Player Matchup

Tiamat
Tiamat
LeeCooy
Tiamat
Level 163
God Stats
3W - 5L
1,500 SR
Queue Stats
179W - 171L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Ssilenntt
Ne Zha
Level 42
God Stats
2W - 0L
1,687 SR
Queue Stats
14W - 22L
1,419 Elo+
Solo
Atlas
Atlas
T3RM1NAL LANC3l
Atlas
Level 183
God Stats
11W - 7L
1,711 SR
Queue Stats
401W - 372L
1,561 Elo+
Solo
Shiva
Shiva
XxTheRedOnexX
Shiva
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 88L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jorge2002vargas
Ah Muzen Cab
Level 143
God Stats
6W - 3L
1,383 SR
Queue Stats
231W - 224L
1,492 Elo+
Solo
Team Averages
Level 134
1,556 SR
1,498 Elo+

VS

Team Averages
Level 119
1,499 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
Ashbringer-4
Tsukuyomi
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
376W - 354L
1,569 Elo+
Solo
Apollo
Apollo
KisssMyAce
Apollo
Level 138
God Stats
23W - 37L
1,201 SR
Queue Stats
88W - 104L
1,445 Elo+
Solo
Sol
Sol
Krodx3
Sol
Level 33
God Stats
2W - 2L
1,769 SR
Queue Stats
38W - 35L
1,427 Elo+
Solo
Chiron
Chiron
TSP Freezy
Chiron
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
358W - 337L
1,557 Elo+
Solo
Tiamat
Tiamat
TeaBagggginz
Tiamat
Level 114
God Stats
11W - 9L
1,525 SR
Queue Stats
405W - 412L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LeeCooy
Tiamat
20
7 / 0 / 5
14,082
671
15,312
12,489
9,845
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Ssilenntt
Ne Zha
20
6 / 2 / 5
13,524
644
7,729
20,478
9,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 9
11,817
563
3,555
17,994
20,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 1 / 6
12,143
578
7,200
24,660
21,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
jorge2002vargas
Ah Muzen Cab
18
2 / 0 / 3
12,359
589
6,605
9,410
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ashbringer-4
Tsukuyomi
16
0 / 6 / 3
9,932
473
5,963
18,043
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
KisssMyAce
Apollo
3
0 / 3 / 0
5,854
279
94
3,748
264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Krodx3
Sol
19
4 / 2 / 0
11,836
564
15,340
17,640
6,479
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
TSP Freezy
Chiron
18
1 / 4 / 1
10,900
519
14,457
16,039
5,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
8
0 / 2 / 0
6,603
314
538
3,948
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
5
5
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ashbringer-4
Tsukuyomi
0
6
3
0.25
L
Apollo
KisssMyAce
Apollo
0
3
0
0
L
Sol
Krodx3
Sol
4
2
0
2
W
Tiamat
LeeCooy
Tiamat
7
0
5
9.5
W
Ne Zha
Ssilenntt
Ne Zha
6
2
5
4.25
W
1
2
9
2.75
L
Chiron
TSP Freezy
Chiron
1
4
1
0.38
L
Tiamat
0
2
0
0
W
1
1
6
4
W
Ah Muzen Cab
jorge2002vargas
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,401
Damage
36,392
85,031
Taken
59,418
64,531
Mitigated
21,231
33,530
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ashbringer-4
Tsukuyomi
5,963
1,293
0
5,345
18,043
6,952
0
6,466
11,577
0
84,997
L
Apollo
KisssMyAce
Apollo
94
94
0
253
3,748
264
0
2,868
880
0
5,023
L
Sol
Krodx3
Sol
15,340
2,248
0
6,661
17,640
6,479
0
5,823
11,817
116,613
0
W
Tiamat
LeeCooy
Tiamat
15,312
2,339
0
5,903
12,489
9,845
1,727
1,343
11,146
118,711
0
W
Ne Zha
Ssilenntt
Ne Zha
7,729
2,911
0
7,313
20,478
9,280
3,217
4,717
15,761
0
117,275
W
3,555
835
0
3,988
17,994
20,096
1,918
5,520
12,474
36,331
0
L
Chiron
TSP Freezy
Chiron
14,457
5,846
58
4,922
16,039
5,762
222
2,246
13,793
0
107,104
L
Tiamat
538
70
0
546
3,948
1,774
0
1,464
2,484
15,735
0
W
7,200
1,148
689
11,350
24,660
21,241
484
4,972
19,688
0
81,386
W
Ah Muzen Cab
jorge2002vargas
Ah Muzen Cab
6,605
2,918
0
4,287
9,410
4,069
8,986
4,861
4,549
0
112,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,925
Gold Earned
45,125
693
Minions Killed
556
0
Camps Cleared
0
2,169,933
Distance Traveled
1,282,659
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,932
473
138
7
0
391,554
2
L
Apollo
5,854
279
10
0
0
46,307
0
L
Sol
11,836
564
211
10
0
398,272
0
W
Tiamat
14,082
671
212
10
0
444,632
2
W
Ne Zha
13,524
644
133
6
0
486,656
0
W
Atlas
11,817
563
40
2
0
403,419
5
L
Chiron
10,900
519
169
8
0
335,778
0
L
Tiamat
6,603
314
28
1
0
110,748
0
W
Shiva
12,143
578
136
6
0
433,702
0
W
Ah Muzen Cab
12,359
589
172
8
0
401,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role