Player Matchup

Nu Wa
Nu Wa
AmibeRelique626
Nu Wa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,058 Elo+
Party 2
Gilgamesh
Gilgamesh
KingHydra3398
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,052 Elo+
Party 2
Ne Zha
Ne Zha
P0W3R1992
Ne Zha
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 31L
1,563 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,224 Elo+

VS

Team Averages
Level 100
1,378 SR
1,504 Elo+
Sol
Sol
Popriga
Sol
Level 148
God Stats
0W - 3L
1,225 SR
Queue Stats
221W - 245L
1,390 Elo+
Solo
Terra
Terra
carlssonfjunis
Terra
Level 68
God Stats
0W - 2L
1,327 SR
Queue Stats
15W - 20L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
frepqe
Baron Samedi
Level 85
God Stats
0W - 1L
1,581 SR
Queue Stats
5W - 8L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,822
682
2,930
4,883
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KingHydra3398
Gilgamesh
11
0 / 1 / 4
6,559
656
3,182
6,054
4,263
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
P0W3R1992
Ne Zha
13
4 / 0 / 0
7,650
765
10,686
5,750
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 2 / 1
6,401
640
4,283
8,635
1,472
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 1
7,504
750
5,740
6,735
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
frepqe
Baron Samedi
11
0 / 2 / 2
6,708
671
1,967
4,940
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Gilgamesh
KingHydra3398
Gilgamesh
0
1
4
2
W
Ne Zha
P0W3R1992
Ne Zha
4
0
0
4
L
Sol
1
2
1
0.75
L
1
0
1
1.5
L
Baron Samedi
frepqe
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,798
Damage
11,990
16,687
Taken
20,310
8,899
Mitigated
7,992
2,466
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,930
395
0
662
4,883
1,980
0
4,552
331
21,600
0
W
Gilgamesh
KingHydra3398
Gilgamesh
3,182
493
260
432
6,054
4,263
0
3,806
2,248
0
18,406
W
Ne Zha
P0W3R1992
Ne Zha
10,686
1,918
0
1,112
5,750
2,656
0
3,741
2,009
0
29,837
L
Sol
4,283
458
83
2,696
8,635
1,472
0
482
8,153
21,052
0
L
5,740
312
738
2,357
6,735
4,792
0
1,858
4,877
19,551
0
L
Baron Samedi
frepqe
Baron Samedi
1,967
228
82
802
4,940
1,728
0
630
4,310
33,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,031
Gold Earned
20,613
124
Minions Killed
134
0
Camps Cleared
0
568,587
Distance Traveled
531,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,822
682
50
5
0
183,891
0
W
Gilgamesh
6,559
656
31
3
0
193,416
0
W
Ne Zha
7,650
765
43
4
0
191,280
0
L
Sol
6,401
640
42
4
0
168,506
0
L
Terra
7,504
750
31
3
0
200,007
0
L
Baron Samedi
6,708
671
61
6
0
163,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role