Player Matchup

Hun Batz
Hun Batz
Amizue
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 184L
1,628 Elo+
Solo
Khepri
Khepri
SaluteUncleSam
Khepri
Level 127
God Stats
3W - 1L
1,658 SR
Queue Stats
187W - 168L
1,606 Elo+
Party 1
Achilles
Achilles
Stαrky
Achilles
Level 159
God Stats
1W - 1L
1,290 SR
Queue Stats
48W - 53L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VCAMO
Morgan Le Fay
Level 138
God Stats
24W - 13L
1,667 SR
Queue Stats
185W - 171L
1,618 Elo+
Party 1
Izanami
Izanami
gisellecpeach
Izanami
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
355W - 334L
1,560 Elo+
Solo
Team Averages
Level 134
1,523 SR
1,583 Elo+

VS

Team Averages
Level 109
1,421 SR
1,535 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
HeckinKewt
Terra
Level 142
God Stats
3W - 7L
1,198 SR
Queue Stats
508W - 482L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
P4NIKI
Heimdallr
Level 71
God Stats
14W - 14L
1,339 SR
Queue Stats
377W - 338L
1,511 Elo+
Solo
Martichoras
Martichoras
camoking10
Martichoras
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,588 Elo+
Solo
Awilix
Awilix
navster10
Awilix
Level 103
God Stats
4W - 6L
1,569 SR
Queue Stats
299W - 296L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Amizue
Hun Batz
14
3 / 2 / 2
8,292
553
11,310
10,954
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 6
7,651
510
4,192
5,390
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Stαrky
Achilles
13
1 / 1 / 6
7,680
512
8,486
15,809
13,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Morgan Le Fay
VCAMO
Morgan Le Fay
14
4 / 1 / 3
8,064
538
9,521
8,518
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
3 / 2 / 1
8,285
552
10,047
10,426
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 0
6,592
439
4,751
14,591
14,367
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
11
1 / 3 / 1
7,011
467
7,322
14,321
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
P4NIKI
Heimdallr
13
3 / 3 / 0
7,852
523
8,643
11,655
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
camoking10
Martichoras
12
1 / 2 / 1
6,665
444
4,694
11,849
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
navster10
Awilix
13
1 / 2 / 5
7,499
500
8,289
12,922
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
6
6
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Hun Batz
Amizue
Hun Batz
3
2
2
2
L
Terra
1
3
1
0.5
L
Heimdallr
P4NIKI
Heimdallr
3
3
0
1
W
0
0
6
3
W
Achilles
Stαrky
Achilles
1
1
6
4
W
Morgan Le Fay
VCAMO
Morgan Le Fay
4
1
3
5.5
L
Martichoras
camoking10
Martichoras
1
2
1
0.75
W
Izanami
3
2
1
1.75
L
Awilix
navster10
Awilix
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,556
Damage
33,699
51,097
Taken
65,338
30,918
Mitigated
41,496
13,857
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,751
1,854
2,159
4,134
14,591
14,367
0
3,925
10,666
25,044
0
W
Hun Batz
Amizue
Hun Batz
11,310
3,920
0
900
10,954
4,181
0
1,567
9,283
0
64,314
L
Terra
7,322
1,046
143
4,395
14,321
11,780
0
906
13,415
46,347
0
L
Heimdallr
P4NIKI
Heimdallr
8,643
3,940
0
1,573
11,655
4,969
165
5,416
6,239
0
65,231
W
4,192
691
658
2,013
5,390
5,635
0
820
4,570
23,180
0
W
Achilles
Stαrky
Achilles
8,486
1,460
0
4,052
15,809
13,100
399
5,119
9,563
0
54,749
W
Morgan Le Fay
VCAMO
Morgan Le Fay
9,521
688
0
813
8,518
4,021
0
1,895
6,598
59,293
0
L
Martichoras
camoking10
Martichoras
4,694
1,400
0
5,258
11,849
5,272
0
2,433
9,416
0
55,530
W
Izanami
10,047
8,073
0
5,421
10,426
3,981
932
1,312
9,004
0
82,190
L
Awilix
navster10
Awilix
8,289
2,936
0
2,128
12,922
5,108
0
1,033
11,889
0
58,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
35,619
448
Minions Killed
373
0
Camps Cleared
0
1,501,779
Distance Traveled
1,442,060
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,592
439
26
2
0
303,506
13
W
Hun Batz
8,292
553
91
6
0
355,351
0
L
Terra
7,011
467
75
5
0
285,044
0
L
Heimdallr
7,852
523
112
7
0
268,291
2
W
Khepri
7,651
510
30
2
0
292,547
2
W
Achilles
7,680
512
77
5
0
286,345
2
W
Morgan Le Fay
8,064
538
117
8
0
325,613
4
L
Martichoras
6,665
444
80
5
0
238,831
2
W
Izanami
8,285
552
133
9
0
241,923
0
L
Awilix
7,499
500
80
5
0
346,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role