Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CoachCribWalk
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,519 Elo+
Party 2
Ymir
Ymir
GrumpyGrandma
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,587 Elo+
Party 2
Amaterasu
Amaterasu
K4mPfK3KS_-03
Amaterasu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,561 Elo+
Party 2
Hera
Hera
RanukoTheKomodo
Hera
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
302W - 287L
1,571 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,547 Elo+

VS

Team Averages
Level 148
1,541 SR
1,569 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
A_MCR02
Hachiman
Level 107
God Stats
9W - 10L
1,635 SR
Queue Stats
53W - 55L
1,593 Elo+
Solo
Bacchus
Bacchus
Badibiii
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 151L
1,492 Elo+
Party 3
Mercury
Mercury
FreakMJ
Mercury
Level 166
God Stats
1W - 0L
1,313 SR
Queue Stats
82W - 88L
1,617 Elo+
Party 3
Surtr
Surtr
NoXP4youSir
Surtr
Level 149
God Stats
5W - 0L
1,754 SR
Queue Stats
35W - 42L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 2 / 4
5,273
527
4,690
8,181
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
CoachCribWalk
Jing Wei
9
1 / 2 / 2
5,208
521
5,145
7,870
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,687
569
2,340
7,808
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
K4mPfK3KS_-03
Amaterasu
10
0 / 1 / 0
5,688
569
4,177
9,212
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,448
545
2,212
5,075
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
3 / 1 / 1
5,900
590
3,532
5,139
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
A_MCR02
Hachiman
10
2 / 1 / 1
6,005
601
6,672
7,548
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Badibiii
Bacchus
9
1 / 1 / 3
5,574
557
4,956
7,614
5,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
FreakMJ
Mercury
10
4 / 1 / 3
5,956
596
4,515
6,268
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 1
5,920
592
5,176
7,986
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
10
10
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
4
1
W
Eset
 
Eset
3
1
1
3.5
W
Hachiman
A_MCR02
Hachiman
2
1
1
2.5
W
Bacchus
Badibiii
Bacchus
1
1
3
2.5
L
Jing Wei
CoachCribWalk
Jing Wei
1
2
2
1
W
Mercury
FreakMJ
Mercury
4
1
3
5.5
L
2
2
1
1.25
L
Amaterasu
K4mPfK3KS_-03
Amaterasu
0
1
0
0
W
0
0
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,564
Damage
24,851
38,146
Taken
34,555
16,498
Mitigated
15,734
11,561
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,690
1,823
0
1,361
8,181
2,843
0
1,618
6,536
0
36,995
W
Eset
 
Eset
3,532
507
0
1,000
5,139
1,745
0
1,856
3,283
43,710
0
W
Hachiman
A_MCR02
Hachiman
6,672
4,773
0
4,133
7,548
2,681
882
708
6,840
0
44,784
W
Bacchus
Badibiii
Bacchus
4,956
1,258
1,393
3,150
7,614
5,067
0
1,105
6,509
17,116
0
L
Jing Wei
CoachCribWalk
Jing Wei
5,145
3,700
0
2,949
7,870
2,642
0
1,282
6,574
0
34,505
W
Mercury
FreakMJ
Mercury
4,515
1,908
0
1,020
6,268
2,385
0
883
5,385
0
38,380
L
2,340
730
0
2,562
7,808
4,689
0
2,987
4,803
9,967
0
L
Amaterasu
K4mPfK3KS_-03
Amaterasu
4,177
2,121
0
3,675
9,212
4,562
0
358
8,842
0
43,987
W
5,176
2,537
0
3,840
7,986
3,856
0
0
7,986
375
43,240
L
2,212
330
0
1,014
5,075
1,762
0
2,248
2,826
36,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
29,355
295
Minions Killed
312
0
Camps Cleared
0
1,026,213
Distance Traveled
1,008,094
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,273
527
50
5
0
211,701
0
W
Eset
5,900
590
83
8
0
207,315
2
W
Hachiman
6,005
601
74
7
0
167,814
0
W
Bacchus
5,574
557
17
2
0
196,309
1
L
Jing Wei
5,208
521
65
7
0
198,118
0
W
Mercury
5,956
596
66
7
0
247,773
3
L
Ymir
5,687
569
10
1
0
230,694
1
L
Amaterasu
5,688
569
93
9
0
193,758
0
W
Surtr
5,920
592
72
7
0
188,883
0
L
Hera
5,448
545
77
8
0
191,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role