Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CeleKnight8194
Sol
Level 126
God Stats
3W - 9L
1,612 SR
Queue Stats
371W - 377L
1,506 Elo+
Solo
Xbalanque
Xbalanque
Regicide00
Xbalanque
Level 141
God Stats
8W - 4L
1,667 SR
Queue Stats
338W - 346L
1,465 Elo+
Solo
Guan Yu
Guan Yu
bdLONGbd
Guan Yu
Level 61
God Stats
3W - 2L
1,507 SR
Queue Stats
282W - 292L
1,457 Elo+
Solo
Team Averages
Level 161
1,557 SR
1,486 Elo+

VS

Team Averages
Level 88
1,538 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DarkAlchemist11
Osiris
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
311W - 308L
1,528 Elo+
Solo
Achilles
Achilles
I8-NOOR
Achilles
Level 175
God Stats
1W - 1L
1,692 SR
Queue Stats
138W - 143L
1,500 Elo+
Solo
Sylvanus
Sylvanus
わんタン
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 6
6,312
1,262
2,051
5,315
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
 
Ah Puch
11
1 / 0 / 5
6,109
1,222
4,805
3,121
1,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 3
6,538
1,308
2,249
3,214
1,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Regicide00
Xbalanque
10
2 / 0 / 1
6,124
1,225
2,290
2,840
1,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
bdLONGbd
Guan Yu
9
2 / 2 / 3
6,095
1,219
1,095
5,641
4,666
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 1
4,816
963
2,082
2,542
698
Tiamat
 
Tiamat
9
1 / 2 / 0
4,626
925
2,350
3,623
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
1,244
249
0
0
0
Achilles
I8-NOOR
Achilles
6
0 / 2 / 0
4,366
873
764
2,628
1,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
わんタン
Sylvanus
10
1 / 2 / 0
5,133
1,027
829
4,978
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
7
Kills
2
2
Deaths
7
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
W
Ah Puch
 
Ah Puch
1
0
5
3.5
L
Sol
 
Sol
0
1
1
0.5
L
Tiamat
 
Tiamat
1
2
0
0.5
W
2
0
3
3.5
L
0
0
0
0
L
Achilles
I8-NOOR
Achilles
0
2
0
0
W
Xbalanque
Regicide00
Xbalanque
2
0
1
2.5
W
Guan Yu
bdLONGbd
Guan Yu
2
2
3
1.75
L
Sylvanus
わんタン
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,490
Damage
6,025
20,131
Taken
13,771
13,437
Mitigated
6,551
8,617
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,051
154
307
1,202
5,315
4,625
893
1,966
3,349
4,347
0
W
Ah Puch
 
Ah Puch
4,805
67
414
493
3,121
1,461
1,503
981
2,140
14,644
0
L
Sol
 
Sol
2,082
314
0
636
2,542
698
0
2,030
512
7,499
0
L
Tiamat
 
Tiamat
2,350
175
31
506
3,623
1,378
0
1,260
2,363
4,619
0
W
2,249
136
191
1,149
3,214
1,376
4,033
1,026
2,188
8,840
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
I8-NOOR
Achilles
764
0
0
16
2,628
1,211
0
1,816
812
0
2,402
W
Xbalanque
Regicide00
Xbalanque
2,290
940
1,091
1,229
2,840
1,309
2,469
476
2,364
0
6,351
W
Guan Yu
bdLONGbd
Guan Yu
1,095
109
1,742
799
5,641
4,666
27
812
4,829
0
1,810
L
Sylvanus
わんタン
Sylvanus
829
213
509
1,181
4,978
3,264
0
3,999
979
3,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
20,185
63
Minions Killed
28
0
Camps Cleared
0
476,322
Distance Traveled
233,546
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,312
1,262
0
0
0
100,841
0
W
Ah Puch
6,109
1,222
21
4
0
90,594
0
L
Sol
4,816
963
10
2
0
87,518
3
L
Tiamat
4,626
925
3
1
0
68,546
0
W
Sol
6,538
1,308
23
5
0
89,832
0
L
Osiris
1,244
249
0
0
0
0
0
L
Achilles
4,366
873
2
0
0
25,593
0
W
Xbalanque
6,124
1,225
17
3
0
104,963
0
W
Guan Yu
6,095
1,219
2
0
0
90,092
0
L
Sylvanus
5,133
1,027
13
3
0
51,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role