Player Matchup

Hachiman
Hachiman
KobeVanGinobili
Hachiman
Level 61
God Stats
9W - 8L
1,633 SR
Queue Stats
42W - 35L
1,493 Elo+
Solo
Ymir
Ymir
Op_Dany_7
Ymir
Level 5
God Stats
7W - 10L
1,500 SR
Queue Stats
177W - 177L
1,145 Elo+
Party 2
Amaterasu
Amaterasu
Willix952
Amaterasu
Level 51
God Stats
1W - 4L
1,500 SR
Queue Stats
188W - 193L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
theAlmighty_24
Ao Kuang
Level 66
God Stats
94W - 79L
1,335 SR
Queue Stats
207W - 202L
1,414 Elo+
Party 2
Scylla
Scylla
w4de92
Scylla
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
170W - 160L
1,614 Elo+
Party 2
Team Averages
Level 60
1,494 SR
1,421 Elo+

VS

Team Averages
Level 82
1,538 SR
1,421 Elo+
Hercules
Hercules
 
Hercules
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
AceKiller9000
Martichoras
Level 56
God Stats
5W - 10L
1,808 SR
Queue Stats
180W - 191L
1,381 Elo+
Solo
Athena
Athena
Greatafta4pints
Athena
Level 103
God Stats
16W - 17L
1,480 SR
Queue Stats
64W - 82L
1,392 Elo+
Party 1
Susano
Susano
Hames999
Susano
Level 109
God Stats
12W - 7L
1,404 SR
Queue Stats
103W - 99L
1,443 Elo+
Party 1
Vulcan
Vulcan
acgcoly
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 84L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 1 / 0
8,016
472
5,424
10,975
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 5 / 1
5,786
340
1,026
12,003
7,255
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Willix952
Amaterasu
14
1 / 3 / 2
8,855
521
8,831
14,927
15,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
12
3 / 7 / 2
7,649
450
10,444
18,642
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
w4de92
Scylla
13
2 / 3 / 1
7,990
470
7,849
8,760
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 2
8,803
518
9,766
15,484
18,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
AceKiller9000
Martichoras
15
1 / 0 / 3
8,747
515
6,120
6,844
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 11
9,101
535
6,409
18,242
21,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Hames999
Susano
16
11 / 2 / 2
9,764
574
11,614
10,992
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
acgcoly
Vulcan
15
1 / 2 / 7
8,478
499
11,611
11,194
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
18
19
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
2
4
W
Martichoras
AceKiller9000
Martichoras
1
0
3
2.5
W
2
1
11
7.5
W
Susano
Hames999
Susano
11
2
2
6
L
Hachiman
0
1
0
0
L
Ymir
0
5
1
0.1
L
Amaterasu
Willix952
Amaterasu
1
3
2
0.67
W
Vulcan
acgcoly
Vulcan
1
2
7
2.25
L
Ao Kuang
3
7
2
0.57
L
Scylla
w4de92
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,574
Damage
45,520
65,307
Taken
62,756
36,488
Mitigated
53,866
12,851
Healing
18,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,766
3,674
0
4,563
15,484
18,052
31
2,272
12,297
0
56,688
W
Martichoras
AceKiller9000
Martichoras
6,120
1,419
0
5,405
6,844
3,783
189
82
6,762
0
73,003
W
6,409
1,379
0
3,580
18,242
21,482
82
5,979
12,167
32,404
0
W
Susano
Hames999
Susano
11,614
2,064
0
1,568
10,992
4,892
446
2,290
8,663
0
75,545
L
Hachiman
5,424
2,850
0
5,913
10,975
3,951
616
1,026
9,949
0
66,124
L
Ymir
1,026
293
0
0
12,003
7,255
0
4,925
7,078
8,057
0
L
Amaterasu
Willix952
Amaterasu
8,831
4,008
0
1,844
14,927
15,381
0
1,394
13,533
0
66,466
W
Vulcan
acgcoly
Vulcan
11,611
2,365
111
3,695
11,194
5,657
383
8,696
2,498
75,101
0
L
Ao Kuang
10,444
3,928
257
3,857
18,642
6,736
0
5,272
13,370
44,406
0
L
Scylla
w4de92
Scylla
7,849
457
0
980
8,760
3,165
0
5,403
3,357
54,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
44,893
399
Minions Killed
452
0
Camps Cleared
0
1,498,616
Distance Traveled
1,680,536
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,803
518
84
5
0
318,399
3
W
Martichoras
8,747
515
135
8
0
292,049
0
W
Athena
9,101
535
25
1
0
345,450
4
W
Susano
9,764
574
97
6
0
403,814
3
L
Hachiman
8,016
472
94
6
0
263,729
0
L
Ymir
5,786
340
9
1
0
263,766
0
L
Amaterasu
8,855
521
121
7
0
334,026
0
W
Vulcan
8,478
499
111
7
0
320,824
0
L
Ao Kuang
7,649
450
56
3
0
325,335
0
L
Scylla
7,990
470
119
7
0
311,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role