Player Matchup

Chang'e
Chang'e
JoeyWindsor
Chang'e
Level 129
God Stats
14W - 17L
1,496 SR
Queue Stats
26W - 33L
1,418 Elo+
Solo
Medusa
Medusa
Trisx000
Medusa
Level 124
God Stats
6W - 6L
1,222 SR
Queue Stats
368W - 386L
1,356 Elo+
Party 1
Tyr
Tyr
jehison_131
Tyr
Level 103
God Stats
1W - 5L
1,336 SR
Queue Stats
90W - 76L
1,314 Elo+
Party 1
Team Averages
Level 119
1,351 SR
1,363 Elo+

VS

Team Averages
Level 102
1,477 SR
1,396 Elo+
Jormungandr
Jormungandr
AverageGuardMain
Jormungandr
Level 159
God Stats
11W - 6L
1,595 SR
Queue Stats
168W - 179L
1,442 Elo+
Solo
Anubis
Anubis
NWO Crusader
Anubis
Level 59
God Stats
27W - 38L
1,358 SR
Queue Stats
65W - 74L
1,364 Elo+
Solo
Skadi
Skadi
ragingcowwaffles
Skadi
Level 87
God Stats
8W - 10L
1,477 SR
Queue Stats
782W - 799L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JoeyWindsor
Chang'e
12
1 / 3 / 3
7,357
736
7,482
9,732
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Trisx000
Medusa
11
1 / 3 / 1
6,868
687
3,832
9,812
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 1
7,555
756
2,645
10,130
8,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AverageGuardMain
Jormungandr
14
3 / 0 / 5
7,891
789
9,053
8,409
7,148
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
12
1 / 4 / 4
7,487
749
4,671
5,950
2,956
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 0 / 3
8,242
824
12,002
5,562
2,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AverageGuardMain
Jormungandr
3
0
5
5.5
L
Chang'e
JoeyWindsor
Chang'e
1
3
3
0.83
W
Anubis
1
4
4
0.75
L
Medusa
Trisx000
Medusa
1
3
1
0.5
L
2
2
1
1.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,959
Damage
25,726
29,674
Taken
19,921
15,254
Mitigated
12,550
9,617
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AverageGuardMain
Jormungandr
9,053
2,127
342
2,071
8,409
7,148
61
2,483
5,926
31,813
0
L
Chang'e
JoeyWindsor
Chang'e
7,482
170
3,359
3,561
9,732
3,775
75
3,563
6,169
31,812
0
W
Anubis
4,671
172
176
963
5,950
2,956
0
2,910
3,040
31,912
0
L
Medusa
Trisx000
Medusa
3,832
1,029
0
1,829
9,812
3,435
0
4,976
4,836
0
22,654
L
2,645
175
175
693
10,130
8,044
0
5,242
4,888
0
10,218
W
12,002
5,947
0
826
5,562
2,446
720
2,155
3,407
0
31,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,780
Gold Earned
23,620
116
Minions Killed
142
0
Camps Cleared
0
516,640
Distance Traveled
573,002
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,891
789
44
4
0
216,417
2
L
Chang'e
7,357
736
55
6
0
184,562
0
W
Anubis
7,487
749
57
6
0
170,557
0
L
Medusa
6,868
687
40
4
0
162,409
0
L
Tyr
7,555
756
21
2
0
169,669
0
W
Skadi
8,242
824
41
4
0
186,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role