Player Matchup

Scylla
Scylla
BWBedWetter
Scylla
Level 67
God Stats
25W - 35L
1,317 SR
Queue Stats
445W - 471L
1,425 Elo+
Party 1
Loki
Loki
Mrlearner
Loki
Level 29
God Stats
2W - 3L
1,267 SR
Queue Stats
170W - 183L
1,388 Elo+
Party 1
Olorun
Olorun
Nanrola
Olorun
Level 45
God Stats
0W - 1L
1,272 SR
Queue Stats
23W - 29L
1,447 Elo+
Solo
Team Averages
Level 47
1,285 SR
1,420 Elo+

VS

Team Averages
Level 104
1,563 SR
1,476 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Achromaticdrone
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,329 Elo+
Party 2
Martichoras
Martichoras
SQKUlD
Martichoras
Level 101
God Stats
36W - 25L
1,690 SR
Queue Stats
228W - 234L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 0
7,084
644
5,785
6,329
2,083
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
10
0 / 7 / 0
6,831
621
4,965
11,454
4,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Nanrola
Olorun
12
0 / 4 / 0
7,346
668
7,618
8,193
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
11 / 0 / 3
10,110
919
9,469
10,695
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 14
9,004
819
2,536
10,979
11,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Martichoras
SQKUlD
Martichoras
14
4 / 1 / 11
8,997
818
9,714
11,795
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
15
15
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
0
3
12.5
W
0
0
14
7
L
Scylla
0
4
0
0
L
Loki
0
7
0
0
L
Olorun
Nanrola
Olorun
0
4
0
0
W
Martichoras
SQKUlD
Martichoras
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,368
Damage
21,719
25,976
Taken
33,469
9,866
Mitigated
22,716
3,193
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,469
8,818
0
5,391
10,695
5,372
1,368
5,366
5,329
0
53,279
W
2,536
266
2,523
1,833
10,979
11,559
411
3,930
7,049
10,773
0
L
Scylla
5,785
801
0
1,036
6,329
2,083
0
684
5,645
18,098
0
L
Loki
4,965
1,650
0
1,262
11,454
4,246
0
1,486
9,968
0
20,041
L
Olorun
Nanrola
Olorun
7,618
4,214
56
839
8,193
3,537
1,599
410
7,783
38,270
0
W
Martichoras
SQKUlD
Martichoras
9,714
2,381
0
5,393
11,795
5,785
1,388
4,255
7,540
0
44,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,261
Gold Earned
28,111
122
Minions Killed
171
0
Camps Cleared
0
504,009
Distance Traveled
603,084
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,110
919
91
8
0
208,245
5
W
Ganesha
9,004
819
2
0
0
203,452
4
L
Scylla
7,084
644
29
3
0
166,397
0
L
Loki
6,831
621
32
3
0
169,500
0
L
Olorun
7,346
668
61
6
0
168,112
0
W
Martichoras
8,997
818
78
7
0
191,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role