Player Matchup

Surtr
Surtr
Atipico
Surtr
Level 124
God Stats
0W - 1L
1,456 SR
Queue Stats
45W - 29L
1,719 Elo+
Solo
Poseidon
Poseidon
BossVD
Poseidon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,603 Elo+
Solo
Khepri
Khepri
Gueche78
Khepri
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,408 Elo+
Solo
Danzaburou
Danzaburou
LonelyPineapple
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 150L
1,367 Elo+
Party 2
Bastet
Bastet
Saiuri
Bastet
Level 29
God Stats
22W - 24L
1,500 SR
Queue Stats
150W - 152L
1,367 Elo+
Party 2
Team Averages
Level 75
1,491 SR
1,493 Elo+

VS

Team Averages
Level 77
1,609 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Adramalic
Bacchus
Level 16
God Stats
105W - 60L
1,705 SR
Queue Stats
391W - 378L
1,559 Elo+
Party 1
Hel
Hel
Koziya
Hel
Level 62
God Stats
45W - 28L
1,839 SR
Queue Stats
702W - 688L
1,559 Elo+
Party 1
Achilles
Achilles
Nasrow
Achilles
Level 104
God Stats
6W - 3L
1,500 SR
Queue Stats
65W - 85L
1,532 Elo+
Solo
Ah Puch
Ah Puch
academicos
Ah Puch
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Atipico
Surtr
14
1 / 5 / 1
9,889
899
12,584
28,519
34,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
BossVD
Poseidon
14
0 / 0 / 0
8,760
796
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Gueche78
Khepri
14
1 / 1 / 1
9,505
864
5,904
7,521
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
LonelyPineapple
Danzaburou
14
0 / 5 / 2
9,619
874
10,854
17,127
7,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Saiuri
Bastet
14
0 / 3 / 2
9,614
874
7,168
14,139
5,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

75

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 0 / 9
10,272
934
10,540
2,358
1,250
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Adramalic
Bacchus
16
2 / 1 / 9
11,589
1,054
8,202
11,885
21,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hel
Koziya
Hel
16
2 / 1 / 9
10,510
955
10,431
8,029
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Nasrow
Achilles
16
6 / 0 / 7
11,205
1,019
15,441
14,446
21,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
academicos
Ah Puch
17
3 / 0 / 8
11,373
1,034
18,824
8,270
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
2
Kills
14
14
Deaths
2
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
9
5.5
W
Bacchus
Adramalic
Bacchus
2
1
9
6.5
L
Surtr
Atipico
Surtr
1
5
1
0.3
L
Poseidon
BossVD
Poseidon
0
0
0
0
L
Khepri
Gueche78
Khepri
1
1
1
1.5
W
Hel
Koziya
Hel
2
1
9
6.5
L
Danzaburou
LonelyPineapple
Danzaburou
0
5
2
0.2
W
Achilles
Nasrow
Achilles
6
0
7
9.5
L
Bastet
Saiuri
Bastet
0
3
2
0.33
W
Ah Puch
academicos
Ah Puch
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,510
Damage
63,438
67,306
Taken
44,988
52,403
Mitigated
52,594
7,467
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,540
5,579
0
506
2,358
1,250
0
277
2,069
0
22,893
W
Bacchus
Adramalic
Bacchus
8,202
1,292
0
2,943
11,885
21,710
0
1,743
9,938
20,303
0
L
Surtr
Atipico
Surtr
12,584
2,361
0
3,761
28,519
34,134
0
14,965
12,779
3,834
29,062
L
Poseidon
BossVD
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
Gueche78
Khepri
5,904
377
0
486
7,521
5,115
0
4,874
2,483
9,430
0
W
Hel
Koziya
Hel
10,431
329
5,616
4,087
8,029
3,899
0
2,125
5,672
37,929
0
L
Danzaburou
LonelyPineapple
Danzaburou
10,854
5,977
0
1,577
17,127
7,258
0
9,955
6,856
0
20,809
W
Achilles
Nasrow
Achilles
15,441
3,865
288
3,940
14,446
21,335
0
1,454
12,861
0
20,888
L
Bastet
Saiuri
Bastet
7,168
1,268
0
1,643
14,139
5,896
0
7,663
6,301
0
18,431
W
Ah Puch
academicos
Ah Puch
18,824
1,684
0
1,484
8,270
4,400
0
1,631
6,541
62,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,387
Gold Earned
54,949
111
Minions Killed
270
4
Camps Cleared
7
635,066
Distance Traveled
1,044,013
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,272
934
34
3
0
185,771
0
W
Bacchus
11,589
1,054
33
3
0
214,724
0
L
Surtr
9,889
899
41
4
0
199,682
0
L
Poseidon
8,760
796
0
0
0
1,437
0
L
Khepri
9,505
864
18
2
1
115,007
1
W
Hel
10,510
955
73
7
1
222,936
1
L
Danzaburou
9,619
874
19
2
3
147,179
0
W
Achilles
11,205
1,019
16
1
2
217,133
0
L
Bastet
9,614
874
33
3
0
171,761
0
W
Ah Puch
11,373
1,034
114
10
4
203,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role