Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fusilon
Anubis
Level 29
God Stats
19W - 15L
1,068 SR
Queue Stats
793W - 788L
1,464 Elo+
Solo
Bacchus
Bacchus
JaMy_HeRbAsKy
Bacchus
Level 120
God Stats
4W - 3L
1,521 SR
Queue Stats
260W - 248L
1,512 Elo+
Solo
Horus
Horus
Snajpi0901
Horus
Level 116
God Stats
7W - 8L
1,454 SR
Queue Stats
611W - 591L
1,481 Elo+
Solo
Ravana
Ravana
SpyPotato
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,757 Elo+
Solo
Team Averages
Level 82
1,409 SR
1,543 Elo+

VS

Team Averages
Level 152
1,608 SR
1,444 Elo+
Hera
Hera
 
Hera
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Komiho
Chiron
Level 128
God Stats
4W - 1L
1,495 SR
Queue Stats
91W - 90L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
XxBiZ3NxX
Jing Wei
Level 175
God Stats
6W - 3L
1,809 SR
Queue Stats
340W - 317L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
remkodr
Sun Wukong
Level 128
God Stats
1W - 2L
1,738 SR
Queue Stats
20W - 27L
1,290 Elo+
Solo
Guan Yu
Guan Yu
Анкилокэ
Guan Yu
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
202W - 197L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 0 / 4
7,504
750
15,116
7,470
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Fusilon
Anubis
16
4 / 2 / 1
9,027
903
15,415
10,076
7,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
12
1 / 4 / 1
6,932
693
6,748
16,021
21,397
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
13
0 / 4 / 4
7,124
712
7,158
18,305
24,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
SpyPotato
Ravana
9
0 / 7 / 2
6,153
615
3,205
9,209
4,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 2 / 10
8,731
873
17,043
8,816
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Komiho
Chiron
15
0 / 0 / 15
7,788
779
13,374
9,465
3,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
XxBiZ3NxX
Jing Wei
15
2 / 0 / 13
8,026
803
11,176
9,546
3,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
remkodr
Sun Wukong
15
6 / 0 / 11
8,719
872
9,146
12,087
11,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 9
8,367
837
5,815
14,880
11,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
5
Kills
17
17
Deaths
5
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
4
2
W
Hera
 
Hera
5
2
10
5
L
Anubis
Fusilon
Anubis
4
2
1
2.25
L
Bacchus
1
4
1
0.38
W
Chiron
Komiho
Chiron
0
0
15
7.5
L
Horus
0
4
4
0.5
L
Ravana
SpyPotato
Ravana
0
7
2
0.14
W
Jing Wei
XxBiZ3NxX
Jing Wei
2
0
13
8.5
W
Sun Wukong
remkodr
Sun Wukong
6
0
11
11.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,642
Damage
56,554
61,081
Taken
54,794
62,178
Mitigated
33,805
27,269
Healing
39,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,116
802
1,364
1,136
7,470
4,330
0
1,844
5,626
30,071
0
W
Hera
 
Hera
17,043
4,617
608
725
8,816
3,611
0
6,401
2,415
35,598
0
L
Anubis
Fusilon
Anubis
15,415
0
1,426
3,708
10,076
7,584
74
3,185
6,891
38,775
0
L
Bacchus
6,748
650
1,250
2,162
16,021
21,397
0
3,812
12,209
10,682
0
W
Chiron
Komiho
Chiron
13,374
3,127
5,867
3,233
9,465
3,817
1,010
6,815
2,650
0
26,563
L
Horus
7,158
3,574
7,991
7,474
18,305
24,007
120
6,711
11,594
0
14,618
L
Ravana
SpyPotato
Ravana
3,205
604
283
475
9,209
4,860
0
1,491
7,718
0
7,463
W
Jing Wei
XxBiZ3NxX
Jing Wei
11,176
9,408
1,511
2,827
9,546
3,660
640
7,351
2,195
0
19,196
W
Sun Wukong
remkodr
Sun Wukong
9,146
1,856
1,769
3,027
12,087
11,079
0
7,114
4,973
0
13,566
W
5,815
571
14,392
5,884
14,880
11,638
89
9,598
5,282
0
10,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
41,631
104
Minions Killed
122
0
Camps Cleared
0
940,741
Distance Traveled
1,051,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,504
750
24
2
0
220,254
0
W
Hera
8,731
873
41
4
0
205,944
0
L
Anubis
9,027
903
55
6
0
188,785
0
L
Bacchus
6,932
693
9
1
0
204,667
0
W
Chiron
7,788
779
20
2
0
213,328
0
L
Horus
7,124
712
13
1
0
176,882
0
L
Ravana
6,153
615
3
0
0
150,153
0
W
Jing Wei
8,026
803
29
3
0
207,077
0
W
Sun Wukong
8,719
872
17
2
0
206,964
0
W
Guan Yu
8,367
837
15
2
0
218,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role