Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Badcrevette
Ratatoskr
Level 165
God Stats
41W - 35L
1,371 SR
Queue Stats
1,952W - 1,932L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
Blackdealer
Danzaburou
Level 155
God Stats
16W - 13L
1,443 SR
Queue Stats
734W - 710L
1,506 Elo+
Party 1
Anubis
Anubis
I-AKD-I
Anubis
Level 237
God Stats
21W - 24L
1,206 SR
Queue Stats
1,836W - 1,898L
1,513 Elo+
Party 2
Team Averages
Level 173
1,404 SR
1,512 Elo+

VS

Team Averages
Level 153
1,515 SR
1,530 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlueFireGhost
Thanatos
Level 159
God Stats
2W - 1L
1,551 SR
Queue Stats
62W - 68L
1,578 Elo+
Solo
Persephone
Persephone
Rynqui
Persephone
Level 146
God Stats
5W - 1L
1,862 SR
Queue Stats
70W - 63L
1,574 Elo+
Solo
Set
Set
nmsvenin
Set
Level 129
God Stats
1W - 4L
1,164 SR
Queue Stats
480W - 466L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 5 / 2
9,499
679
12,349
15,434
4,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
 
Hou Yi
16
2 / 5 / 6
9,442
674
11,517
13,315
4,749
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Badcrevette
Ratatoskr
15
2 / 3 / 6
8,294
592
13,305
16,447
16,975
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Blackdealer
Danzaburou
15
0 / 5 / 5
8,652
618
13,496
13,613
4,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
I-AKD-I
Anubis
15
4 / 4 / 4
9,465
676
9,646
10,336
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
4 / 1 / 14
10,989
785
20,570
14,609
7,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
 
Cerberus
17
4 / 4 / 10
10,989
785
7,880
22,495
30,388
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
BlueFireGhost
Thanatos
18
4 / 2 / 10
10,564
755
9,537
12,435
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Persephone
Rynqui
Persephone
17
4 / 5 / 10
10,810
772
16,930
10,209
4,193
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
6 / 4 / 7
10,457
747
11,752
14,019
8,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
12
Kills
22
22
Deaths
16
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
2
1
L
Hou Yi
 
Hou Yi
2
5
6
1
W
Artemis
 
Artemis
4
1
14
11
W
Cerberus
 
Cerberus
4
4
10
2.25
L
Ratatoskr
Badcrevette
Ratatoskr
2
3
6
1.67
L
Danzaburou
Blackdealer
Danzaburou
0
5
5
0.5
W
Thanatos
BlueFireGhost
Thanatos
4
2
10
4.5
L
Anubis
I-AKD-I
Anubis
4
4
4
1.5
W
Persephone
Rynqui
Persephone
4
5
10
1.8
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,313
Damage
66,669
69,145
Taken
73,767
34,553
Mitigated
55,918
27,509
Healing
27,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,349
3,038
3,270
6,608
15,434
4,145
0
5,243
10,191
26,899
0
L
Hou Yi
 
Hou Yi
11,517
2,748
0
1,063
13,315
4,749
0
4,632
8,683
0
25,561
W
Artemis
 
Artemis
20,570
6,024
2,534
6,384
14,609
7,434
2,455
6,968
7,126
0
45,978
W
Cerberus
 
Cerberus
7,880
248
646
4,574
22,495
30,388
304
6,887
15,286
12,307
0
L
Ratatoskr
Badcrevette
Ratatoskr
13,305
901
3,183
7,047
16,447
16,975
0
4,439
12,008
2,925
14,088
L
Danzaburou
Blackdealer
Danzaburou
13,496
1,850
0
3,139
13,613
4,299
0
6,330
7,283
0
30,138
W
Thanatos
BlueFireGhost
Thanatos
9,537
627
597
9,174
12,435
5,600
0
3,780
8,272
0
18,081
L
Anubis
I-AKD-I
Anubis
9,646
347
716
2,483
10,336
4,385
0
4,166
6,170
18,654
0
W
Persephone
Rynqui
Persephone
16,930
111
0
339
10,209
4,193
874
3,087
6,986
38,679
0
W
11,752
1,988
1,832
1,743
14,019
8,303
0
4,052
9,730
0
23,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
53,809
138
Minions Killed
180
0
Camps Cleared
0
1,216,053
Distance Traveled
1,373,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,499
679
32
2
0
246,684
0
L
Hou Yi
9,442
674
39
3
0
254,267
0
W
Artemis
10,989
785
63
5
0
276,743
0
W
Cerberus
10,989
785
12
1
0
286,325
0
L
Ratatoskr
8,294
592
7
1
0
276,450
0
L
Danzaburou
8,652
618
37
3
0
234,698
0
W
Thanatos
10,564
755
24
2
0
303,979
0
L
Anubis
9,465
676
23
2
0
203,954
0
W
Persephone
10,810
772
50
4
0
232,412
0
W
Set
10,457
747
31
2
0
274,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role