Player Matchup

Izanami
Izanami
ExBlacktar
Izanami
Level 42
God Stats
7W - 5L
1,641 SR
Queue Stats
221W - 216L
1,459 Elo+
Solo
Sol
Sol
ForeverFlat01
Sol
Level 83
God Stats
4W - 4L
1,715 SR
Queue Stats
64W - 70L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
moneyman0809
Kumbhakarna
Level 66
God Stats
5W - 4L
1,569 SR
Queue Stats
83W - 87L
1,505 Elo+
Party 2
Team Averages
Level 64
1,642 SR
1,484 Elo+

VS

Team Averages
Level 95
1,527 SR
1,426 Elo+
Agni
Agni
 
Agni
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MvpDragonFire
Anubis
Level 58
God Stats
8W - 13L
1,511 SR
Queue Stats
8W - 16L
1,318 Elo+
Party 1
Rama
Rama
biggdiccdaddy
Rama
Level 107
God Stats
92W - 103L
1,571 SR
Queue Stats
141W - 170L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ExBlacktar
Izanami
11
1 / 1 / 3
6,707
671
3,178
6,011
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 1
7,713
771
7,070
6,958
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
moneyman0809
Kumbhakarna
11
0 / 1 / 5
7,351
735
2,670
9,511
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 1 / 1
7,845
785
8,430
4,647
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
6,118
612
4,508
4,151
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 2
6,697
670
4,597
6,628
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
3
3
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
1
1
2.5
W
Izanami
ExBlacktar
Izanami
1
1
3
2.5
W
4
1
1
4.5
L
0
3
2
0.33
L
1
1
2
2
W
Kumbhakarna
moneyman0809
Kumbhakarna
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,918
Damage
17,535
22,480
Taken
15,426
14,595
Mitigated
6,812
6,298
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,430
325
0
500
4,647
1,919
0
2,728
1,919
42,821
0
W
Izanami
ExBlacktar
Izanami
3,178
994
0
1,004
6,011
2,501
0
4,692
1,165
0
23,336
W
7,070
1,059
0
2,711
6,958
2,823
0
2,650
4,212
28,250
0
L
4,508
545
0
521
4,151
2,186
0
3,049
1,102
12,377
0
L
4,597
3,303
0
1,828
6,628
2,707
0
3,982
2,646
0
14,460
W
Kumbhakarna
moneyman0809
Kumbhakarna
2,670
187
312
2,271
9,511
9,271
0
5,102
4,123
12,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,771
Gold Earned
20,660
120
Minions Killed
128
0
Camps Cleared
0
520,057
Distance Traveled
486,274
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,845
785
80
8
0
183,918
1
W
Izanami
6,707
671
47
5
0
174,142
0
W
Sol
7,713
771
64
6
0
169,690
0
L
Anubis
6,118
612
20
2
0
146,375
5
L
Rama
6,697
670
28
3
0
155,981
4
W
Kumbhakarna
7,351
735
9
1
0
176,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role