47,482
L
Sol
CriiKs
Sol
4,097
1,762
0
2,131
6,513
1,962
0
1,498
5,015
44,126
0
W
Hades
Ovniwe
Hades
2,962
654
0
3,152
9,200
4,868
0
0
8,665
33,039
0
W
Baron Samedi
RYalonso
Baron Samedi
3,620
550
1,796
2,972
7,265
4,436
367
2,411
4,854
23,302
0
W
Medusa
Toxemic123
Medusa
6,893
3,104
0
812
6,646
2,304
1,138
3,294
3,352
0
31,493
W
Thanatos
adrian1002
Thanatos
5,365
1,333
0
8,716
8,840
3,898
0
882
7,838
0
43,571
W
Tiamat
iurigodoy
Tiamat
2,851
243
62
3,502
4,888
2,298
525
1,348
3,359
43,760
0
L
2,131
624
0
2,278
8,857
6,572
0
1,953
6,904
11,859
0
L
Tsukuyomi
she luv e4zy
Tsukuyomi
2,167
360
0
1,389
4,624
1,797
0
674
3,950
0
31,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,221
Gold Earned
30,432
288
Minions Killed
267
0
Camps Cleared
0
997,018
Distance Traveled
971,304
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,379
538
62
6
0
196,640
0
L
Horus
7,000
700
84
8
0
208,839
0
L
Sol
5,765
577
78
8
0
197,450
0
W
Hades
5,360
536
50
5
0
176,323
1
W
Baron Samedi
6,017
602
29
3
0
167,569
2
W
Medusa
5,776
578
51
5
0
195,042
2
W
Thanatos
6,866
687
63
6
0
237,761
0
W
Tiamat
6,413
641
74
7
0
194,609
1
L
Maui
5,024
502
18
2
0
196,569
4
L
Tsukuyomi
5,053
505
46
5
0
197,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role