Player Matchup

Izanami
Izanami
Biamixx
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,619 Elo+
Party 1
Nike
Nike
C0rt
Nike
Level 70
God Stats
116W - 87L
1,791 SR
Queue Stats
637W - 598L
1,477 Elo+
Solo
Artio
Artio
Mat0da
Artio
Level 44
God Stats
5W - 4L
1,626 SR
Queue Stats
87W - 80L
1,497 Elo+
Solo
Chronos
Chronos
NeamlessGood
Chronos
Level 57
God Stats
15W - 14L
1,601 SR
Queue Stats
62W - 72L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
dredreeeeeeee
Tsukuyomi
Level 46
God Stats
2W - 5L
1,609 SR
Queue Stats
18W - 28L
1,383 Elo+
Party 1
Team Averages
Level 59
1,625 SR
1,496 Elo+

VS

Team Averages
Level 85
1,461 SR
1,450 Elo+
Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Battingtrout41
Merlin
Level 28
God Stats
8W - 16L
1,256 SR
Queue Stats
79W - 84L
1,419 Elo+
Party 2
Maui
Maui
MisterThompson
Maui
Level 124
God Stats
9W - 7L
1,348 SR
Queue Stats
95W - 93L
1,353 Elo+
Solo
Surtr
Surtr
Subauwu
Surtr
Level 33
God Stats
11W - 6L
1,699 SR
Queue Stats
80W - 82L
1,462 Elo+
Party 2
Izanami
Izanami
Warsticky
Izanami
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 135L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Biamixx
Izanami
5
0 / 0 / 0
3,057
611
1,863
2,763
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
C0rt
Nike
5
0 / 1 / 0
3,308
662
2,303
5,533
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Mat0da
Artio
5
0 / 0 / 0
3,447
689
1,161
4,047
1,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
NeamlessGood
Chronos
1
0 / 0 / 0
987
197
0
0
0
Tsukuyomi
dredreeeeeeee
Tsukuyomi
4
0 / 1 / 0
3,022
604
383
2,727
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 0 / 2
3,872
774
906
4,248
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 0 / 0
3,815
763
243
865
213
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
1 / 0 / 0
4,014
803
1,214
3,738
1,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Subauwu
Surtr
7
1 / 0 / 0
4,178
836
2,433
4,345
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Warsticky
Izanami
6
0 / 0 / 0
3,578
716
2,947
2,782
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
2
1
W
0
0
0
0
L
Izanami
Biamixx
Izanami
0
0
0
0
L
Nike
C0rt
Nike
0
1
0
0
L
Artio
Mat0da
Artio
0
0
0
0
W
1
0
0
1
L
Chronos
NeamlessGood
Chronos
0
0
0
0
W
Surtr
Subauwu
Surtr
1
0
0
1
W
Izanami
Warsticky
Izanami
0
0
0
0
L
Tsukuyomi
dredreeeeeeee
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,710
Damage
7,743
15,070
Taken
15,978
5,008
Mitigated
5,703
7,482
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
906
198
0
702
4,248
1,267
0
0
4,248
0
20,765
W
243
0
0
119
865
213
193
0
865
18,730
0
L
Izanami
Biamixx
Izanami
1,863
1,290
0
1,517
2,763
645
0
415
2,348
0
21,242
L
Nike
C0rt
Nike
2,303
462
0
1,520
5,533
1,689
0
87
5,446
0
20,210
L
Artio
Mat0da
Artio
1,161
234
476
2,520
4,047
1,860
0
578
3,469
2,837
0
W
1,214
367
149
1,976
3,738
1,770
0
579
3,159
10,440
0
L
Chronos
NeamlessGood
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
Subauwu
Surtr
2,433
897
0
1,980
4,345
1,710
0
0
4,345
113
25,535
W
Izanami
Warsticky
Izanami
2,947
2,295
0
1,753
2,782
743
0
582
2,200
0
27,318
L
Tsukuyomi
dredreeeeeeee
Tsukuyomi
383
46
0
1,449
2,727
814
0
464
2,263
0
8,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,821
Gold Earned
19,457
89
Minions Killed
164
0
Camps Cleared
0
427,655
Distance Traveled
487,596
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,872
774
39
8
0
100,700
0
W
Merlin
3,815
763
26
5
0
85,908
0
L
Izanami
3,057
611
40
8
0
105,964
0
L
Nike
3,308
662
31
6
0
117,296
1
L
Artio
3,447
689
0
0
0
114,005
1
W
Maui
4,014
803
16
3
0
87,943
0
L
Chronos
987
197
0
0
0
0
0
W
Surtr
4,178
836
35
7
0
123,320
0
W
Izanami
3,578
716
48
10
0
89,725
1
L
Tsukuyomi
3,022
604
18
4
0
90,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role