Player Matchup

Medusa
Medusa
Armenerik800
Medusa
Level 168
God Stats
5W - 5L
1,700 SR
Queue Stats
454W - 438L
1,469 Elo+
Solo
Agni
Agni
ScionOfOldGhis
Agni
Level 132
God Stats
6W - 4L
1,742 SR
Queue Stats
534W - 546L
1,537 Elo+
Solo
Olorun
Olorun
Shaman45
Olorun
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
370W - 361L
1,509 Elo+
Solo
Jing Wei
Jing Wei
T0MT0M-_-4
Jing Wei
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 135L
1,480 Elo+
Solo
Odin
Odin
donkojaiden
Odin
Level 168
God Stats
5W - 3L
1,628 SR
Queue Stats
752W - 743L
1,483 Elo+
Solo
Team Averages
Level 150
1,614 SR
1,496 Elo+

VS

Team Averages
Level 113
1,474 SR
1,441 Elo+
Rama
Rama
Alphacrat_TTV
Rama
Level 115
God Stats
0W - 5L
1,135 SR
Queue Stats
94W - 98L
1,435 Elo+
Solo
Jing Wei
Jing Wei
Knusperrella
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,264 Elo+
Solo
Ullr
Ullr
WizArdiS27
Ullr
Level 83
God Stats
1W - 1L
1,735 SR
Queue Stats
262W - 261L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
amio-74
Baron Samedi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 99L
1,498 Elo+
Solo
Mercury
Mercury
Браавос
Mercury
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
381W - 358L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 2 / 15
10,777
829
14,052
13,316
7,656
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 15
10,084
776
16,512
11,418
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Shaman45
Olorun
18
10 / 1 / 9
10,896
838
11,113
15,584
9,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
T0MT0M-_-4
Jing Wei
17
3 / 1 / 15
10,238
788
11,774
11,918
6,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 4 / 18
8,954
689
6,116
18,333
21,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
10,233
787
10,245
15,351
8,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Knusperrella
Jing Wei
15
2 / 5 / 6
8,165
628
5,605
11,971
5,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 6
8,411
647
9,231
14,891
6,844
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
amio-74
Baron Samedi
14
2 / 5 / 6
8,443
649
20,882
13,770
7,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 7
7,989
615
5,276
9,726
3,882
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
24
Kills
9
10
Deaths
24
72
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Medusa
7
2
15
7.25
L
Jing Wei
Knusperrella
Jing Wei
2
5
6
1
W
4
2
15
5.75
W
Olorun
Shaman45
Olorun
10
1
9
14.5
W
Jing Wei
T0MT0M-_-4
Jing Wei
3
1
15
10.5
L
1
6
6
0.67
L
Baron Samedi
amio-74
Baron Samedi
2
5
6
1
W
0
4
18
2.25
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,567
Damage
51,239
70,569
Taken
65,709
51,040
Mitigated
32,351
33,031
Healing
23,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,245
5,869
826
3,968
15,351
8,491
244
6,704
8,564
0
23,984
W
Medusa
14,052
4,267
3,563
2,496
13,316
7,656
2,947
2,629
10,687
0
33,000
L
Jing Wei
Knusperrella
Jing Wei
5,605
2,771
2,325
1,429
11,971
5,473
0
4,321
7,424
0
16,976
W
16,512
700
1,658
2,533
11,418
5,759
1,712
3,849
7,569
34,994
0
W
Olorun
Shaman45
Olorun
11,113
4,208
8,020
6,403
15,584
9,688
1,117
3,871
11,713
20,360
0
W
Jing Wei
T0MT0M-_-4
Jing Wei
11,774
6,560
1,417
3,362
11,918
6,338
2,387
4,161
7,757
0
32,868
L
9,231
940
648
1,761
14,891
6,844
656
7,476
7,415
0
20,814
L
Baron Samedi
amio-74
Baron Samedi
20,882
77
4,930
4,371
13,770
7,661
120
6,018
7,500
32,966
0
W
6,116
779
1,515
2,064
18,333
21,599
305
6,372
11,961
176
9,516
L
5,276
895
2,539
1,114
9,726
3,882
729
3,226
6,292
0
9,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,949
Gold Earned
43,241
149
Minions Killed
123
0
Camps Cleared
0
1,202,895
Distance Traveled
1,093,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,233
787
36
3
0
190,227
0
W
Medusa
10,777
829
39
3
0
251,531
0
L
Jing Wei
8,165
628
28
2
0
216,394
0
W
Agni
10,084
776
42
3
0
222,406
0
W
Olorun
10,896
838
18
1
0
255,134
0
W
Jing Wei
10,238
788
41
3
0
243,304
0
L
Ullr
8,411
647
13
1
0
227,089
0
L
Baron Samedi
8,443
649
28
2
0
203,872
0
W
Odin
8,954
689
9
1
0
230,520
0
L
Mercury
7,989
615
18
1
0
255,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role