Player Matchup

Thor
Thor
AuroraSnow
Thor
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
282W - 269L
1,495 Elo+
Party 2
Olorun
Olorun
DazorKukki
Olorun
Level 117
God Stats
6W - 4L
1,559 SR
Queue Stats
240W - 216L
1,528 Elo+
Party 1
Ganesha
Ganesha
DazoraKukki
Ganesha
Level 132
God Stats
2W - 0L
1,733 SR
Queue Stats
215W - 183L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
MakeTheDecisions
Ah Puch
Level 119
God Stats
10W - 3L
1,919 SR
Queue Stats
278W - 271L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
WscieklySzpadel
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,410 Elo+
Solo
Team Averages
Level 125
1,642 SR
1,488 Elo+

VS

Team Averages
Level 110
1,511 SR
1,404 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Guestapo
Thoth
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 162L
1,501 Elo+
Solo
Cupid
Cupid
KSBXXX
Cupid
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 220L
1,439 Elo+
Party 3
Kuzenbo
Kuzenbo
Pitiviers
Kuzenbo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 107L
1,119 Elo+
Solo
Sobek
Sobek
SquibbSan
Sobek
Level 81
God Stats
0W - 1L
1,555 SR
Queue Stats
8W - 9L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 16
11,029
788
13,371
13,109
7,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
DazorKukki
Olorun
19
6 / 2 / 15
11,384
813
14,229
13,820
8,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
DazoraKukki
Ganesha
19
1 / 4 / 29
11,849
846
13,608
24,325
31,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
17 / 2 / 13
12,799
914
36,908
12,375
7,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
WscieklySzpadel
Jormungandr
15
3 / 3 / 13
10,136
724
10,016
18,000
18,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 9 / 5
9,361
669
11,590
17,868
7,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Guestapo
Thoth
16
2 / 7 / 3
9,279
663
16,101
15,929
6,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
KSBXXX
Cupid
17
4 / 8 / 7
10,534
752
14,704
18,254
8,195
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Pitiviers
Kuzenbo
17
1 / 5 / 7
10,038
717
10,040
20,706
36,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
SquibbSan
Sobek
18
4 / 4 / 7
11,352
811
7,429
23,044
16,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
42
33
Kills
13
15
Deaths
33
86
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
9
5
0.5
W
6
4
16
3.5
W
Olorun
DazorKukki
Olorun
6
2
15
6.75
W
Ganesha
DazoraKukki
Ganesha
1
4
29
3.88
L
Thoth
Guestapo
Thoth
2
7
3
0.5
L
Cupid
KSBXXX
Cupid
4
8
7
0.94
W
17
2
13
11.75
L
Kuzenbo
Pitiviers
Kuzenbo
1
5
7
0.9
L
Sobek
SquibbSan
Sobek
4
4
7
1.88
W
Jormungandr
WscieklySzpadel
Jormungandr
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,132
Damage
59,864
81,629
Taken
95,801
73,782
Mitigated
75,660
30,768
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,590
3,382
862
2,669
17,868
7,704
0
12,504
5,364
30
19,533
W
13,371
2,472
2,062
631
13,109
7,591
588
5,270
7,839
0
23,494
W
Olorun
DazorKukki
Olorun
14,229
6,154
5,759
4,973
13,820
8,351
4,744
6,796
7,024
35,884
0
W
Ganesha
DazoraKukki
Ganesha
13,608
862
2,010
5,518
24,325
31,557
643
9,961
14,364
24,852
0
L
Thoth
Guestapo
Thoth
16,101
1,040
680
1,732
15,929
6,740
0
11,643
4,286
34,283
0
L
Cupid
KSBXXX
Cupid
14,704
6,250
3,683
2,913
18,254
8,195
0
15,200
3,054
0
31,982
W
36,908
1,449
1,674
2,207
12,375
7,900
2,091
4,477
7,898
67,416
0
L
Kuzenbo
Pitiviers
Kuzenbo
10,040
3,157
459
2,214
20,706
36,633
15
13,932
6,774
16,325
0
L
Sobek
SquibbSan
Sobek
7,429
133
2,124
5,399
23,044
16,388
0
21,482
1,562
17,269
525
W
Jormungandr
WscieklySzpadel
Jormungandr
10,016
1,648
2,164
3,770
18,000
18,383
447
6,571
11,429
26,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,197
Gold Earned
50,564
183
Minions Killed
137
0
Camps Cleared
0
1,289,748
Distance Traveled
1,140,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,361
669
17
1
0
219,495
0
W
Thor
11,029
788
24
2
0
241,739
0
W
Olorun
11,384
813
59
4
0
261,517
0
W
Ganesha
11,849
846
0
0
0
284,608
0
L
Thoth
9,279
663
48
3
0
222,454
0
L
Cupid
10,534
752
31
2
0
212,111
0
W
Ah Puch
12,799
914
63
5
0
257,961
0
L
Kuzenbo
10,038
717
21
2
0
218,868
0
L
Sobek
11,352
811
20
1
0
267,100
0
W
Jormungandr
10,136
724
37
3
0
243,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role