Player Matchup

King Arthur
King Arthur
Arth999
King Arthur
Level 47
God Stats
0W - 5L
1,192 SR
Queue Stats
0W - 7L
1,093 Elo+
Party 2
Artemis
Artemis
DeluxeEdition84
Artemis
Level 104
God Stats
4W - 4L
1,247 SR
Queue Stats
173W - 165L
1,527 Elo+
Solo
Sol
Sol
GodOfDarkness98
Sol
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,093 Elo+
Party 2
Team Averages
Level 98
1,313 SR
1,238 Elo+

VS

Team Averages
Level 102
1,601 SR
1,471 Elo+
Thor
Thor
 
Thor
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DANTECAT1993
Zhong Kui
Level 108
God Stats
3W - 1L
1,502 SR
Queue Stats
125W - 132L
1,435 Elo+
Party 1
Olorun
Olorun
Scanddline
Olorun
Level 126
God Stats
20W - 17L
1,801 SR
Queue Stats
413W - 406L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arth999
King Arthur
15
3 / 3 / 4
9,518
732
5,941
14,235
16,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 6 / 2
9,526
733
11,424
15,181
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 5
9,564
736
16,190
16,486
6,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 3 / 3
10,832
833
14,463
12,714
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
DANTECAT1993
Zhong Kui
15
3 / 4 / 10
10,284
791
14,189
17,559
12,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Scanddline
Olorun
16
3 / 2 / 9
10,573
813
12,810
10,845
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
14
14
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
3
3
3.17
L
King Arthur
Arth999
King Arthur
3
3
4
1.67
W
Zhong Kui
DANTECAT1993
Zhong Kui
3
4
10
2
L
3
6
2
0.67
L
3
5
5
1.1
W
Olorun
Scanddline
Olorun
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,555
Damage
41,462
45,902
Taken
41,118
29,611
Mitigated
24,173
10,963
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,463
1,698
0
290
12,714
6,255
344
4,121
8,593
0
37,816
L
King Arthur
Arth999
King Arthur
5,941
367
0
0
14,235
16,117
27
8,920
5,315
854
11,132
W
Zhong Kui
DANTECAT1993
Zhong Kui
14,189
1,395
285
7,483
17,559
12,640
1,349
7,145
10,414
40,486
0
L
11,424
5,257
0
3,801
15,181
6,518
0
8,637
6,544
0
48,685
L
16,190
5,699
0
7,162
16,486
6,976
1,319
9,460
7,026
41,066
0
W
Olorun
Scanddline
Olorun
12,810
5,000
1,817
6,207
10,845
5,278
892
5,991
4,854
61,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
31,689
143
Minions Killed
198
0
Camps Cleared
0
648,615
Distance Traveled
693,465
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,832
833
49
4
0
239,120
0
L
King Arthur
9,518
732
16
1
0
229,618
0
W
Zhong Kui
10,284
791
46
4
0
221,344
0
L
Artemis
9,526
733
71
5
0
211,738
0
L
Sol
9,564
736
56
4
0
207,259
1
W
Olorun
10,573
813
103
8
0
233,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role